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Everything posted by snaker1323
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How in the world is CQC with an AR not 1V1? Just asking Why is it weird that there are AR's in regicide... its a FFA CQC gamemode. I hate those guys that hide when they get hit once or twice. Also I almost always go positive with my AR.
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Who would like to see a Halo with little or no multiplayer?
snaker1323 replied to BaconShelf's topic in Halo 5: Guardians
I would be fine with that... if there was an easy way to get lots of people into the custom games. -
The radars still get messed up for me when there is an active camo person near. I think it is just the same as reach if not a bit worse.
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I think that the AR is fine for big team battle. That what I always use and most of the time I do good. Those are the two weapons I use for every big team map.
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Me with my AR on a medium to small map with decent cover can beat the average DMR user any day. That doesn't make it OP, just good for what it does, which is killing at close quarter. Now if the AR could kill a DMR user at medium to long range then we would have a problem, but it can't so we don't have a problem.
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I only use active camo. I love using it to sneak into bases and killing half the enemy team because they are to stupid to see the distortion. Sometimes I camp with it but rarely. The one time I did camp with it was during dominion when I was the only person guarding the middle base.
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Well I don't care about the nerf. I still rarely get killed by the boltshot because I don't rush around corners... much. Also I use the AR so I am in the kill distance of the Boltshot most of the time that I am fighting and I still don't get killed by it.
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I would do a black energy sword.
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I know i'm gonna get some hate for this, but i don't think that the boltshot was ever op. I did a test on it and it is far crappier than the shotguns, and the other pistols have their ranges. I rarely use the boltshot because I have no use for such a one use weapon, and I rarely get killed with it even though I use an ar most of the time. When I see a person hiding around the corner with a boltshot I throw a grenade or just go the other way. I guess I dont care that the boltshot will be nerfed because it wont effect me at all.
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Well I use camo so I have gotten used to what the distortion from camo looks like and there is the radar spot around the player using it. So I think that active camo is fine as an armor ability.
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Well I took a 2 week brake but then I mostly played slayer. And for the not getting killed with it I just didn't run around corners like a tard. and a lot of people I have played against don't use the bolt shot.
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Well I just want to say that over the past 2 months of playing I have been killed with a boltshot 4 times. I only have one loadout with a bolt shot and that is my promethean one. Once I did a test and it showed that... (look on my previous post to see the actual results) The unsc shotty kills at the farthest distance and the boltshot and scattershot are tied. I did that test 10 times and got the same results. I think that if someone just rushes around corners that they will die no matter if the person camping around the corner has a boltshot or any other gun. So... I believe based on my testing that the boltshot is not all that great compared to the shotguns.
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Idea... A Promethean vehicle that hovers, it is for 2 people. One person drives and the other is in the cannon. the cannon will be a larger incineration cannon with a bigger blast radius. The vehicle will be fast but easy to destroy (about the same as a ghost in damage resistance).
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Im thinking... 1. Bow with explosive arrows 2. A disc shaped energy thing that is thrown or used for melee
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I just tested the boltshot, scattershot, and unsc shotgun and... at about 20 feet the results were: boltshot: 1/4 of shield gone scattershot: missed shotgun: 1/2 of shield gone at about 15 feet: boltshot: 3/4 of shield gone scattershot: 1/2 of shield gone shotgun: all shield gone at abut 10 feet: boltshot: all shield gone scattershot: all shields gone shotgun: dead at about 5 feet: boltshot: dead scattershot: dead shotgun: dead well that is what I saw.
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Sword is my second favorite weapon. it is only below the sniper rifle for me. Whenever i use the sword i get at least 5 kills.
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good job. they look great
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Hello this is Snaker1323 and i made a map called "this sucks" it runs on the game type "wow" I suggest playing with 8 or more people. The objective is to shoot the other players into the middle which kills them. you can watch the video .
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sounds fun. I would try it, they better be just having part of the staff work on it for now.
- 43 replies
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- Halo MMO
- 343 Industires
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(and 2 more)
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Looks ok... you should add some more cover and stuff to fill up the map and make it less plain. Also that part into the building in the back in the prebuilt structure seems abit too narrow... maybe if it was widened up alittle.
- 4 replies
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- Halo: Reach
- Flood
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(and 2 more)
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I have never had a problem with the grenades in koth. All i do to counter a grenade (or 10) is wait for a second then jump... or turn and run.
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I want to stop and say that personally i think all the weapons are fine. The guns are good for their ranges but crap for the others for example: DMR: good long range, ok medium, bad short BR: good medium, ok long, bad short AR: good short, ok medium, bad long Pistol: good short, ok medium, bad long Each gun has its weaknesses and can be countered by using planned tactics. For example using cover to not get killed by a hard hit from the dmr. Or killing the person with the close range gun before they can get to you. Well that is my opinion.
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looks pretty good.
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Hello. this is snaker1323 and I have been busy making maps on halo 4 and i would like some help testing them. I will make a new post once i get a date for testing. If you have a few friends bring them. Also if you have a map we can test it. I don't expect many people but some would help.
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Well i dont run out of ammo that fast and i still do fine... when i run out of ammo i go pick up a gun from someone i just killed and shoot it at the bad dudes. Also i do that when i am running out of ammo.