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Cooliest

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Everything posted by Cooliest

  1. Thruster Pack Differences from E3 - PAX. The thruster pack, being one of the new armor abilities in Halo 4, has recently undergone changes. Now this armor ability may not be your favorite (I don't even know how I feel about it) but it has gone through some development since E3. Not much information was given out about this new ability except we knew it was supposedly replacing evade and that it gave you a boost in the direction of your choice. But this video shows details on the original E3 thruster pack and the updated PAX version of this new ability. http://www.youtube.com/watch?v=vGAJ5967KSI&list=UUq7AJTe2LVeTN_vanfZ5bkw&index=1&feature=plcp Video by: BravoMLG The Changes are not drastic but, in my opinion, they seem to work better in the updated version. The one thing I don't like is going out of 1st person just to use it. Seems pointless to me, but I have yet to use it. Nobody has really been talking about the thruster pack so let me know what you think. <<<<<<<<<<o>>>>>>>>> Additional information by Itz Vplus2 E3 Build Player stays in first person Can't float with it, you drop off platforms immediately That means you also can't use it to jump across gaps Leaves you vulnerable to enemy attacks for a short time 6 seconds recharge time PAX Build Player changes into third person while using it Time you're left vulnerable is shorter Able to use it in mid-air to jump a bit further Able to sway to the side slightly while using the ability Still a 6 second recharge time Now, as always, let's hear your opinions Do you like the changes they made? Do you think thruster pack is balanced or OP? Do you think the recharge time is too slow/too fast? ~ iTz Vplus2 ~
  2. Welcome to the forums. We're glad to have you. If you have any questions feel free to ask.
  3. Hello and welcome. If you need any help feel free to ask. Glad to have you around.
  4. I really wish this was true. I actually made a post about this too. And I get the feeling that the consensus says people want that type of scoring back in the Halo Universe. But alas, the information they have given us so far has lead us to believe that RoosterTeethFan is correct.
  5. Dang it that's better than my whole "I hope it's the Arbiter". I surely hope it is two grunts stacked on top of each other.
  6. Halo 4 Map Clue, Behind the Scenes "Making Halo 4" and More. Frank O'Connor tweeted about the map remake for Halo 4 this info has been talked about before but this video has images of Oaxaca, Mexico. Which maybe shines a little clarification on the subject. http://www.youtube.com/watch?v=hPzSrSEQYiU&list=UUzGLSfWbq4CiqKFO9lU9HLg&index=1&feature=plcp Video by: Ducain23 In my opinion, this is a very possible option since there is a new vehicle called the Mammoth, which is a remake of the Elephant, and if you recall Sandtrap had Elephants on it. There is still not enough information on this subject to be sure. This next Item is the Video released today on Halo Waypoint called "Making Halo 4: Return of the Forerunners" Here is a link to Slenderman's Thread with the video. Click Here! And lastly, unrelated to Halo 4, at the end of the video he talks about a contest that he took place in, and didn't place in, that was a community forge project. The top ten finalist are currently being review by 343 Industries' Matchmaking Sustain Team. So be watching for new maps because they may be from this contest. Here is a preview of the top three. http://www.youtube.com/watch?feature=player_embedded&v=_QELM9G4s04 Video from Halo Waypoint Bulliten Commentated by Petetheduck check his website out here I would love to have some new maps in Halo Reach's Matchmaking and getting Sandtrap back would be an awesome addition to Halo 4. Leave your opinions below.
  7. I kind of like when games do prequels so I'm excited to see what comes out of this amazing prequel!
  8. Hey Glad you enjoyed it. Are you a big Gears fan?
  9. Thanks I love the Gears Franchise and I'm really excited for this installment. Overrun looks like it should be a blast, being able to choose which type of Locust you want to be and all, or which of the COG. Awesome.
  10. Kind of like a small version of Zealot. It's really cool though I pulled it up. Did you use "edit coordinance" or did you use precision editing to finalize your pieces placement? Because the only thing I would say is the pieces that were overlapping were lagging on top of each other. But it wasn't too bad.
  11. Looks pretty cool but I'll need to pull it up in forge to get a real good feel. Looks great from the pics though. How does it play?
  12. It's time for Judgement. From: G4TV Posted by: Nicole Zivalich Morgan Web of G4TV got a chance to talk to Cliff Bleszinski, creator of Gears of War Franchise, about the up and coming Gears of War Judgement. The game, being the prequel to the Trilogy, focuses a lot more on the initial fear of the Locust. Rather than the second and third installment in the trilogy where Cole and Baird have "gotten use to" the Locust Hordes. Here is the interview http://www.g4tv.com/videos/60722/gears-of-war-judgment-multiplayer-preview/ -In the video Cliff talks about the story line that the newest gears installment is based around. -He also talks about the new "Overrun" Game mode (video Below). -New button controls that better suit a natural gameplay feel to the player. Such as grenades on left bumper and weapon swap with the Y button. -And best of all, in my opinion, the Free for All game mode. Now for some "Overrun" News. http://www.g4tv.com/videos/60127/gears-of-war-judgment-overrun-mode-preview/ Videos posted on G4TV The Feed This game mode reminds me of Halo Reach's Invasion. It will definitely be a great addition to the already popular video game. The choice of class and objective based gameplay looks like it will instantly be loved.
  13. Boring Biology. Jk... Explosive Chemisty!!! Duh. WYR try to ride a bike with no wheels or have wheels for legs and die young? Haha worst WYR ever.
  14. Ya exactly. Everything they do is just protection. It actually seems like they don't do anything but save the Knights. They don't even really fight.
  15. Welcome to the community glad to have you here. If you have questions feel free to ask. And you can always say hi so just keep saying it.
  16. Promethean Watchers have the ability to resurrect the Knights? In new video coverage, a Promethean Watcher has been spotted resurrecting a Knight Read below for more details, but first the footage. http://www.youtube.com/watch?v=rE5xEXNOmWU&list=UUzGLSfWbq4CiqKFO9lU9HLg&index=1&feature=plcp Video posted by: Ducain23 -This video also showed a long portion of the magnum's zoom. In my opinion it looks new but it looks amazing. And if you didn't believe it in the first video. http://www.youtube.com/watch?v=NQmxqOoe8rM&list=UU2h5a5ukmyXC_kerPqKSk5A&index=1&feature=plcp Video posted by: Naked Eli Now, I know this information has already been released, but never in a video setting. This is the first time seeing it actually in action. In my opinion it is somewhat hard to tell what is happening, but the second video at least describes the occurrence. This, by word of mouth and video proof, has been Confirmed. Leave a comment on what you think about this information.
  17. Well sweet then I am totally sold. It looks great!
  18. Ya man this looks pretty sweet you recommend for slayer. It seems like you could have made a really cool Invasion map out of this too. Maybe?
  19. That looks really cool but it seems big like the humans could hide all over the place and never be seen. Have you tested it?
  20. Wow this one looks pretty amazing. I like seeing some people make more war or "industrial" style invasion maps, and some people make medieval or 'olden days" style invasion maps. Very cool though!
  21. Wow this looks really smooth. Well forged. I want to try playing this. Good Job man.
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