Graphics: I tend to not care about visual graphics. I'm more into it for the competitive gameplay. Give me a solid FPS in black and white and I'll still play the **** out of it. With that being said, you can say I like the graphics in this game. They don't bother me.
The only playlist I seem to enjoy is Team Slayer Pro, because there is no radar and armor abilities. This game is simply way too fast paced to have a radar as big as the one it gives you in the other playlists. Armor abilites are just pure goofy. I don't see a problem with them in social type playlists but if it was up to me, I would do away with them as a whole. We know thats not going to happen.
You have people that play to have fun, and you have people that play to compete, and you have people that play to do both. Myself, 90% or more of the time I'm playing to compete. With that being said, this game needs RANKED playlists, where a sense of achievement comes from being a higher level than other players. Real competition skill vs skill is my favorite aspect of First Person Shooters. Examples would be from previous Halos- Ranked Team Doubles, Team Slayer, Ranked Regicide/Lone Wolves(FFA) and why not throw in Team Objective types such as Oddball / CTF / Dominion / King of the hill. Don't forget Team Snipers.
I feel a little bitchy complaining about sounds but what the hell, the Battle Rifle sounds like complete ass. I knew it was 3 round burst capable from the get go, but I was looking for a toggle button to switch from semi-automatic to 3 round burst, then I realized it's always 3 round burst. It really sounds like one shot such as the DMR each time you shoot it. The battle rifle from H3 sounded great. The DMR sound could also use improvement in my opinion, considering the DMR and BR are the main 2 weapons that seem to be used over all others. Thats what I tend to hear more than anything.
The magnum should carry a few more rounds in the clip.
Grenades, seem to be underpowered. If your on top of them they will do work, but due to having sprint and just the game being so fast paced, they do not seem to do as much damage as they should. Their should be more grenade spawns on every map and they shouldn't appear on the map in text, players wil learn where they spawn, and if they dont, then that is their loss.
Weapon spawns could use a change as well. At first I liked the idea of power weapons appearing on the map in text/distance so the player can learn where they spawn because the game did just come out. I do not like the idea of this remaining in the game forever. I like it as a Tutorial option. Eventually people will learn, or should learn, where all weapons and grenades spawn. I do not like the idea of everyone playing being able to see exactly where and what power weapon spawned, I do not think this is balanced as far as Ranked gameplay goes. An example of how I think it should be is, For instance, Team slayer. Each team should have a sniper rifle spawn on their default side spawn of the map. Allow only each team to see their sniple rifle Text on their default side of the map. Wether the other team picks theirs up or not, is up for you to find out. Or, just do away with the "Weapons appearing on the map in text/distance" all together, exactly like the other Halos were.
I also read and agree about weapons dissapearing too quickly. I 2nd this notion.
They also need to add more grenade spawns and default weapon spawns on maps. It kind of sucks going on a killing spree then being out of ammo with your primary weapon and not being able to pick up more unless if found on another players body, and like I said, weapons dissapear too quickly imo.
I like the idea of nerfing certain weapon damages and/or adding more shield/health to the player. This topic is very hard for me to put into words but I do not feel like it is balanced as it should be. I don't even know where to start on this. Firefights seem do seem to last very very quickly especially if it is a 2v1 or 3v1 situation. DMR/BR are capable of such a long range in this game that it makes it unfair in many situations. Whenever you are getting shot at while trying to shoot someone else, the game does give a strong aim sway/jerk very similar to other FPS and recent Halo but in this game it's almost just not fair at all in a 2v1 or 3v1 situation because you can die so quickly.
So far I do like the maps in this game but I think there should be a few more by default.
More maps from previous Halos.... If I could pick just One.. it would be Hang 'Em High. Guardian would be nice too.
I love the Sniper Rifle in this game and strongly suggest a Team Snipers should be added. It's probably all i would play.
As far as story mode goes, I haven't played it yet. I'm just not a story mode kind of person, I play simply to compete.
Personally, I do NOT feel like this game should be called Halo. Ever since Reach it's just gotten further and further away from what Halo originally was, BUT, it is obviously a Damn good selling point.
What we really need is Halo 1 with XBL!