I am a long time big halo fan but Halo 4 disappoints. Graphics are great. Fairly smooth game play, some hitches. But getting the 360 box to display these graphics is working wonders but probably pushes the box. Other than that, halo 4 is a step back or a step closer to what every other FPS is like. This is what I waited five years for? The covenant characters look like the nerfs and have no character. Gone is the banter from even the grunts, the banter gave some humor in the franchise. The elites used to seem to have individuality with the number of character rules they operated under, now they are just another object to shoot and with some ease, very predictable – just like every other fps. Even the new enemy has no character or individuality. 343 needs to return to the rule sets for the covenant characters and develop some for the new enemy. The campaign is too short and uninteresting to the point you don’t know what and why of the game play, you are just shooting enemy-just like every other fps. If you have to watch all the cut scenes you feel like you are watching a bad sci fi movie rather than playing a game – need a lot less talk and lot more action. 343 went too far sci fi on this one, yes, I know, halo is sci fi but you could almost believe the past halo experiences. The marines acted and talked like marines, none of that here, they too had no character. I like operating the vehicles but this was over the top. The mantis, the behemoth truck, the jet, way too much – give me a break and make it at least semi realistic. This is just another fps patterned after many others with the same stupid gimmicks to try and cheaply increase the challenge. I know, bungie’s halo had them to with the cheap stupid timed events and the drive across exploding platforms in halo 3. But really, if you do this right you don’t need those cheap software arcade tricks to increase the challenge. Halo fans are more than the 9 year olds who like that sort of thing. 343 needs to understand their customers and the Halo fan base. They are losing them with this kind of cheap gimmicks. Cut the ghost run through changing mountains and valleys and give us more shootouts with the enemy. Cut the jet ride though changing obstacles, we don’t need or want that kind of trash programming. Do you think you really have to stoop to that low level of game play to present a challenge? Really! Do some hard work, set the standard for other fps to copy, don’t copy their poor lazy style of work. Cut the movie cut screens to a bare minimum to clearly tell the plot line and keep our interest. Cut the lazy programming gimmicks (timed events, jet rides through sky scrapers on the surface of a space ship – Really!) and give us a real challenge against enemies with character and individuality. Don’t emulate other fps, set the standard for them to copy. Multiplayer needs serious work – it is broke. I hope it isn’t 5 more years before the next halo and I hope the next one isn’t as bad as this one.
I am a long time big halo fan but Halo 4 disappoints. Graphics are great. Fairly smooth game play, some hitches. But getting the 360 box to display these graphics is working wonders but probably pushes the box. Other than that, halo 4 is a step back or a step closer to what every other FPS is like. This is what I waited five years for? The covenant characters look like the nerfs and have no character. Gone is the banter from even the grunts, the banter gave some humor in the franchise. The elites used to seem to have individuality with the number of character rules they operated under, now they are just another object to shoot and with some ease, very predictable – just like every other fps. Even the new enemy has no character or individuality. 343 needs to return to the rule sets for the covenant characters and develop some for the new enemy. The campaign is too short and uninteresting to the point you don’t know what and why of the game play, you are just shooting enemy-just like every other fps. If you have to watch all the cut scenes you feel like you are watching a bad sci fi movie rather than playing a game – need a lot less talk and lot more action. 343 went too far sci fi on this one, yes, I know, halo is sci fi but you could almost believe the past halo experiences. The marines acted and talked like marines, none of that here, they too had no character. I like operating the vehicles but this was over the top. The mantis, the behemoth truck, the jet, way too much – give me a break and make it at least semi realistic. This is just another fps patterned after many others with the same stupid gimmicks to try and cheaply increase the challenge. I know, bungie’s halo had them to with the cheap stupid timed events and the drive across exploding platforms in halo 3. But really, if you do this right you don’t need those cheap software arcade tricks to increase the challenge. Halo fans are more than the 9 year olds who like that sort of thing. 343 needs to understand their customers and the Halo fan base. They are losing them with this kind of cheap gimmicks. Cut the ghost run through changing mountains and valleys and give us more shootouts with the enemy. Cut the jet ride though changing obstacles, we don’t need or want that kind of trash programming. Do you think you really have to stoop to that low level of game play to present a challenge? Really! Do some hard work, set the standard for other fps to copy, don’t copy their poor lazy style of work. Cut the movie cut screens to a bare minimum to clearly tell the plot line and keep our interest. Cut the lazy programming gimmicks (timed events, jet rides through sky scrapers on the surface of a space ship – Really!) and give us a real challenge against enemies with character and individuality. Don’t emulate other fps, set the standard for them to copy. Multiplayer needs serious work – it is broke. I hope it isn’t 5 more years before the next halo and I hope the next one isn’t as bad as this one.