Achievables
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give us MLG with weapon swaps on maps and to be able to run the flag thats all i ask...
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Dont be silly, im like a billionth prestige on all cods and i play then all the same with unlimited sprint and an smg an 90% of the time i dont even aim down sight i just spray and everything dies and as for the team thing ive dumped on so many team so many times its simply pathetic to call them a team, nearly every so called team ive come across are always looking for an easy win against a group of random's but with me and my headset running round in hardcore they dont really have a chance and rage quit coz they couldn't get the easy win, on the other hand battle field takes slightly more skill as in aiming simply because there is recoil of most guns and as for tactics they dont appear to really be there ive played quite of lot of battlefield and yet i again i played it the same as i play cod apart from i aim down sight a bit more and if im playing an objective gametype in battlefield i just defend everything i dont think thats a tactic i just call it shooting at everything and on both games whether i play alone in game chat or with a full group i never seem to hear call outs other then on my X or other there somewhere in the corner.
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yeah just without the black ops 2 league playlist ranking system.
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I agree with the above 110%, i hate how halo 4 plays out to me i feel like im playing call of duty or battlefield just sprinting a round throwing grenades, shooting a few people until i run out of ammo then die and repeat over and over and over and over and over again, you get the point its repetitive and boring and at the same time because its an exp system to me it dose not matter if i win or lose but if i win i get an extra few hundred exp whoop whoop. yeah in short i see no difference between halo 4's, all call of duty's and all battlefield's multi[layer, simply because of the exp system and that fact that my kill/death ratio dose not matter nor my win/lose ratio and on all theses games the only thing you get for winning is extra exp then if you lost, which to me is no reason to keep playing the game. where as with halo 3's ranking system i loved levelling up my account to as high as i could possibly get it too and knowing that if i won i would rank up and if i lost id rank down which kept me motivated and determined to win in order to rank up my highest skill and halo 3's ranking system kept me entertained for about 3 years and i still occasionally go back to halo 3 just because of the sheer motivation it has over me to win and improve on my highest skill.
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First of all we have not mentioned any problems with servers you are clearly reading the wrong thread. secondly you are clearly just a casual gamer with no back bone to be honest about this game and actually admit that it has a hell of a lot of similarities as call of duty!
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I'm probably going to give up on halo 4 once black ops 2 comes out, as they are intruding there version on a ranked playlist called league play, its a shame really iv'e been a dedicated halo fan since halo 3 came out (later 2007) i only stuck by reach because i always wanted it to get better but it didn't and i personally think the same things going to happen with halo 4, at the end of the day i really don't care what first person shooter i play just as long as it has some form of a ranking system. i remember playing halo 3 for the first time ever it was amazing and i soon released i had to keep winning to level up and i found it a good challenge, i was pretty terrible when i first started played halo 3 (1st online shooter i ever played) but i still wanted to win i wanted to get better i wanted my highest still to be higher then my friends so i played and played until i got a hell of lot better and that's what i miss about competitive gaming the urge to get good and dominate and win when you play. now the competitive side of FPS online multilayer dose not exits, can you name a FPS that has been released since halo 3 that has included a true skill ranking system and not an exp system? nope didn't think so, i think it ironic how all these FPS have basically copied call of duty repetitive xp system and now with black ops 2 there tacking a page out of halos book and intruding some form of a ranking system/playlist, but at least its a step in the right direction.
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THIS THREAD ALREADY EXISTS HERE: http://www.343industries.org/forum/topic/16555-halo-4-multiplayer/
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does any1 want to play legendary campaign with me
Achievables replied to IGotSK1LLZZx9's topic in Halo 4
Im up for doing co-op campaign on legendary and i have a mic and a good connection add "o Achievables o" -
Looking for 3 people to play through Campaign on Legendary!
Achievables replied to Trogdorbad's topic in Halo 4
Im up for doing co-op campaign on legendary and i have a mic and a good connection add "o Achievables o" -
I personally would be happy with a playlist which caters more for us competitive players, a playlist such as MLG with slayer and objective gametypes, no radar, no loadouts, BR and DMR starts, weapons/pick ups on maps such as snipers, rockets and power ups like custom camo and over shield, but no swords, shotguns, no drop in/drop out system and no ordnance meter/drops. if MLG ever realease a halo 4 playlist i hope its as close as to what ive just stated above and if anybody has any information on a so called halo 4 MLG playlist feel free to post a replies here, thanks
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My thoughts on halo 4s multiplayer, First of all 343 seemed to have changed so much of halos multiplayer that i feel like im playing call of duty. why? load outs, ordnance drops, drop in/drop out system and the exp system. The exp system does not make halo 4 a competitive game in the slightest, it's very repetitive, tiresome, boring and almost feels like a chore levelling up through the system but no real reward for winning apart from a little bit more xp, oh but then you really make me feel like im playing call of duty by also rewarding me with more customizable features for my spartan and not only that without a real ranking system more like halo 2s or halo 3s there's always going to be unfair games, which brings to the.. The drop in/drop out system is terrible since when has there ever been a call of duty feature such as this before in a previous halo game? it also doesn't work properly as i have found myself joining games o that have been losing by a lot, also this drop in/drop out system seems to have a tendency to start unfair games like 3v5 2v4 and so on and even in objective game type playlist such as kill of the hill, oddball and capture the flag, now i shouldn't have to express how unfair it is but it is completely ridiculous. Ordnance drops, now i can see how this may of seemed like a good idea but it really isnt, with no power weapons on the maps to fight over like sniper, rockets, laser and i guess sword and shotgun, there really isnt anything to fight over and so you end up having slow paced and boring style call of duty games where either one team sits back and camp/defends and the other team has no choice but to rush/flank the enemies in order to fill their ordnance metre to get a random power weapon which 9/10 is not suitable to the games current situation such as there could be a lot of vehicles circling the map and your team could really do with a laser and you call in your ordnance drop in and you get a needler, a shotgun or speedboost now what use are these items when your current game is capture the flag on valhalla? or there could be no vehicles on the map and you're on complex and a sniper would be really handy so you call in your ordnance drop and get 3 random items that don't suit your play style. finally load outs another so called fresh idea which shock horror has been in call of duty in like forever but wait halo makes it much more worst by giving you armour abilities, tactical packages and support packages, you could argue well if i don't like the load outs or armour abilities also known as halo perks why don't i play slayer pro? well here's why its rubbish because of... read first half of the ordnance paragraph. personally i think halo 4 feels like halo as in Spartan movement, jumping, shooting, weapons and maps but the part that makes it feel far too much like call of duty is the load outs, ordnance drops, drop in/drop out system and the exp system. as you can tell im really disappointed in the multiplayer aspect of halo 4 and it won't be long be for a lot of halo fans become bored of the call of duty features. 343 you may have tried but you really made this game for the wrong community, also a question to FRANK O'CONNOR is it really true that you got ranked locked at level 33 on halo 3? because if that's true that may explain a lot as in too why you made the majority of the decisions to make halo 4 have so many similarities to call of duty, im just wondering FRANK O'CONNOR if you just randomly played call of duty one day and thought wow this is absolutely amazing, this is how i want the next halo to be like a non-competitive game where we can all just level up in our own time and eventually hit max level with no real need to think about if you have to win or not because with exp it just seems like it doesn't matter. FRANK O'CONNOR, CAN GO AND SWIVEL!
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My thoughts on halo 4s multiplayer, First of all 343 seemed to have changed so much of halos multiplayer that i feel like im playing call of duty. why? load outs, ordnance drops, drop in/drop out system and the exp system. The exp system does not make halo 4 a competitive game in the slightest, it's very repetitive, tiresome, boring and almost feels like a chore levelling up through the system but no real reward for winning apart from a little bit more xp, oh but then you really make me feel like im playing call of duty by also rewarding me with more customizable features for my spartan and not only that without a real ranking system more like halo 2s or halo 3s there's always going to be unfair games, which brings to the.. The drop in/drop out system is terrible since when has there ever been a call of duty feature such as this before in a previous halo game? it also doesn't work properly as i have found myself joining games o that have been losing by a lot, also this drop in/drop out system seems to have a tendency to start unfair games like 3v5 2v4 and so on and even in objective game type playlist such as kill of the hill, oddball and capture the flag, now i shouldn't have to express how unfair it is but it is completely ridiculous. Ordnance drops, now i can see how this may of seemed like a good idea but it really isnt, with no power weapons on the maps to fight over like sniper, rockets, laser and i guess sword and shotgun, there really isnt anything to fight over and so you end up having slow paced and boring style call of duty games where either one team sits back and camp/defends and the other team has no choice but to rush/flank the enemies in order to fill their ordnance metre to get a random power weapon which 9/10 is not suitable to the games current situation such as there could be a lot of vehicles circling the map and your team could really do with a laser and you call in your ordnance drop in and you get a needler, a shotgun or speedboost now what use are these items when your current game is capture the flag on valhalla? or there could be no vehicles on the map and you're on complex and a sniper would be really handy so you call in your ordnance drop and get 3 random items that don't suit your play style. finally load outs another so called fresh idea which shock horror has been in call of duty in like forever but wait halo makes it much more worst by giving you armour abilities, tactical packages and support packages, you could argue well if i don't like the load outs or armour abilities also known as halo perks why don't i play slayer pro? well here's why its rubbish because of... read first half of the ordnance paragraph. personally i think halo 4 feels like halo as in Spartan movement, jumping, shooting, weapons and maps but the part that makes it feel far too much like call of duty is the load outs, ordnance drops, drop in/drop out system and the exp system. as you can tell im really disappointed in the multiplayer aspect of halo 4 and it won't be long be for a lot of halo fans become bored of the call of duty features. 343 you may have tried but you really made this game for the wrong community, also a question to FRANK O'CONNOR is it really true that you got ranked locked at level 33 on halo 3? because if that's true that may explain a lot as in too why you made the majority of the decisions to make halo 4 have so many similarities to call of duty, im just wondering FRANK O'CONNOR if you just randomly played call of duty one day and thought wow this is absolutely amazing, this is how i want the next halo to be like a non-competitive game where we can all just level up in our own time and eventually hit max level with no real need to think about if you have to win or not because with exp it just seems like it doesn't matter. FRANK O'CONNOR, CAN GO AND SWIVEL!
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My thoughts on halo 4s multiplayer, First of all 343 seemed to have changed so much of halos multiplayer that i feel like im playing call of duty. why? load outs, ordnance drops, drop in/drop out system and the exp system. The exp system does not make halo 4 a competitive game in the slightest, it's very repetitive, tiresome, boring and almost feels like a chore levelling up through the system but no real reward for winning apart from a little bit more xp, oh but then you really make me feel like im playing call of duty by also rewarding me with more customizable features for my spartan and not only that without a real ranking system more like halo 2s or halo 3s there's always going to be unfair games, which brings to the.. The drop in/drop out system is terrible since when has there ever been a call of duty feature such as this before in a previous halo game? it also doesn't work properly as i have found myself joining games o that have been losing by a lot, also this drop in/drop out system seems to have a tendency to start unfair games like 3v5 2v4 and so on and even in objective game type playlist such as kill of the hill, oddball and capture the flag, now i shouldn't have to express how unfair it is but it is completely ridiculous. Ordnance drops, now i can see how this may of seemed like a good idea but it really isnt, with no power weapons on the maps to fight over like sniper, rockets, laser and i guess sword and shotgun, there really isnt anything to fight over and so you end up having slow paced and boring style call of duty games where either one team sits back and camp/defends and the other team has no choice but to rush/flank the enemies in order to fill their ordnance metre to get a random power weapon which 9/10 is not suitable to the games current situation such as there could be a lot of vehicles circling the map and your team could really do with a laser and you call in your ordnance drop in and you get a needler, a shotgun or speedboost now what use are these items when your current game is capture the flag on valhalla? or there could be no vehicles on the map and you're on complex and a sniper would be really handy so you call in your ordnance drop and get 3 random items that don't suit your play style. finally load outs another so called fresh idea which shock horror has been in call of duty in like forever but wait halo makes it much more worst by giving you armour abilities, tactical packages and support packages, you could argue well if i don't like the load outs or armour abilities also known as halo perks why don't i play slayer pro? well here's why its rubbish because of... read first half of the ordnance paragraph. personally i think halo 4 feels like halo as in Spartan movement, jumping, shooting, weapons and maps but the part that makes it feel far too much like call of duty is the load outs, ordnance drops, drop in/drop out system and the exp system. as you can tell im really disappointed in the multiplayer aspect of halo 4 and it won't be long be for a lot of halo fans become bored of the call of duty features. 343 you may have tried but you really made this game for the wrong community, also a question to FRANK O'CONNOR is it really true that you got ranked locked at level 33 on halo 3? because if that's true that may explain a lot as in too why you made the majority of the decisions to make halo 4 have so many similarities to call of duty, im just wondering FRANK O'CONNOR if you just randomly played call of duty one day and thought wow this is absolutely amazing, this is how i want the next halo to be like a non-competitive game where we can all just level up in our own time and eventually hit max level with no real need to think about if you have to win or not because with exp it just seems like it doesn't matter. FRANK O'CONNOR, CAN GO AND SWIVEL!