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organix

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Everything posted by organix

  1. This has been addressed already, but I'll post it again. http://blogs.halowaypoint.com/PZbnK/post/2012/11/02/Halo-4-Competitive-Skill-Rank-Announcement.aspx
  2. I think it was a 5 shot, but you could shoot it more quickly to make up for that.
  3. Here's an idea... don't sit on your perch all day with the sniper.
  4. It has to be weaker than the Halo 3 equipment though. Equipment was something on the map that you had to fight for. To be given something equally as powerful to use whenever you feel like is a bad move. That's why these aren't as strong as those pickup items. They are intentionally made to be that way.
  5. You'll be able to choose them when you hit 50 the first time I believe.
  6. I heard from a friend that they plan to roll out a ranking system later on. Is this not true? Admittedly, I've been out of the loop after Reach disappointed. I know he didn't make it up, but it is possible he was just quoting a rumor and I thought it was fact. Also, I'm pleased that the AA's are toned down. I agree that I'd rather they not exist, but at least they aren't super annoying like in Reach... well, at least not yet. EDIT: And I believe I found it: http://blogs.haloway...nouncement.aspx
  7. IIRC, it does show your best spree, right?
  8. I'm going to agree that the DMR is better. With that being said, I don't care if they don't change the BR. I'll just use the DMR.
  9. I'd probably talk to a manager at that place... then they may have to work it out with Microsoft. Or you can call up xbox live support? If it is truly an invalid code, I don't see why someone couldn't fix it. If someone used your code, then that is something you'd have to take up with the store. Good luck.
  10. I actually would like the AA's to stay as they are. I haven't had too much time to mess around yet, but they seem to be adequately powered (or underpowered some may say). I didn't like that the AA's in Reach played such a huge role. I see these as a supplement to what the gameplay should be. Compare it to the thruster pack for example. That gives you a little quick boost. It's nothing that special, but it's good as is. Don't get all crazy and beef up the camo. If someone is walking around and they spot you in camo cause of the reticle before you are able to get the advantage on them... well, you have to step it up.
  11. This is what I found: http://www.examiner.com/article/all-halo-4-specializations-can-be-unlocked-by-playing-the-game-early
  12. For anyone that wants to see what he's referring to and not watch the whole thing, skip to 5:35.
  13. All I know is pretty much what you said... we'd get an email at some point with a code. They said, "by November 30, 2012".
  14. Anyone who has a head start at anything in life is at an advantage. That's no different when getting the first shot in. If you are winning half the battles where you are at a disadvantage, that doesn't sound so bad.
  15. New to this forum... been around Halo since day 1. Glad to be part of this new community.
  16. This is pretty awesome. I'll have to check it out later. Thanks.
  17. The nades are fine. Get the explosives support upgrade if you want more.
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