This is the thing I majorly disagree with. I'd take this to a whole new level with atleast 10 different reload animation, hundreds of randomized armors, 10 kinds of melee hits.
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Well every single weapon should have one reload animation why does it need 10 ?!
Randomized armour... You know what randomized means right ?! Like a new world in Minecraft that world is 100 percent random with no idea what it will look like at all. Yep that will not work at in in a Halo game.
10 kinds of melee hits... every weapon has at least 2 or three melee hits anyway.