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Everything posted by thejchip
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- 6 replies
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- competitive
- ravine
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geez everyone keeps wanting theirs to be the top result
- 6 replies
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- ravine
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that would be great
- 6 replies
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hhhhhhmmmm..... well not much to say it is made of station corridors which anyone can make a good map with them..... it is a perfectly fine map just not much i find really impressive and unique
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I got another that will be featured by mr pokephile shortly i will submit it soon
- 6 replies
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Highland Highland is a competitive map made for extraction, KOTH, flood,infinity slayer, and Oddball (it is also a ton of fun on team snipers) it offers a unique experience compared to other maps when dealing with height advantage and vehicle circuits. The map has plenty of room yet you can travel across the map in a limited amount of time thanks to the square design and different layers of the map. I showed this map to Mr. Pokephile and he liked it enough to feature it. Hope you enjoy thejchip
- 6 replies
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really like it looks fun but this should go into the minigame section this section is for more standard slayer and objective gametypes
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not really
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dude this is a mini game not a competitive......... i would suggest taking this down and putting it in minigames
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well really it is more like progressive terrotories i tried territories but it was a little wierd so i looked to fix it and found that invasion worked better
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because i am lazy......... it is a place holder and still never changed the name it was inspired by the 4v4 halo 4 map solace originally (you can still see some ideas but it is so different i left the idea behind) and it used to be called soltice but i feel the name right now better captures the theme my other name was sculpted or Legacy
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Trilogy lll This is a competitive and invasion map designed for one sided defense as in one flag ctf developement: When I first started making the I was inspired by the new halo 4 map soltice. I was luck in that this map was incredibly balanced from the very start which almost never happens with brand new maps. The first game I hosted with this map it was spot on completly balanced. The map is so balanced that even thought that it is completly unsymmetric it works perfect with even a slayer map. (note this map had no frame rate drop which was extremely wierd considering there was two lights and two big glass pieces) The blue team was offered One sniper, one ghost, and a Plasma laucher (along with a semi neutral Grenade launcher that spawns slightly closer to them) The red team has a sniper, overshield, and a couple shade turrets. (intresting note the Red snipe is used to half the effectiveness that the blue snipe is used) As this is a competitive section and not a invasion section I will focus more on one flag CTF. But because it is more small scale it seems almost like a progressive territories map with a little Ctf. The map was a total riot on invasion and the party liked it a lot more than one flag ctf. But it is still really fun in CTF. There are Four ways to pull the flag from the base. You can take it through bottom mid, top mid, or orange or red flanks. With my maps I typically like to change the settings just slightly to make more like H3. I give the weapons 110% damage which really only makes fully auto weapons better. along with 110% speed and 125% jump. The map link (http://www.halowaypo...etails=31227160) The gametypes CTF (http://www.halowaypo...etails=31260539) invasion (http://www.halowaypo...etails=31260531) Thanks for considering my maps for your channel I would appreciate just a small comment just to know that you looked at the map although Reach is about to die I would greatly appreciate featureing the map before invasion dies with it. And it is a great map to die on since it is compatible with everything besides territories, race, and insane I hope to replicate the map again in H4 using dominion and territories along with the classic one flag CTF with the flagnum Thanks again thejchip
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nice map has a cool look to it
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no offense but you need to learn how to forge the map is just of mad preset buildings in random locations all over forge world
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the structures look sad they are so far apart and all alone and they look basic
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Also something that i like to mention is it works extremely well with chips snipers it is my version of shotty snipers it is basically shotty snipers with not shields ONE grenade infinite sprint and 110% speed
- 11 replies
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- competitive
- thejchip
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no one comments on the name ...................... strange
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i loved testing it i am not sure if i played the final version but i love to sit in my corner and use the snipe but i always got infected on the second stage i only made i past that once even though lots of other people made it past
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holy awsome i was going to make a map like this in H4 with the predator having a binary rifle infinite promethean vision and a sword and somehow get some camo in there when H4 comes out i want to remake this map with you GT:thejchip friend me
- 12 replies
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- Mini-game
- Get to the Chopper
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i know it looks cool but the infinity is even bigger than that in comparrison
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i thought i have seen this before............ plus a picture of the screen and no description i have to say i do not like that need better pics and more of them
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the map looks a little random but i am in love with the tunnel i just like to stare at it o_o
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i added some soft kills to the map so no worries and if you mean something besides the tall thingy majigs tell me
- 11 replies
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- competitive
- thejchip
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ya it is a fun map to play on with some friends
- 8 replies
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- competitive
- thejchip
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