DenniTheDude
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I am actually quite disappointed with Halo 4, don't get me wrong, it's a great game and all, but I don't really think that the innovation is going the right way. Now remember, this is only my opinion so there is no need to be all furious about it. I am generally okay with sprinting and ordnance drops in most cases, but playing split-screen with friends is not nearly as fun as in the other Halo games. It can maybe be changed in some menus, but that's not what anyone wants to be doing before we start playing but ordnances bring OP weapons when there's just few players, just like the Mantis is waaay OP if you play 4 people. Also the graphics are awesome in Halo 4, but I don't feel like it's as colorful (which really kind of bothers me, since Halo has always been a original looking, colorful game) and later on in the game when you go through corridors in a enclosed area everything shines in a weird, unrealistic way. And don't get mad now when I say that it kind of reminds me of Black Ops since the whole game looked like all the textures were covered in plastic wrap and it was just generally really dark compared to other places in the game. And one of the things that bothers me most is probably the sound, and don't get me wrong, I love the sounds and it sure is an improvement in making the guns sound a lot more powerful. The assault-rifle sounds really awesome for instance. But even though the sounds are great, I don't feel like they are anything special besides them sounding powerful. All the weapons sound like they're human except for maybe the Suppressor. All of them have this clingy kind of sound to them and not the typical Halo styled sound-design, I mean, the old plasma and needler sounds are iconic and I don't feel that there is a need to change the sounds too much if it's the same weapon. Maybe just making the old sounds sound a lot more powerful without changing them too much. One thing that maybe you haven't noticed or you just disagree with me about is that the music is a real let down, at least if you ask me... I know it's not the same composer and that might be why it's so different, but I must say, I enjoyed Martin's music way more than Neil's and I felt that it was way more original, since I feel that Neil's music has the typical feel that you can hear in many movies that come out today, it's kind of hard to explain but lets just say that the music doesn't give you any real emotions, with some exceptions maybe but in most cases I don't feel that it is satisfying. I for some reason people agree with me, since I don't want the next Halo game to be closer to Halo 4 design in most cases, since I truly think that the other games were more fun. Oh, and what happened with the sniper? I feel like I'm the only one, but the sniper really both sounds and looks awful, the "gameplay" with it is good, but the visual and audible design of it really is weird, it doesn't look modern, it looks like an old analog oscilloscope instead of a "high-tech, radar and or whatever high-tech stuff" filled scope, and it looks clunky and unpractical, not even comparably to the other sniper rifles. I kind of ended on a negative note, but it's just easier too find negative stuff in games and other media than positive stuff, but I just want to say that I don't regret buying the game or anything but I still feel like some changes could have been better or not made at all.
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DenniTheDude started following Ways halo 4 failed and succeeded
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Hmm the skull actually doesn't look human, but in my opinion, it needs more changes, because I watched that video multiple times, and it still looked like a regular human skull. Should be more unique if you ask me. The thing with the scope being harder to aim, I just don't get it, It really shouldn't be harder, besides, the digital scope did have lines to if that would help, just not as in real snipers today. It actually looks less futuristic if you ask me, talking about the sniper of course. Since it has a regular sight that exists today. But the problem is that you can't even use it, and that is fake advertising to maybe make it look more high tech apparently without it being better, since it does the same job as the other snipers did. Its design is just changed with no real reason.
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I like the Halo 4 design and so on, except for the sniper rifle, but I made a thread where you can discuss everything, but I started the discussion with the sniper. There is one more thing I don't like and that is that the teleporting promethean (not sure how to spell it) guy has a human skull, unless they somehow explain why he has a human skull, and not a different kind of skull. You can see it in one of the earliest gameplay videos of H4 I believe when he sort of grabs on to you and opens up his helmet as he screams. What kind of hardware? Because the way the sniper handles isn't at all improved, which means that it doesn't need to be bigger. I saw what you meant with the cable on the Reach sniper and I didn't even know it was there, and that is kind of really good, since the H4 sniper cable just sticks out in the open, when the Reach sniper actually was built so that it was close to the scope and not just hanging out, and in real life, running through woods with that cable? It would get stuck in bushes and other things or something, it just looks a lot bulkier then it should be, since there are no improvements. I'm not really 100% sure what you mean that you have to keep your head a certain distance from the screen? You always, no matter what scope you use, in real life to, have to keep a distance from the scope. You can not lean your head against it as the recoil would smack your eye and face as you shoot. So it doesn't matter if you have a digital scope or a regular one. That is a common mistake people make if they haven't used guns before. And from the UNSC soldiers point of view, that sniper is to big for a regular human, with no special abilities, like more strength or something to hold steady since it's so huge. I don't know, the screen-glow that you are talking about seems a little way to much to complain about, I mean, in that case, it's not hard to solve it, almost all phones have the ability to lower the brightness automatically depending on the brightness in the room, or where ever you are. The handlebar thing is on the other snipers as well, but again, not unnecessarily bulky and sticking out so much. The Halo 3 sniper looks way better with the scope at least, but the handlebar could have been slightly smaller, but they seem to have positioned the sniper a little differently, because in H3 you can see the tip of the sniper but in H4 it's not as easy, and sort of looks dumb because of that. I still think that the Halo 1 sniper is beautiful, but the Reach sniper is coolest and looks most user-friendly. If I had to chose which one I would use IRL lol, I would chose the Reach one, no doubt. I haven't really though about the smoke trails before, but do they really just fade away in Reach? that's kind of lame if it didn't do that before It's cooler if it blows away
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I agree, gameplay is more important of course But they really need to change the sniper, the thing you said that it should be thin, Not 100% what you mean, but I think you mean that it sort of sticks out above or something? That wouldn't be a smart design if you ask me, because if you think about it, if it was real, it would break of really easy and there would have not been anything good with it sticking out. The smartest design is the ones the have in Reach for example, and yeah, all the others to since they're very similar.
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Please, come one, are you serious? In all seriousness, do you like CoD? Because I know that (at least the modern warfare games) have unnecessary details that don't make any sense. I mean, they need to be able to be used if they are going to be there... Hah yeah, it's really huge with no reason for it to be. That picture is fooling a lot, it doesn't look bulky and weird at all here, but in-game it looks weird.
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But you have to agree that the old sounds do sound better... Please, for the fans Hah
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I'm making a thread open for discussion about the looks of Halo 4. I make this mostly because I am really worried about the looks of the Halo 4 sniper rifle. The art-style of the new UNSC sniper rifle looks horrible. It has a lot of things that don't make any sense and some things that are just in the way and distracts. For example, The scope looks like a radio from the 1960:s. It has an analog sight (or whatever it's called) that can't even be used, and it doesn't need to be there just because of that. Besides, the full-screen digital sight looked a lot cooler in Halo: Reach, and it had an effect, check it out if you don't know what I mean. And Halo 4 doesn't have that. Also on the sight, it needs a cable to be powered? What? did UNSC downgrade the sniper to so that it needs a showing, cheap looking cable to power that small screen? Which by the way, is a lot smaller then the previous versions. It also has a handlebar? Why? Like, did the army get greedy and say it wasn't comfortable enough to carry? Or maybe they want to use the sniper as a mini-gun? It looks like it's supposed to be like that. Also, why have they removed that magnificent, so much more enjoyable sound when you shoot with it? Now, honestly, it sounds like it's driven with gas and old rusty springs that are about to break. Seriously. I don't get it why you have to change this kind of stuff? Do you explain it somehow why the UNSC decided to downgrade it. Or just simply, why did 343 decide to make it look like it was homemade if there was some kind of an apocalypse and someone took the old lawnmower motor and combined it with their kids trampoline springs and made it shoot something. Also, I nearly forgot, The two curved things on the HUD sight when you zoom in, what is the purpose of those? They don't change when you move the sight or shoot or anything so they're just there to distract. Maybe I'm over-exaggerating on this one specifically, but they kind of create an illusion of a circle they make by themselves that distracts a whole lot, at least so it seems. Is that just me or...? For the record, I am not complaining about Halo 4, Only about the sniper rifle. Which all of my friends, that by the way, like me, have played Halo ever since Halo Combat Evolved came out on Xbox.