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PIITB

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    PIITB

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Jackal

Jackal (2/19)

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  1. But the cool shark and manta ray team emblems make up for it! /snickers/
  2. Yup, they totally clusterf*cked the pre-game layout from reach. Why totally change a good thing? 343 needs some of their money back from whatever they paid some of these guys on these interfaces.
  3. Keep up the complaint threads, maybe it'll get them to realize they screwed up.
  4. Washed out is a good way to describe it.
  5. A minor point on graphics...compare the splash of the wraith shot from Reach to this...it's practically non-existent and just disappears when it hits the deck. A minor thing for sure, but a microcosm that parallels the other issues with this game.
  6. The sounds of the magnum and fuel rod cannon sound like my kid's toys. Terrible.
  7. PIITB

    why

    Hmmm, there's probably a reason for it.
  8. Yup, this is the main issue in a nutshell. Sad to see really.
  9. I've just started the 2nd level, and first impressions through the first level were "damn, this sucks". Grunts look like something out of a comic strip. Elite AI seems to be on par with CE...."hey look at me, I'll take 4 BR volleys to the head, THEN decide to side-step away." Legendary is extremely easy, but maybe it gets harder as you go on. Pistol sounds terrible, kind of like the tin-man from Oz is shooting it. Frags seem weak as hell. Music on the first level is just so much worse than previous campaigns. After all this time in development, and this is the best they can come up with? Really?
  10. Agree 100%. It sucks. Why change something into a convoluted mess that worked so well before?
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