I've been playing Reach since its release and I've noticed that the amount of challanges for campaign are far out numbered by the amount of challanges for matchmaking. Everytime I turn on the game I check to see if there are any new non-matchmaking challanges only to find out that there is usually only one on the whole list. Online play really isnt my game, I'm one of those rare campaingn only players. My concern could easily be answered by the addition of a split challange list. Equal amounts of challanges for BOTH gametypes all the time. I know that this most likely will never happen but I figured I would try. Thanks.