^
I am not misinformed.
In fact about a week ago I was playing some House of Wolves over at my friends house.
A fair amount of my friends also talk about it a lot.
And after this topic started I did a lot of research, from youtube videos to articles to make sure my points and arguments were relatively up to date, and I think they are.
I'm not going to deny Destiny has improved, because it has. Still it feels grindy, too grindy to the point where my friend at one point resorted to doing Crucible for an entire weekend to just about get enough marks to get a new legendary, not my style. He told me it was very boring.
I was playing Eso about an hour ago and that dosent feel grindy at all. (Despite both Destiny and ESO being mmo's ) So it is possible, if done right. For an mmo not to feel grindy. Eso's levelling system is also good, rather than having to grind to level up, you just play the game. Kill things, craft items, do quest its all helps you level up.
If anything Eso just disguises it. You know, go over here and go rescue someone, standard mmo stuff. But when it is disguised with story and dialogue it hardly feels mmoish.