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Inspector McScruffy

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Everything posted by Inspector McScruffy

  1. Halo 4 For the WIN!!! Seriously good map, I congratulate you for being awesome and making such an accurate version of Halo 4 Haven.
  2. My new map that I'm forging is called "new map".

  3. Actually you don't have to do that. but it's always a good way to make sure that the zombies will spawn where you want them to.
  4. I'll download it , it looks cool. Also AMAZING Concept.
  5. I agree with GriffinGuy looks like a great concept. I'll download it.
  6. cool I'll download this one to.
  7. I'm enjoy making small - medium competitive slayer maps, aesthetics are not my thing.
  8. Looks like a really good map. I'll download it.
  9. Hello! I made a map called "Sideus" that I really need to be tested. Here's how I plan on it working: I'll just put the link down below for you to download (if your interested) and whenever you have the time just play on the map with some friends and give me some feedback (Over 343industries.org). It's a small-medium size map that can handle 8 players at the most (I can't get a party going because my friends don't play Halo:Reach that much). It is a competitive map with 4-5 floors that can handle the following gametypes:Team/FFA Slayer HeadHunter, Juggernaut, King of the Hill and Oddball. Please try to test the map with all of the gametypes so if there is some thing wrong with any of the gametypes I will know. For feedback, go ahead and either post your feedback in the comments below or send me a message over 343industries.org. (Please make it Constructive Criticism) Map Download Link
  10. If I didn't read the title I would automatically know that this is a forerunner map. The architecture is amazing! I'm jealous. Good Job, x KINDA CRAZY x !!
  11. Looks like a really cool map! I think that I'll download it.
  12. That sounds like a very useful tool! I think being able to spawn things out at a certain time (in every gametype) would make things a lot cooler. There would be alot of cool maps if that was a tool.
  13. Terrible in what way? How can I fix this problem? I've done that alot too. XD
  14. Sideus By Abu the Baker Sideus is an asymmetric map, taking place in a floating structure high above Forge World. It is meant to be played with 2v2 or 3v3 Slayer. There are many levels that players can battle on. A key characteristic of Sideus is the various height differences. There is a Shotgun, Energy Sword and Grenade Launcher spread through out the map. My opinion is that the weapons are well balanced and need no changes. I find that Sideus is a very interconnected map and will need strategy and coordination in team games. Gameplay ranges from mid-range to close quarters. Overall Sideus can be played with FFA Slayer, Team Slayer, Headhunter, Oddball, Juggernaut and King of the Hill. Hope you Enjoy! Pictures:
  15. Grav-Lift/Man Cannon Trajectory Editor This is pretty much self-explanatory. It's a tool that allows you to modify the trajectory of a Grav-Lift (Man Cannon). It could work so that all you have to do is pick two points on your map. The one thing that you have to do is make sure that there isn't a wall in between them (obviously). This tool would be really helpful in certain cases. For example you made a BTB map and you want to put a grav-lift in it, but you need the player to land in a specific spot. All you have to do is toss a grav-lift in your starting zone and make an ending point. It's probably gonna take some tweaking, but sooner or later you'll get an AWESOME grav-lift! Apply to All Tool Halo 4 really should have an "Apply to All" tool. Basically it's a tool that allows you to apply certain characteristic(s) to different pieces. For example, if your putting down lots of re-spawn points and you want them all to be FFA spawns. you simply have to go to one (spawn point) and click the "Apply to All" Button. Or if you want to make all of your Hill Markers actual Hills, all you have to do is apply the Hill Traits to one of the Hill Markers, then click the "Apply to All" button. I think it would be a great time-saver.
  16. I agree. That would make it so much better.
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