Hello, I am in the process of making a Halo 4 space station infection map. It starts out with the players having time to get weapons/ prepare, then the zombies finally teleport when it spawns to the "cell or containment center" they broke out of and try to kill survivors. There are very long hallways with lots of cover for both zombies and players. Then there is a weapons room they must reach and then there is a part where I used antennas to make it look like it split off of a cliff, and I put low gravity/ space vacuum and they have to jump to other side. I just am having some problems with filling empty spaces, budget, setting up game type, and how to make the doors open after like 1 min? Thanks!
Message Slender_Mayun on xbox if you want to ehlp.