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Mattias25

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Everything posted by Mattias25

  1. Thank you Bearclawskiller! It plays pretty well in my opinion in a lobby with 8+ players. Thanks a lot for the kind words Robius5991! Yes indeed, the gametype forces zombies to be elites. I think the energy sword that the zombies use as weapons fits better with elites as zombies. I experimented a bit with the special fx and I think it matches the map well Thank you Gangus Khan III! I like special fx when it doesn't cripple gameplay! I will probably be uploading an invasion map here soon!
  2. Thank you Sweeps! I won't forget it, I think it's good with constructive criticism.
  3. Thank you! I appreciate it Sniper! Okay Sweeps, i have test played it and this is actually the third version of the map, I have made a few changes to it, mostly tweeks to make it easier for the zombies or to not let humans move forward too soon! I understand your critique, but the part issue may be because of lack of walls, blocks etc. However, this is a matter of personal taste i'd say. Kind regards!
  4. Thank you! How do you mean general map making knowledge? What matters is two things, the way it looks and the way it plays! Kind regards
  5. Thanks SweepsP2K! You'll just have to see for yourself Thank you BarrenFatal, the first idea was to make it an Invasion map, but I thought the theme worked better with infection, I guess you could make it so that you can play both
  6. Name of Map: Covenant Cruiser Link to MAP: http://halo.xbox.com/en-us/haloreach/Mattias25/fileshare#!/?section=MapVariants&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30627137 Link to Gametype: http://halo.xbox.com/en-us/haloreach/filebrowser/Details/30627139 Recommended Player Count: 10 Gamertag: Mattias25 Gamertag: Mattias25 Map: Covenant Crusier Gametype: Infected Cruiser This map is meant to be played with the gametype "Infected Cruiser". It makes it so that all the zombies are Elites. The scenario of this linear style infection map is that a squad of spartans have crashed their pelican into a covenant cruiser. The air is running out and the humans have got 10 seconds to scavange what weapons they can from the crashed aircraft and to run to the breathable zone on the other side of a shield door. What they don't know is that the Elites on the ship have become infected by some sort of virus and they are charging at the humans from different tunnels and airvents which can be found throughout all the ship. Covenant weapons can be found all over the ship and the humans have to switch to these since their ammo will be low. The humans have to fight their way through the cruiser (time-mapped events allow them to move forward) to finally find salvation inside a drop pod which seals them of from the zombies during the final moments of the game. Recommended player count is 8-14, 10 being the best. The human spawn Zombie teleport 1 The first playable area Zombie teleport 2, putting additional pressure on the humans The crate explodes, allowing people to acces the second area The corridor of the second area The corridor of the second area from another pespective The covenant armory of the second area Zombie teleport 3 The second area A killball (with a kill zone) which humans can get pushed down into if they don't work together to keep the zombies abey The narrow bridge spawns in, allowing humans to move forward (no shovelling!) The third area Zombie teleport 4 The plasma launcher can be picked up here, as well as some complementary plasma repeaters The gravity lift allows players to move on to the final playable area The fourth and final playable area The fourth and final playable area Hope you enjoy it!
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