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Hᴜᴍᴘsᴛʏʟᴇs

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Everything posted by Hᴜᴍᴘsᴛʏʟᴇs

  1. Definitely doubt that it'll be in War Games; it's essentially a atmospherical fighter jet. The battlefield wouldn't even be fair.
  2. There are about 10 other threads pertaining to this, use the search function.
  3. The player will feel alienated while playing as an Elite aboard the Infinity
  4. I believe it's a little bit less than Reach's PP. Best used at short distance, starts to become useless at medium distance.
  5. Heroic for the story, Legendary for the challenge.
  6. Oceanic looks even more BA in that picture... ...too bad if I jump into a stream of water in the actual game, I'll drown...
  7. 53. Headin' to Walmart soon to try and get some MegaXP
  8. Thought it would be fun to create a happenstance battle between the Covenant and Prometheans and see what people think and how it would play out. It's an all out brawl, and whoever is left standing wins. Covenant: 1 Elite Field Marshall - Fuel Rod Gun, Duel Energy Swords, master of evading and CQC. Instructs the entire Covenant side. Has an overshield and Active Camo. Extremely difficult to deal with. 2 Elite Zealots - 1 with a Fuel Rod Gun, 1 with a Plasma Turrent. Both have Energy Swords for backup. Know how to evade efficiently and know great CQC. Hard to take down. 4 Elite SpecOps - All equipped with Carbines and Plasma Rifles with 2 Plasma Grenades. All know simple evading techniques. All have Active Camo (invisible to Promethean Vision). Much weaker than Zealots. 3 Elite Rangers - Jetpacks. 1 Has a Focus Rifle, the other 2 have Carbines. All have Plasma Repeater backup. Stronger than SpecOps. Known to act as Marksmen/Scouts that report back to the Marshall. 1 Hunter - Obviously equipped with it's mounted/modified Fuel Rod Mortar. Slow, but extremely powerful. 1 blow to a Knight demolishes it. 6 Jackals - 2 of which have Beam Rifles and are positioned in the distance, the other 4 have Hardlight Shields, Carbines, and Plasma Pistols. Very accurate. 6 Skirmishers - Extremely agile, evasive, and smart. Equipped with Carbines and Needlers. Personal Hardlight Shields adorned on forearms and legs for controlled damage intake. 2 of them have Focus Rifles. 10 Grunts - Plasma Grenades, Needlers, and Plasma Pistols. Weak in health, but provide excellent cover fire in groups. Start to panic if their respectful Elite gets killed. Suicide-grunt if necessary. 20 Drones (Bugs) - Very annoying and persistent. Only carry Plasma Pistol, but are great distractions for higher-ranked comrades to take their best shots. Also are very invasive and agile since they can fly very erratically. Weakest of the team. Prometheans: 5 Knight Lancers - 2 have Scattershots, the other 3 have Light Rifles. All have Supressor as backup. Know how to Teleport and use Promethean Vision. Each have 1 Pulse Grenade. Can be resurrected by Watchers if given enough time. 1 Knight Battlewagon - Much slower than the Lancers, but brutally powerful. It dual wields an Incineration Cannon and a Supressor. 2 Pulse Grenades. Basically works like a Hunter, but can still Teleport. 6 Watchers - 1 for each Knight. They catch grenades and throw them back, can supply shields for Knights, and can resurrect Knights if given enough time (let's say 10 minutes). Wield Supressor if proximity is too close. 15 Crawlers - All over the place. Use Boltshots (uncharged) from far away and close up. Very agile, but also pretty weak. Known to overwhelm the opponent with their numbers. 3 Alpha Crawlers - Lead the other Crawlers and determine their positioning, formation, strategies, etc. Each control a squadron of 5 Crawlers. Equipped with Supressors and Boltshots (charged). Stronger and smarter than regular Crawlers. As for the arena, this fight would take place on a landscape almost exactly the same as Valhalla/Ragnarok; plenty of hills, rocks, trees, and uneven terrain. No vehicles included. As far as their strength/health/shields go, imagine Legendary difficulty in Campaign. This battle is obviously non-canonical. Just play it as you see it. Although the Covenant are still highly advanced, I gave them higher numbers since the Prometheans are much more advanced and strategic. but all-in-all, I believe this could be a very compelling fight. Now what I'd like from you is what you think would happen. The more detailed and "play-by-play", the better. GET CREATIVE I'm hoping to see some great ideas.
  9. If you stay alive long enough, you'll most likely have your ordnance meter filled up to call something in as well; of course it'll be somewhat of a power weapon with not a huge amount of ammo, but it'll definitely give you an alternative to use.
  10. Ayy Baeztoberfest, I would most certainly enjoy being part of your squadron. "The more, the merrier" as they say. I'm going to be on Halo 4 whenever I'm not working, with my girlfriend, or out with my dudes...so normally a few hours in the morning and a few at night when I'm off. send me a Friend Request @ HUMPHY FTW
  11. Warmaster looks like JFO and ODST had helmet intercourse and popped out a little helmet baby. P.S. 300th Post!
  12. Because I love the ODST gear!
  13. Then again, the Covenant's RoF on all of their own weapons was much slower than when you used it. Bonus points for the Spartans
  14. Yeah, the reticule is a huge rectangle...hahahah.
  15. Wish I could dislike your comment Tallgeese, lol.
  16. I wouldn't say this video demonstrates good use of the Binary at all, yikes...
  17. I don't have any yet -_____- I want to remember when I leave work tonight but I'll most likely forget.
  18. 15 year old John wakes up in his bed, and everything was just a dream. KIDDING
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