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  1. Source-PR NewsWire Turtle Beach And Mlg are working together for Mlg Headsets for the competitors. Turtle Beach, leader in gaming audio, in partnership with Major League Gaming (MLG), the world's largest eSports league, is making its full lineup of official MLG-licensed gaming audio gear available for purchase at MLG's Winter Championship for the first time. The high performance, MLG-licensed Ear Force XP SEVEN, Ear Force Z SEVEN, and Ear Force PX22 gaming headsets; and the Ear Force TM1 tournament mixer will be available at the MLG Winter Championship in Dallas, Texas, from March 15-17. Experts from Turtle Beach and MLG will be on hand to demonstrate and answer any questions about the premium audio products during the tournament, which will feature some of the world's best players competing for $170,000 in prizes. "We are excited to bring these incredible new audio products to gamers everywhere," said Sundance DiGiovanni , Co-Founder and CEO of Major League Gaming. "Now pro players, new competitors and casual gamers alike will have access to the best equipment possible to help take their gameplay to a new level." Turtle Beach is the official audio provider for Major League Gaming, which uses the Ear Force SEVEN Series console and PC headsets and TM1 tournament mixers during MLG Pro Circuit tournaments. Developed in collaboration with MLG, the XP SEVEN and Z SEVEN headsets are designed to meet the demanding needs of the most competitive gamers. The headsets allow competitors to instantly change the mix of game, chat and microphone audio levels using a combination of controls and presets to deliver a competitive advantage in shifting game scenarios. Using Turtle Beach's Advanced Sound Editor (ASE), gamers can also replace the standard audio presets with up to eight game and eight chat audio presets – for over 64 possible preset mixes – to match their personal and team preferences. "The performance of gaming equipment can be the difference between winning and losing for pros, and working with MLG allows us to test our headsets with the most demanding gamers in the world," said Juergen Stark , Chief Executive Officer of Turtle Beach. "Our headsets and TM1 mixer were well received, and we look forward to making them available to every gamer who wants the competitive edge, high quality audio, and versatility our headsets provide, whether during tournament play or while gaming at home." The SEVEN Series headsets offer unsurpassed versatility while delivering outstanding audio quality and comfort. Using interchangeable connectors, the same headset can be used on an Xbox 360®, PlayStation® 3, PC or Mac®. A removable boom microphone, optional in-line microphone, and lay-flat ear cups also make the SEVEN ideal for handheld and mobile gaming on handheld consoles, smartphones, and tablets. The TM1 is a 6-channel audio mixer that enables crystal clear communication for up to six players on the same team, or two teams of up to three players each. It also offers several distinctive input and output options, including a broadcast feed, coach's input, analog noise gate to cancel out crowd noise and a microphone volume setting to accommodate the sensitivity of any mic paired with the mixer. While designed for tournament use, the TM1 is ideal for multiplayer console and PC LAN parties. Ear Force PX22 Gaming Headset Available on Exclusive Basis to MLG Attendees The MLG Winter Championship represents the first opportunity for gamers and spectators to pick up a new Ear Force PX22 gaming headset, first revealed at the 2013 International Consumer Electronics Show. Licensed by MLG, the high-performance PX22 is a universal wired headset for consoles, PC and Mac® that features cross platform versatility, amplified stereo sound and a lightweight design for a comfortable fit. It also offers variable Bass and Treble Boosts, Dynamic Chat Boost™ and a 4-pole connector for full compatibility with mobile devices, including the ability to answer the phone while gaming. Pricing and Availability The XP SEVEN and TM1 are available online and at major U.S. retailers, including GameStop and Best Buy. The Z SEVEN and PX22 will be available for purchase for the first time in Dallas at the Winter Championships, with broad retail availability expected in April. XP SEVEN for console gamers (also works with PC and Mac®) - MSRP $279.95 Z SEVEN for PC and Mac® gamers - MSRP $249.95 PX22 Universal Headset for console, PC and Mac® gamers - MSRP $79.95 TM1 6-Channel Tournament and Broadcast Mixer - MSRP $249.95 About the MLG Winter Championship The world's best players will compete at the MLG Winter Championship for $170,000 in prizes playing some of the most popular titles of all time – Call of Duty®: Black Ops II, League of Legends and StarCraft® II: Heart of the Swarm. VIP and spectator passes are available at majorleaguegaming.com. ABOUT TURTLE BEACH Turtle Beach (http://www.turtlebeach.com) designs and markets premium audio peripherals for video game, personal computer, and mobile platforms, including its acclaimed line of Ear Force gaming headphones and headsets crafted for Xbox 360 and PS3 game consoles and PC games. Turtle Beach's limited edition, Ear Force Tango wireless headset was recognized as an honoree by the 2013 International CES Innovations Awards. According to the NPD Group, Turtle Beach manufactures the top five best-selling third-party gaming headsets of all time when ranked in dollar sales. The Ear Force X12 wired headset is the No. 1 best-selling third-party gaming headset of all time. Turtle Beach, headquartered in Valhalla, New York, is a brand of Voyetra Turtle Beach, Inc., which has been at the forefront of music and audio technology for more than three decades and is recognized as a pioneer of today's PC audio industry. Turtle Beach and Ear Force are registered trademarks of Voyetra Turtle Beach, Inc. All other trademarks are property of their respective holders and are hereby acknowledged. ABOUT MAJOR LEAGUE GAMING: Major League Gaming (MLG) (www.majorleaguegaming.com) is the world's largest eSports organization with millions of LIVE viewers, fans and competitors around the globe. MLG enables gamers to compete, improve their skills, and socialize via the largest online destination for competitive console and PC gaming featuring more than 8 million registered gamers, and the annual MLG Pro Circuit featuring LIVE, in-person tournaments in cities nationwide. MLG broadcasts competitive play, analysis and more via online streaming to hundreds of thousands of fans in an average of more than 170 countries.
  2. Source-PR NewsWire Turtle Beach And Mlg are working together for Mlg Headsets for the competitors. Turtle Beach, leader in gaming audio, in partnership with Major League Gaming (MLG), the world's largest eSports league, is making its full lineup of official MLG-licensed gaming audio gear available for purchase at MLG's Winter Championship for the first time. The high performance, MLG-licensed Ear Force XP SEVEN, Ear Force Z SEVEN, and Ear Force PX22 gaming headsets; and the Ear Force TM1 tournament mixer will be available at the MLG Winter Championship in Dallas, Texas, from March 15-17. Experts from Turtle Beach and MLG will be on hand to demonstrate and answer any questions about the premium audio products during the tournament, which will feature some of the world's best players competing for $170,000 in prizes. "We are excited to bring these incredible new audio products to gamers everywhere," said Sundance DiGiovanni , Co-Founder and CEO of Major League Gaming. "Now pro players, new competitors and casual gamers alike will have access to the best equipment possible to help take their gameplay to a new level." Turtle Beach is the official audio provider for Major League Gaming, which uses the Ear Force SEVEN Series console and PC headsets and TM1 tournament mixers during MLG Pro Circuit tournaments. Developed in collaboration with MLG, the XP SEVEN and Z SEVEN headsets are designed to meet the demanding needs of the most competitive gamers. The headsets allow competitors to instantly change the mix of game, chat and microphone audio levels using a combination of controls and presets to deliver a competitive advantage in shifting game scenarios. Using Turtle Beach's Advanced Sound Editor (ASE), gamers can also replace the standard audio presets with up to eight game and eight chat audio presets – for over 64 possible preset mixes – to match their personal and team preferences. "The performance of gaming equipment can be the difference between winning and losing for pros, and working with MLG allows us to test our headsets with the most demanding gamers in the world," said Juergen Stark , Chief Executive Officer of Turtle Beach. "Our headsets and TM1 mixer were well received, and we look forward to making them available to every gamer who wants the competitive edge, high quality audio, and versatility our headsets provide, whether during tournament play or while gaming at home." The SEVEN Series headsets offer unsurpassed versatility while delivering outstanding audio quality and comfort. Using interchangeable connectors, the same headset can be used on an Xbox 360®, PlayStation® 3, PC or Mac®. A removable boom microphone, optional in-line microphone, and lay-flat ear cups also make the SEVEN ideal for handheld and mobile gaming on handheld consoles, smartphones, and tablets. The TM1 is a 6-channel audio mixer that enables crystal clear communication for up to six players on the same team, or two teams of up to three players each. It also offers several distinctive input and output options, including a broadcast feed, coach's input, analog noise gate to cancel out crowd noise and a microphone volume setting to accommodate the sensitivity of any mic paired with the mixer. While designed for tournament use, the TM1 is ideal for multiplayer console and PC LAN parties. Ear Force PX22 Gaming Headset Available on Exclusive Basis to MLG Attendees The MLG Winter Championship represents the first opportunity for gamers and spectators to pick up a new Ear Force PX22 gaming headset, first revealed at the 2013 International Consumer Electronics Show. Licensed by MLG, the high-performance PX22 is a universal wired headset for consoles, PC and Mac® that features cross platform versatility, amplified stereo sound and a lightweight design for a comfortable fit. It also offers variable Bass and Treble Boosts, Dynamic Chat Boost™ and a 4-pole connector for full compatibility with mobile devices, including the ability to answer the phone while gaming. Pricing and Availability The XP SEVEN and TM1 are available online and at major U.S. retailers, including GameStop and Best Buy. The Z SEVEN and PX22 will be available for purchase for the first time in Dallas at the Winter Championships, with broad retail availability expected in April. XP SEVEN for console gamers (also works with PC and Mac®) - MSRP $279.95 Z SEVEN for PC and Mac® gamers - MSRP $249.95 PX22 Universal Headset for console, PC and Mac® gamers - MSRP $79.95 TM1 6-Channel Tournament and Broadcast Mixer - MSRP $249.95 About the MLG Winter Championship The world's best players will compete at the MLG Winter Championship for $170,000 in prizes playing some of the most popular titles of all time – Call of Duty®: Black Ops II, League of Legends and StarCraft® II: Heart of the Swarm. VIP and spectator passes are available at majorleaguegaming.com. ABOUT TURTLE BEACH Turtle Beach (http://www.turtlebeach.com) designs and markets premium audio peripherals for video game, personal computer, and mobile platforms, including its acclaimed line of Ear Force gaming headphones and headsets crafted for Xbox 360 and PS3 game consoles and PC games. Turtle Beach's limited edition, Ear Force Tango wireless headset was recognized as an honoree by the 2013 International CES Innovations Awards. According to the NPD Group, Turtle Beach manufactures the top five best-selling third-party gaming headsets of all time when ranked in dollar sales. The Ear Force X12 wired headset is the No. 1 best-selling third-party gaming headset of all time. Turtle Beach, headquartered in Valhalla, New York, is a brand of Voyetra Turtle Beach, Inc., which has been at the forefront of music and audio technology for more than three decades and is recognized as a pioneer of today's PC audio industry. Turtle Beach and Ear Force are registered trademarks of Voyetra Turtle Beach, Inc. All other trademarks are property of their respective holders and are hereby acknowledged. ABOUT MAJOR LEAGUE GAMING: Major League Gaming (MLG) (www.majorleaguegaming.com) is the world's largest eSports organization with millions of LIVE viewers, fans and competitors around the globe. MLG enables gamers to compete, improve their skills, and socialize via the largest online destination for competitive console and PC gaming featuring more than 8 million registered gamers, and the annual MLG Pro Circuit featuring LIVE, in-person tournaments in cities nationwide. MLG broadcasts competitive play, analysis and more via online streaming to hundreds of thousands of fans in an average of more than 170 countries. View full article
  3. Source-NowGamer Minecraft Xbox 360 Edition's next Skin Pack will feature four characters from the original Borderlands. Gearbox Software has released an image with Mordecai, Lilith, Brick and Claptrap - characters first seen in the original Borderlands - all in the unique style of Minecraft. No additional details have been confirmed yet, such as the release date for Minecraft: Xbox 360 Edition's Skin Pack 4 or if any other characters or games will be featuring in the pack.
  4. Source-NowGamer Minecraft Xbox 360 Edition's next Skin Pack will feature four characters from the original Borderlands. Gearbox Software has released an image with Mordecai, Lilith, Brick and Claptrap - characters first seen in the original Borderlands - all in the unique style of Minecraft. No additional details have been confirmed yet, such as the release date for Minecraft: Xbox 360 Edition's Skin Pack 4 or if any other characters or games will be featuring in the pack. View full article
  5. Source-IGN Mojang has Revealed that maybe one day Minecraft will be on the PlayStation 3,but what about the Wii U? Mojang has revealed that it may one day bring Minecraft to the PlayStation 3, but a Wii U version is "unlikely". Speaking to iGamer (via Edge), Minecraft Pocket lead designer Jens Bergensten revealed that other consoles would be considered once the game's exclusivity deal runs out with Microsoft. "Microsoft has an exclusivity deal for consoles,” he said. ”When it runs out we’ll consider Minecraft for PlayStation, but Wii U is very unlikely." In the meantime the company is said to be focusing on refining the Pocket Edition of the game so it's more in line with the PC version, particularly with reference to "so-called online multiplayer." You can read the full interview with Mojang in the latest issue of iGamer, available via the App Store.
  6. Source-IGN Mojang has Revealed that maybe one day Minecraft will be on the PlayStation 3,but what about the Wii U? Mojang has revealed that it may one day bring Minecraft to the PlayStation 3, but a Wii U version is "unlikely". Speaking to iGamer (via Edge), Minecraft Pocket lead designer Jens Bergensten revealed that other consoles would be considered once the game's exclusivity deal runs out with Microsoft. "Microsoft has an exclusivity deal for consoles,” he said. ”When it runs out we’ll consider Minecraft for PlayStation, but Wii U is very unlikely." In the meantime the company is said to be focusing on refining the Pocket Edition of the game so it's more in line with the PC version, particularly with reference to "so-called online multiplayer." You can read the full interview with Mojang in the latest issue of iGamer, available via the App Store. View full article
  7. alright i edited it, sorry about that lol.
  8. Hey all ,my friend decided to start up a minecraft server,and it wont be a 24/7 server,but it will be on alot. So if you wanna join the server message Ragic Monk12 Host Ragic Monk12 Moderators Hotdog8818 Rules No griefing Have Fun Refill The Chests All wars need to be told to the host no hating remember message : Ragic Monk12 if you wanna join You can build whatever your heart desires
  9. Very creative Idea I like The Idea. tell me when you make it message hotdog8818
  10. HeyEveryone Support Spades Custom Game Night!

  11. I see we got a new pinky in town! Nice Man!

  12. I see we got a new pinky in town! Nice Man!

  13. I see we got a new pinky in town! Nice Man!

  14. Source-Waypoint Week of 3.4: Bravo here with the Matchmaking update! On Monday, Spartan Ops continues with an encore of episode 6. In War Games, we’re proud to premiere Extraction in its very own, brand new playlist. While the variant is currently available in both Team Throwdown and Majestic Team DLC, this new playlist will provide you with the opportunity to extract all day, every day. Here are the settings that will be featured in the playlist: Mode Extraction Team Setup 5 vs. 5 Score to Win 5 Loadouts Custom Instant Respawn Disabled Death Cam Enabled Motion Tracker Enabled Personal Ordnance Disabled Active Sites Map Dependent Site Location Sequential Site Movement On Extraction Arming Time 3 Seconds Extraction Time 45 Seconds Conversion Time 3 Seconds Timer Pause Enabled We’re very happy to offer this new game mode as a standalone playlist, and hope that you check it out this week. Afterwards, head to the War Games Feedback section and let us know what you think! We’ll also be updating the Capture the Flag playlist with two new maps: Simplex and Settler. Simplex, an arena-style map from community forger SaLoT, has seen the spotlight in both the Community Forge Test and Team Throwdown playlists. Settler is a fast paced, semi-symmetrical on-disc Ravine variant that rests atop a verdant cliff side – it will be appearing in Matchmaking for the first time, slightly tweaked for 5 vs. 5 CTF. Also, as you may have seen on the forums, motion tracker is currently disabled for Rumble Pro, and we’ll be correcting this with Monday’s update. We are currently evaluating the join-in-progress window across all playlists, and we’ll be updating this window for Majestic FFA DLC on Monday – be on the lookout for the specifics of this update in the Matchmaking section. Lastly, we’ll be revisiting the respawn times in the Majestic Team DLC playlist to ensure that they provide an optimal gameplay experience. If there’s no Matchmaking Update next week, it’s because I’m at home playing Extraction and following up by posting my constructive feedback on the Waypoint forums. Man, I’m awesome. [bs angel note: And humble as well. ] View full article
  15. Source-Waypoint Week of 3.4: Bravo here with the Matchmaking update! On Monday, Spartan Ops continues with an encore of episode 6. In War Games, we’re proud to premiere Extraction in its very own, brand new playlist. While the variant is currently available in both Team Throwdown and Majestic Team DLC, this new playlist will provide you with the opportunity to extract all day, every day. Here are the settings that will be featured in the playlist: Mode Extraction Team Setup 5 vs. 5 Score to Win 5 Loadouts Custom Instant Respawn Disabled Death Cam Enabled Motion Tracker Enabled Personal Ordnance Disabled Active Sites Map Dependent Site Location Sequential Site Movement On Extraction Arming Time 3 Seconds Extraction Time 45 Seconds Conversion Time 3 Seconds Timer Pause Enabled We’re very happy to offer this new game mode as a standalone playlist, and hope that you check it out this week. Afterwards, head to the War Games Feedback section and let us know what you think! We’ll also be updating the Capture the Flag playlist with two new maps: Simplex and Settler. Simplex, an arena-style map from community forger SaLoT, has seen the spotlight in both the Community Forge Test and Team Throwdown playlists. Settler is a fast paced, semi-symmetrical on-disc Ravine variant that rests atop a verdant cliff side – it will be appearing in Matchmaking for the first time, slightly tweaked for 5 vs. 5 CTF. Also, as you may have seen on the forums, motion tracker is currently disabled for Rumble Pro, and we’ll be correcting this with Monday’s update. We are currently evaluating the join-in-progress window across all playlists, and we’ll be updating this window for Majestic FFA DLC on Monday – be on the lookout for the specifics of this update in the Matchmaking section. Lastly, we’ll be revisiting the respawn times in the Majestic Team DLC playlist to ensure that they provide an optimal gameplay experience. If there’s no Matchmaking Update next week, it’s because I’m at home playing Extraction and following up by posting my constructive feedback on the Waypoint forums. Man, I’m awesome. [bs angel note: And humble as well. ]
  16. well its almost a year for me on this forum .just 5 days left

  17. My memories are all stored in pms. One was Absolute Dog told me that gsd and twam were bill gates sons,and that jester told me to write a 5000 word essay for staff lol. Also another is playing halo wars with twam and gsd. Another is finding out that I was becoming staff. Theres others but I dont think they are needed to be said in a post trust me lol.
  18. dont look to hard....

  19. Source-The Verge Microsoft has been having some problems with Xbox Live, and protecting Xbox Live. Several Microsoft online services are suffering from problems this evening, with both Xbox Live and the Windows Azure cloud service in the midst of extended outages. According to Microsoft's status page, Xbox Live users may have issues accessing data and saved games in the cloud. SmartGlass is also affected, along with the Xbox Live Karaoke and ESPN apps. The problem has been ongoing for several hours and appears to be getting worse, with the company recently adding Xbox Live functionality for Halo 4 to the list of affected services. In an update posted at 9:03PM ET, Microsoft states that "We are still working as fast as we can to fix the issue." The problem may be related to another service interruption, this one affecting the company's Windows Azure cloud platform. At the time of this writing, 52 different services are currently listed as either offline or suffering from degraded performance. Microsoft explains that Azure's storage service is currently down worldwide "due to an expired certificate." The company goes on to say that it is "validating the recovery options before implementing them," and will keep users appraised with further updates. It's not specifically stated that the Azure outage is responsible for the Xbox Live problems, but given that both revolve around storage issues the timing is certainly suspect. THIS ISN'T THE FIRST TIME This isn't the first time Windows Azure has suffered from an outage due to certificate problems. Key parts of the service went down for 12 hours last February as well. In that case, Microsoft cited "a time calculation that was incorrect for the leap year"; the bug caused problems with the proper processing of digital certificates. It's not clear what led to the expired certificate behind today's outage Update: Xbox Music and Video services are now affected as well. According to a 10:31PM ET update, users may be unable to browse, stream, or buy audio and video content. Update 2: As of 2:17AM ET, all Xbox Live services save Music and Video are listed as in normal working order. Windows Azure slowly appears to be coming back online, but according to Microsoft's status page 43 services are still affected by the outage. Update 3: Microsoft's latest update, at 4:00AM ET, states that it has recovered "99 percent availability across all sub-regions" for Azure, while adding that "customers may experience intermittent failures during this period." All Xbox Live services — including Music and Video — are back up and running as well. The Azure failure also affected Microsoft's Xbox game, Halo 4, Microsoft confirmed. The highest-profile incident may have had the least effect: "a small number" of Microsoft PCs were penetrated by an unknown intruder. No user data was compromised, Microsoft said in a blog post. "Consistent with our security response practices, we chose not to make a statement during the initial information gathering process," Matt Thomlinson, general manager of Microsoft's Trustworthy Computing Security unit, wrote. "During our investigation, we found a small number of computers, including some in our Mac business unit, that were infected by malicious software using techniques similar to those documented by other organizations. We have no evidence of customer data being affected and our investigation is ongoing." The attacks were consistent with other efforts to penetrate computers within Apple and Facebook, Microsoft said. Facebook discovered its attack last week, which followed attacks on the Wall Street Journal and The New York Times via an unpatched exploit within Java, exploited, experts believe, by the Chinese military. Separately, ZenDesk reported Friday that it too, was hacked, exposing emails that clients Tumblr, Twitter and Pinterest used to communicate it with it for service-related requests. At press time Friday night, Microsoft still had not implemented a fix for the Azure issue, caused by a failure to obtain a new SSL certificate. That brought its Azure storage services down across all of its worldwide regions, as well as services that were dependent upon them. At 9:30 PM UTC (4:30 PM ET), Microsoft discovered that "HTTPS operations (SSL transactions) on Storage accounts worldwide are impacted," the company said. By 9:45 PM UTC, the the management portal, WindowsAzure.com, and the service bus, plus the websites that Azure serves were also down. By 10:15 PM, the company had begun validating steps to repair the problem, but hadn't formally announced a fix. After users began circulating screenshots of what appeared to be an expired SSL certificate, the company acknowledged its error. "Windows Azure Storage has been affected by an expired certificate," a spokesman said in an emailed statement. We are working to complete the restoration as quickly as possible. We apologize for any inconvenience this has caused our customers. For more information please go to http://www.windowsaz...ce-dashboard/." Microsoft also apologized to customers via Twitter. Microsoft also reported problems with its Compute services, preventing users from creating new virtual machines. That left users who needed to create those virtual machines to host new apps scratching their heads. "Most of our apps are screwed up now!" pinvoke.in, one commenter, complained. "WHATS NEXT? All compute instances die because someone at the data center switched them off?" Unfortunately for Microsoft, this sort of thing has happened before. At the end of February 2012, Microsoft failed to account for the leap day at the end of the month, Feb. 29. As a result, the Azure services was down for more than 12 hours before Microsoft could issue a fix. Microsoft hasn't said whether or not the recent outage was a result of an oversight, or a more serious technical error. Oddly enough, Netflix began reporting problems of its own on Friday night, leading to the intriguing possibility that two cloud services may have been failing at the same time. But although Netflix has gone down before when Amazon's AWS service failed, Amazon's own AWS service dashboard didn't indicate any problems.
  20. Source-The Verge Microsoft has been having some problems with Xbox Live, and protecting Xbox Live. Several Microsoft online services are suffering from problems this evening, with both Xbox Live and the Windows Azure cloud service in the midst of extended outages. According to Microsoft's status page, Xbox Live users may have issues accessing data and saved games in the cloud. SmartGlass is also affected, along with the Xbox Live Karaoke and ESPN apps. The problem has been ongoing for several hours and appears to be getting worse, with the company recently adding Xbox Live functionality for Halo 4 to the list of affected services. In an update posted at 9:03PM ET, Microsoft states that "We are still working as fast as we can to fix the issue." The problem may be related to another service interruption, this one affecting the company's Windows Azure cloud platform. At the time of this writing, 52 different services are currently listed as either offline or suffering from degraded performance. Microsoft explains that Azure's storage service is currently down worldwide "due to an expired certificate." The company goes on to say that it is "validating the recovery options before implementing them," and will keep users appraised with further updates. It's not specifically stated that the Azure outage is responsible for the Xbox Live problems, but given that both revolve around storage issues the timing is certainly suspect. THIS ISN'T THE FIRST TIME This isn't the first time Windows Azure has suffered from an outage due to certificate problems. Key parts of the service went down for 12 hours last February as well. In that case, Microsoft cited "a time calculation that was incorrect for the leap year"; the bug caused problems with the proper processing of digital certificates. It's not clear what led to the expired certificate behind today's outage Update: Xbox Music and Video services are now affected as well. According to a 10:31PM ET update, users may be unable to browse, stream, or buy audio and video content. Update 2: As of 2:17AM ET, all Xbox Live services save Music and Video are listed as in normal working order. Windows Azure slowly appears to be coming back online, but according to Microsoft's status page 43 services are still affected by the outage. Update 3: Microsoft's latest update, at 4:00AM ET, states that it has recovered "99 percent availability across all sub-regions" for Azure, while adding that "customers may experience intermittent failures during this period." All Xbox Live services — including Music and Video — are back up and running as well. The Azure failure also affected Microsoft's Xbox game, Halo 4, Microsoft confirmed. The highest-profile incident may have had the least effect: "a small number" of Microsoft PCs were penetrated by an unknown intruder. No user data was compromised, Microsoft said in a blog post. "Consistent with our security response practices, we chose not to make a statement during the initial information gathering process," Matt Thomlinson, general manager of Microsoft's Trustworthy Computing Security unit, wrote. "During our investigation, we found a small number of computers, including some in our Mac business unit, that were infected by malicious software using techniques similar to those documented by other organizations. We have no evidence of customer data being affected and our investigation is ongoing." The attacks were consistent with other efforts to penetrate computers within Apple and Facebook, Microsoft said. Facebook discovered its attack last week, which followed attacks on the Wall Street Journal and The New York Times via an unpatched exploit within Java, exploited, experts believe, by the Chinese military. Separately, ZenDesk reported Friday that it too, was hacked, exposing emails that clients Tumblr, Twitter and Pinterest used to communicate it with it for service-related requests. At press time Friday night, Microsoft still had not implemented a fix for the Azure issue, caused by a failure to obtain a new SSL certificate. That brought its Azure storage services down across all of its worldwide regions, as well as services that were dependent upon them. At 9:30 PM UTC (4:30 PM ET), Microsoft discovered that "HTTPS operations (SSL transactions) on Storage accounts worldwide are impacted," the company said. By 9:45 PM UTC, the the management portal, WindowsAzure.com, and the service bus, plus the websites that Azure serves were also down. By 10:15 PM, the company had begun validating steps to repair the problem, but hadn't formally announced a fix. After users began circulating screenshots of what appeared to be an expired SSL certificate, the company acknowledged its error. "Windows Azure Storage has been affected by an expired certificate," a spokesman said in an emailed statement. We are working to complete the restoration as quickly as possible. We apologize for any inconvenience this has caused our customers. For more information please go to http://www.windowsaz...ce-dashboard/." Microsoft also apologized to customers via Twitter. Microsoft also reported problems with its Compute services, preventing users from creating new virtual machines. That left users who needed to create those virtual machines to host new apps scratching their heads. "Most of our apps are screwed up now!" pinvoke.in, one commenter, complained. "WHATS NEXT? All compute instances die because someone at the data center switched them off?" Unfortunately for Microsoft, this sort of thing has happened before. At the end of February 2012, Microsoft failed to account for the leap day at the end of the month, Feb. 29. As a result, the Azure services was down for more than 12 hours before Microsoft could issue a fix. Microsoft hasn't said whether or not the recent outage was a result of an oversight, or a more serious technical error. Oddly enough, Netflix began reporting problems of its own on Friday night, leading to the intriguing possibility that two cloud services may have been failing at the same time. But although Netflix has gone down before when Amazon's AWS service failed, Amazon's own AWS service dashboard didn't indicate any problems. View full article
  21. Source-TechRadar Rumors have been flying around that Microsoft will reveal there Next Gen Xbox In April Microsoft's response to last week's Sony PS4 launch may come as soon as April with the launch of the new Xbox console, reports have claimed. One senior Sony official, who did not wish to be named, claimed Sony had "ruffled some feathers" at Microsoft with its next-gen pitch and was another to lend his voice to the possibility of an April riposte. War is brewing reports also revealed that a Microsoft PR partner, which has worked with the company on previous launches, has registered the domain name XboxEvents.com. Make of that what you will. If Microsoft does unveil the next-generation Xbox in April it is highly unlikely that we'd see a repeat of the hardware no show, which somewhat overshadowed Sony's two-hour launch event in New York. Shortly after the PS4 event Microsoft's director of programming for Xbox Live Larry Helb (aka Major Nelson) mocked his company's great gaming rival for not showcasing the goods. He tweeted: "Announce a console without actually showing a console? That's one approach" On Friday PlayStation's US boss Jack Tretton assured that the physical incarnation of the PS4 will be showcased at E3 or sooner. Could it be timed to coincide with Microsoft's big reveal?
  22. Source-TechRadar Rumors have been flying around that Microsoft will reveal there Next Gen Xbox In April Microsoft's response to last week's Sony PS4 launch may come as soon as April with the launch of the new Xbox console, reports have claimed. One senior Sony official, who did not wish to be named, claimed Sony had "ruffled some feathers" at Microsoft with its next-gen pitch and was another to lend his voice to the possibility of an April riposte. War is brewing reports also revealed that a Microsoft PR partner, which has worked with the company on previous launches, has registered the domain name XboxEvents.com. Make of that what you will. If Microsoft does unveil the next-generation Xbox in April it is highly unlikely that we'd see a repeat of the hardware no show, which somewhat overshadowed Sony's two-hour launch event in New York. Shortly after the PS4 event Microsoft's director of programming for Xbox Live Larry Helb (aka Major Nelson) mocked his company's great gaming rival for not showcasing the goods. He tweeted: "Announce a console without actually showing a console? That's one approach" On Friday PlayStation's US boss Jack Tretton assured that the physical incarnation of the PS4 will be showcased at E3 or sooner. Could it be timed to coincide with Microsoft's big reveal? View full article
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