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Everything posted by BaconShelf
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Unique AI for your Multiplayer Spartan (SUGGESTION)
BaconShelf replied to Trio of Kings's topic in Halo 5: Guardians
Ah, I see. It would be nice for customisation at start but gameplay benefits at a higher level like giving strategies and info about other people. But just medals, after match and avatar seems like an early level thing. Anyway, I understand now. -
This is a dominion game mode/ map I am building. I would like some feedback to the concept from more... Experienced forgers out there. Gamemode- The gametype is on 20 minutes time. The idea is that one team must defend as one team attacks, at the start of the game, there is 3 minutes of preparation before teleported for attackers spawn. The base is the impact base, there is various camps, rocks and even a mining vehicle for cover. In the middle if the base is a hologram with four base terminals on it; 1 controls shields and fortifications. 2 controls turrets and turret terminals. 3 controls ordanance(heavy and loadouts weapons and AAs) and 4 controls vehicles(mantises and banshees.) There is a trait zone around the Map to make it feel like space and normal inside. Objective- Blue team starts in a room with one terminal in it. They capture this terminal and get ordanance from it before a teleported spawns- this teleports them to various pelicans dotted around the base,they must take the four terminals inside to win The red team spawn in the base and have 3 minutes to get fortifications and bases up, they must then defend the assault for 20 minutes, after which they win for having the highest score if they kept the terminals. Team spawning( everyone on your team spawns at the same time) is on to make it feel more like waves. So... Thoughts? Feedback? Anything else? Images coming soon...
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The official forums are at halo.xbox.com but they don't read them.
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Halo 5 Survival mode! Details and More!
BaconShelf replied to Chief's Biggest Fan's topic in Halo 5: Guardians
This could just be a full game, it could even go day-Z style and have where you spawn and have to survive, band up with people or fight them with dedicated servers!(I know this will never happen but I can hope.) so it can have a competitive multiplayer side for those who NEED it. -
Unique AI for your Multiplayer Spartan (SUGGESTION)
BaconShelf replied to Trio of Kings's topic in Halo 5: Guardians
I don't see how you getting SR15 is to do with the topic. -
There's recon, that didn't really change and scout is the same as H3. There's also MK VI as well. OT no, as pointed out it can't change and tbh, I like it now anyway.
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"Well done Jacob, get to the bridge and secure the area, another squad will guard the reactor." Was James's response. Then there was gunfire. The loud clatter of an assault rifle followed by the sound of needlers.
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((The mantis dropped off OF the Pelican. Happy now?))
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New weapons, armor abilities, and vehicles in halo 5
BaconShelf replied to scullshark's topic in Halo 5: Guardians
Promethean turret I want to use is one tha watchers build. That thing is SOOO OP. -
The Infinity was a warzone once more. The Covenant had been busy in the absence of a human prescence, turrets and barricades had been erected and computers were hacked. The big ones, NAV data, Troop and ship movements. Naval intelligence were uncracked. Locked down, with a timer until self destruct. 05:42:34 remaining showed a screen. In the hangar, the assault force had made good progress; the surprise attack had caught the aliens off guard, within the first 20 minutes, the central hangar and armouries surrounding it were secured. A Mantis dropped off a Pelican and began to assault entrenched forces deep inside the ship, crushing an elites skull with one foot and and ripping apart a Jackal with the machine gun. Once the bridge hangar was secure, the crew could land and begin to ovveride the lockdown.
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James walked into the troop bay of the Gunship. "Hazard, once we have the armoury, we need to get to the bridge and get Onfinitys internal and external defenses online, I will be assisting you on this one, I want to be in the bridge as soon as it is captured to give the Pelican with bridge crew in it notice to take off." He shouldered the Assault Rifle. "I will stay at the back and suppress fire for you guys. I may be an officer but I know how to use almost any standard issue weapons" he said after he noticed some puzzled looks.
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"This is Hazard to Midnight, fire at will!" Shouted the Admiral, listening to the radio."when we get in range, cover us with the Autocannons." He continued. The ship charged its four MAC guns. Two hit the side battlecruisers, then the Focus Cannon in the nose severed the front one. It then released all of its dropships and fighters, like a bee swarm out of a bee hive. It moved alongside Infinity and released its docking tubes, more infantry boarded the ship and the Midnight provided fire support. Five more frigates then engaged the covenant fleets, distracting their fire from the flagships.
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These come with the collectors edition guide for the game in little sheets. He didn't make them( the pictures) but they're still pretty helpful.
- 11 replies
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- Halo: Reach
- Callouts
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(and 1 more)
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I've always been in Spartan clans and laughed at Elite clans but after taking a break from clans, I've decided I'd like to see what being in an elite clan is like. As in, one of the hardcore serious ones. Though I do not plan on changing GT. Reply here or PM if you are recruiting.
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Midnight activated her cloaking systems, the deck guns unveiled them selves as Archer pods readied their missiles. Three CCS class battlecruisers continued a patrol around the Adrift vessel. "This is Midnight to Hazard Actual- we are in position and ready to strike the enemy, waiting on your command."
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It can't be done. In each map, the AI is coded SPECIFICALLY to the terrain, on impact for example, every enemy would run into walls and fall off the edge. It's a nice but; basically impossible to do sadly.
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"Copy that Hazard-1, pelican 2 klicks from your position. ETA, 5 minutes."
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"Pilot, take us to Hazards position, sounds like they need some support down there"
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The Pelican lifted out of the hangar bay."Jacob, we have a Pelican on the way for some fire support, it's a gunship model. Once the Banshees are clear, try to get out on the top so you can climb down to the turrets. Copy that?" The Gunship gained sight of the fighters. James pulled up the controls for the HE turret mounted on the top, he began to fire. The fighters were downed literally seconds after they were in range and the Pelican hovered in the air.
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The Minutes to Midnight was in the air. Pelicans and boarding parties were already in the transports. And some Spartans were even using EVA thruster packs to fend off Ranger Elites. "7 klicks and counting" James went to the bridges armoury, he crabbed an MA5B assault rifle. It was an older model, but its 60 round magazine and low spread made it ideal for close-quarters combat. He saw some surprised looks from several officers as to why he was wielding an assault rifle. This time, he had lost too many men. The crew knew to the second what their orders were, he wouldn't need to be there. He may as well give some support in taking back the bridge, get Infinitys outer defended online as soon as possible. He put the rifle leaning against a wall and went to an officer. "I want that Pelican out of the hangar as soon as Jacob reports the all clear. Got it?" "Uh... Yes sir." Replied the officer. He made his way to the hangar where the Pelican he had commissioned especially for Hazard Squad. He got in the co-pilots seat, the pilot knew he was coming so no argument. "Get engines on, we need to be out as soon as there is clearance, once we have picked up Hazard, go straight to Infinitys central hangar." "Yes sir" Docked in the same hangar was another Pelican, this one containing the Infinitys surviving bridge crew. The Sabres docked in the launch bays topside would be the fighter escort for the Pelican.
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((Midnight isn't occupier led by covenant. I thought the briefing was IN the midnight))
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I feel that Halo runs fine. Then again(not to sound like a prick) do you play PC? Because I know PC gamers are generally used to a high FPS.
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((Griffin squad is the marine squad which Ty fought in war games and befriended btw))
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I liked the IDEA and concept behind ODST, but the 'Find a clue/mission' was bad. I think it should be a linear campaign with the Hub as a little side thing with dropships dropping enemies into the city as you scrounge for ammo. And if it had a hardcore mode, food and water. Anyway I would like a sequel.
- 21 replies