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Curly Parmesan

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Everything posted by Curly Parmesan

  1. I'm not sure if there's another thread discussing the pistol in Halo 4, but I found a video of SWAT where there is proof that the pistol has a 2x zoom. It's at If this has been found in a previous video my apologies.
  2. I have a question: Are there kill boundaries between layers of cliffs? As in, if someone falls off from one cliff, is it possible to land back on a lower cliff? As a linear Infection map, I could see that being a problem (humans being able to skip behind zombies at anytime).
  3. Good to know. By the way, I played around in this map and absolutely love the design and the inside/outside effect. I hope to get a match with this map soon to see if the gameplay is as great as the aesthetics and gamemode.
  4. Just a quick question, how many players is an adequate size for this map?
  5. Hmmm... You could go ahead and place the weapon on the ground where you're looking for the drop (say ~60 seconds in) and then have just the crate fall to the ground (around ~55 seconds in) to signify that the weapon has arrived? This way the weapon won't despawn due to being "dropped," yet would still get a sort of neat Weapon Drop effect. Only problem is that it's really not all that different than just placing the weapon in to begin with.
  6. Could we get a Tips and Tricks for forging indoors/in tight spaces for competitive/infection/invasion maps? I always see maps with multiple indoor rooms nested together and multiple floors, but most of my attempts at creating my own have failed. Thanks for your consideration and time.
  7. Some more Invasion would be great. Completely underrated gametype imo.
  8. Wow, well organized post Swindy. +1 download.
  9. I feel like I'm going to be playing with Recon again. If only I could get used to Bumper Jumper.
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