1. Graphics - Sometimes there are shadows, sometimes there is not. Sometimes shooting the wall will leave a bullet hole, sometiimes not. Its like the game lacks refinement. This very disappointing in the year 2012. Halo 3 had much better graphics. Drive thru the water, no ripples, no nothing. Tires dont move.
In all honesty I was stunned when I first fired up the game. The graphics are weak and the player movement is jerky and terrible. Players move backwards without moving their feet?? After all the hype, just plain disappointing. The spartan is really lacking detail.
2. The movement of the players looks cartoonish. Again the lack of shadowing makes it look like the players are floating and there is no depth to the screen.
3, A blue sight reticle. Really?? Most of the backgrounds are blue.
4. The stupid power / ammo drop.
5. The text on who is being killed on the left side of the screen is too small to read. The text size being too small is a common theme throughout the game. I play on a 42" Plasma sitting 7 feet away and the text is too small.
6. too many loadouts / slash special powers. ect ect. enough with the 20 loadouts....
7. Rank system.
8. The flood. Great, take a Halo franchise and turn it into a zombie game. If you want to do infection, leave them as spartans or elites.
9. The players turn a stupid yellow collor when being shot yet your helmet goes red when you die????
10. Carnage report lacking and frankly hard to follow.
11. Slayer maps lacking variety.
12. Range provided on target on some weapons when zooming in. Huh??? I care why???
13. This game lacks intensity and passion. All the kills are the same. No memories made.
Now for the good:
The sound effects are awesome.
Going back to Halo 3