@ none ya biznus: to each his own, it might not be for everyone, but i've had fun playing this map lol, and two mancannons start at the beggining on each side to bring players to the second level to get out of harms way to keep teams from being spawn trapped, and there are no set spawns for teams so if you dies on the first level you will most likely spawn outside or on the second or third level. the moat outside connects under the level and in there the shotgun spawns on each side of the castle, in the middle of the first level rockets spawn, in the middle of the second level sword spawns, and the middle of the roof sniper spawns, thus keeping all power weapons far enough away from each other. and the number of power weapons all being seperated keeps just one team from becoming too overpowered, the spawning team still has a chance. and with the three level system it is very difficult to have players spawn killed. i did say it was a 8-12 player game meaning 4-6 ppl per team but it hasnt been tested much with teams bigger than that. thank you for the constructive criticism though lol, i like feedback of any kind that isnt needless bashing lol.