We all know that infection should have been a flood mode since Halo 3.
I know i was dissapointed when it wasn't in Halo Reach
343 got that right from the start, I gotta say that was the deciding factor for me, I'm getting the game for sure now.
Though what else is flood mode missing?
Here are my thoughts
-- Flood Firefight: Where hords of AI flood keep coming at you
-- Flood AI in multiplayer: Wouldn't it be sick if there were flood bugs everywhere when playing flood mode?
-- Have Infected players spawn where they died: Give them a little bit of immunity so players won't be able to camp. Also animate their respawn by having flood bugs infect the dead body.
--Remove the flood claw: It's cool, but we've never seen that before in the halo storyline, flood used to sometimes carry swords remember?
--Allow flood to use other weapons
--If a Flood player doesn't get any kills in a while, they'll expand, get slower and pop out a bunch bugs before they die and respawn.
What else do you guys think is missing?