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Everything posted by Hater
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I chose the last option. The Legendary campaign is a complete cakewalk.
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I have that too. It will just pop up on certain words.
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What about pieces that line up and don't look like complete trash?
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The Forge has definitely gone down from Reach. Take a look at the THFE Competitive map submissions. All of the Reach maps look incredible, while most of the Halo 4 ones look ugly. 90% of the blocks in Halo 4 are terrible looking compared to the ones in Reach. Some of the pieces don't even line up either.
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I choose option B, It would still win at long range, but lose at med, like it's supposed to.
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I haven't come across many AC users in Doubles yet, but I can see how you would think it's bad.
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Wow, nice. Reminds me of sanctuary a little bit.
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Looks alright from what I can see, try to take pictures from theater next time.
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Could have done a little bit better with the rocks, but it looks very nice.
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I was at my cousin's playing Halo 2 online for the first time I think in 2006. I sucked, but then he told me all of the button glitches.
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Aww, I loved reading your rants.
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That's exactly why it's messed up.
- 26 replies
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- bad map
- Halo: Reach
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(and 8 more)
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^ None of those points are even valid...
- 26 replies
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- bad map
- Halo: Reach
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(and 8 more)
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IMO, Complex is the WORST map I have ever played n any Halo game. Does anyone even like this map? First off, lets start with the map balance. Clearly, Complex is a non-symmetrical map. One side of the map is an abandoned mess of useless buildings with no role in the map. The other side is a DMR Sniper resort. The building has 2 floors which are both extremely camp-able On the top, you have an open roof that overlooks the entire map! Great for DMRs right? Oh, and did I mention that there is little to no cover in this map? Ghosts: This map has too Ghosts on it. With the cover that isn't in this map, the people in the Ghost can easily mow people down as they run along, over and over and over. Spawns: The spawns on this map are horrid. Once again, with no cover on the map, you are constantly spawning in the open. I remember I got spawn-killed four times from the roof. When you finally get the relief of spawning elsewhere, The enemy's Ghost will be happy to clean you up. This map has no role in competitive gameplay, tell me your opinion on the map.
- 26 replies
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- 2
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- bad map
- Halo: Reach
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(and 8 more)
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I would kill myself if they made Team Snipers with Binaries.
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I actually have a little bit of fun on Halo 4, until I remember what Halo 2 and 3 were like.
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I honestly hope they don't do custom BTBs, There is not really a forge map with enough space for a natural BTB map except maybe Impact. Otherwise you would have to play on 100% forged BTB maps which would be almost too ugly to play on.
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I didn't think this was possible. Nice work!
- 11 replies
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- 1
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- Competitive
- Reach
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Terribad. The Flood are more powerful than the humans. It doesn't make sense.
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Which ever one A Walk in the Woods is. I don't know the CEA soundtracks.
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Which version of Halo 4 are you playing again?
- 41 replies
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- Multiplayer
- Shields
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I do agree what you have to say about the bullying, it already happens with post count.
- 6 replies
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- Halo: Reach
- Leader-board
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No offense, but it won't sound that good if it doesn't rhyme.
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Hello 343i community, I came up with an idea yesterday in my head and wanted to see the community's opinion on it. I think that there should be a Leader-boards to promote friendly competition among this website. I have noticed the small lack of competitiveness among this website's members. I think it would add a different option for being known on the site rather than having quality posts. How it would work: The leader-board would be hooked up with Halo Waypoint or Halo Tracker to show individuals' stats. There would be different categories for things such as K/D, Wins, AVG Score, Skill Rank, and gametypes. I think that many members would be able to show off their Halo skills with this. This is just my opinion, please tell me what you think about this idea.
- 6 replies
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- 2
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- Halo: Reach
- Leader-board
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