1 I don't understand. How do you measure a truskill level if your rank never goes down with a loss?
2 And the exp in halo 4 unlocks armor, armor abilities, weapon loadouts etc. so that will affect gameplay. So if you play a lot your rewarded even if your skill level is below average and your still playing with people that might not play as much but are still better than you and then their gameplay is affected because they WANT TO WIN and they get matched with players WHO DON"T CARE to win.
3 And having a 50 made the players strive to get that. But even if say reach didn't have a 1-50 system and had some way to match players according to their skill Reach would have way more people playing
4 And what do you mean by people trying in h3 social playlists. You seem to like reach and all of h3's social playlists are just like all of halo reach's playlists because of NO RANKS so you prove my point
5 And i'm not an mlg type I like playing team snipers but it's hard to win when players either quit, or let themselves be killed. So whats the difference between those kinds of kids who get put on your team in reach and a booster/deranker in h3. And people didn't seem to mind them in h3 as much as they do these quiters and and people of low skill that get put on their team.
6 And why ranks are important is because if halo 2 had no ranks like reach then the halo franchise and even the xbox wouldn't be where it's at and we might no even be talking about halo4.
7. And ill tell you I hear a lot of how this game is turning into cod because of classes, perks but all that is what should be added. Now how it's really like cod is the fact that there is no truskill system. You try and cater to the average person just running around trying to have fun and thats well and good. But like you said there is diversity in gamers and they have fun competing and trying to better themselves and it's not FAIR to them.