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2pacAllEyezOnMe

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Everything posted by 2pacAllEyezOnMe

  1. I need someone who has a j-tag or mods, however it is done, to spawn me in some one way shields and barriers so i can finish my map. As you can see that is only half of the map and all the shields and barriers are used up. Check out the first version of my map in the THFE Mini games section of the forums.
  2. I am currently working on Plasma Room V2 and need someone to spawn in some one way shields and barriers with a j-tag or however it is done. As you can see below in the screenshot that is all i can complete before I run out. If anyone can help message me on Xbox, my gamer tag is "A Blak Family".
  3. Thanks for the advice ill make sure to implement that in future versions of the game.
  4. Gamer tag: A Blak Family Map:http://www.halo.xbox...etails=30725933 This map comes from Darth Humans "Deepest Livable Water" map and i just deleted everything and used the spot to make my creation. Game Type:http://www.halo.xbox...etails=30725934 Screen shot 1 is under the water where the zombie will spawn, it is originally very blue and hard to see but i got in a good spot where I glitched it out for the screenshot. Screen shot 2 shows above the water on the platform where the players will spawn, if you fall in you die.
  5. Players have enough time to charge up all 4 shots and then jump down which can prevent spawn killing. In games I make I try not to use armor abilities because I like the play style of halo 3 OG custom games not the Halo: Reach craziness. I will surely try to make different versions of the map until I get something that is satisfactory for the people who play it.
  6. Gamer Tag: A Blak Family Map: http://www.halo.xbox...etails=30703099 On this map all players (preferably 8-16) spawn with plasma launchers in a room of one way shields for walls and shields on the floor and ceiling. Players shoot all 4 rounds at other players or wall and the plasma launcher rounds will bounce off the walls and floor until they stick to someone. When a player dies they spawn up top with 10 seconds to jump down back into the game. Game Type: http://www.halo.xbox...etails=30703026 Screen Shot: http://www.halo.xbox...etails=30703085 If you look at the top of the ceiling there are four spots with 16 spawn points, so 4 in each spot, which is where players drop down into the game.
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