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odangdude

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  1. This game is not halo anymore... its practically call of duty... Some of the changes i like, but most of them just make this game unbalanced. 1. You practically don't even have to aim anymore. When i'm watching the killcam, the player's crosshairs aren't even on me. AT ALL. It is too easy to shoot somebody in this game... the hit box is way too big.. 2. Ordinance drops make the game unbalanced. Power weapons have been a huge part of halo match making. You would have to know spawn times and plan your team's strategy to control the power weapons. Now it seems like everyone is running around with rocket launchers, incinerator cannons, scatter shots, and snipers... It is completely unfair because there is no way to defend against these weapons when they are this easy to get... 3. Power weapons are too overpowered. There is just simply no way to defend against them. In previous halo games, the rocket launcher was really the only weapon you could not defend against. but now we have the SAW, energy sword + unlimited sprint, incinerator cannon, that grenade launcher handgun (idk what its called), rocket launcher, and scatter shot. What I liked about previous halo games (not halo reach), was that it was fair. It was BR vs BR. You had an equal chance at killing the enemy (unless they had rockets) and victory was determined by who had the better aim and strategy. 343, I understand you are trying to pull in Call of duty fans, but in the process, you will lose your halo fanbase.. I really hope you listen to your halo fans right now instead of call of duty players..
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