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l Xenoes l

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Everything posted by l Xenoes l

  1. I did this a lot in Halo 3 but, for some reason now I don't do it so much. If it was changed though it would be nice. Most of the time though I only check it when I die.
  2. People need to understand....THIS ISN'T HALO 3 OR HALO REACH! So quit comparing it to those games. Halo 4 was developed by 343i NOT Bungie. And of course the AR or any weapon of that type is gonna out perform a Mid-Long Range weapon because that's what it's used for. And the game still does take skill. I have yet to see a bad player get 20+ kills. Majority of my games I have people do just like they did in Halo 3 and Halo Reach. Some don't even break double digits and go -10 and others easily break 20 and maybe have 10 deaths. I have yet to see a BK get more then 15 kills if they're lucky. I don't see where you're getting that Halo 4 MM takes no skill. And if you let someone get that close to you with cloak and an AR then that's your fault for going Lone Wolf and not having backup and letting the enemy get that close to you so you deserve to die.
  3. OMG! Finally I've seen someone say this. Everyone is complaining about it not being like Halo 3 or Reach. I for one didn't pay $100 for the limited edition to play a remake of previous titles. Everyone wants new stuff and the game to be better but, when something is changed or added people complain about it.
  4. Yes, in the other thread about this I posted that I had this happen in SWAT. Got an overkill died, spawned and then got a killtac. I don't care about it.
  5. I wish I could see the amount of kills I have with every weapon like you could with Halo 3. I'm sure the BR and DMR are close behind because of playing SWAT so much.
  6. The most kills I have is 903 with the Carbine.
  7. l Xenoes l

    Multikill Timer

    I know I thought so too! The other team prolly wasn't to happy though. I always thought the counter reset after death.
  8. Regicide is FFA Slayer. Just with a twist.
  9. I usually try to assassinate someone after the game is over or kill my team mates. I find it fun to do this or I'll commit suicide if someone is trying to kill me. No specific reason just for fun I guess.
  10. l Xenoes l

    Multikill Timer

    The timer is kind of long. I got an overkill in SWAT was killed, respawned instantly and got a kill right away and got my killtac. Didn't know you could continue it after a death.
  11. Halo 3 for a bunch of reasons. Love the dual wielding and all the cool weapons like Brute Spiker, Flame Thrower, Mauler, Spike Grenade, and Flame grenade. Also the different vehicles made it fun. And because of the better playlists. Multi Team was by far my favorite as well as Team Dubs. Zombies was better in Halo 3 as well. Flood just isn't as fun as zombies was. There's not enough people and there's no custom maps specifically for it either. One main reason though I prefer Halo 3 MM to Halo 4's is because I feel the precision weapons you spawn with dominate MM and leave little room for anything else.
  12. No matter what kind of penalty there is for quitting it's still gonna happen. Sometimes I have to quit from a game because of something going on with my family so I don't have a choice. Also the power likes to go out a lot where I live as well as having a crappy ISP so my internet likes to go out and come right back. These things cannot be controlled so I don't think there should be a penalty for quitting because these things happen to a lot of people.
  13. It would be nice to have some different vehicles. It's been the same vehicles since Halo besides the different onsies and twosies here and there. It seems they add a new vehicle for one game then take it away.
  14. The main thing I liked about the needle rifle is being able to blow people up far away. I love the needler but, it only works in CQ.
  15. If it's 5v5 and 3 people quit then I'd be one of those "poor souls" so now the match for the other team is already ruined, or they're thinking they got an easy win. Even though there is the JIP system I wouldn't want to sit there and wait for more people to join. Because while having to wait the other team is going to be able to get a big lead and once more team mates join it's gonna be hard to catch up to the other team. With having penalties when when you get screwed because of quitters you can either take the loss and get beat badly for up to 5 minutes or just quit and lose some exp and possibly get banned from MM for quite some time. But, now if you get quitters you can leave the game with no penalty. Both systems were flawed but, this one I think is the better one.
  16. There should have been something put into place to keep this from happening. Like something that searches potential matches to put you in and if the match time or kill limit is 75% met then no one should be allowed to join the game.
  17. I don't really care about it. Their activity is tracked and people who do it face the consequences of doing so.
  18. Elites were taken out I'm guess for two reasons, one because of the problem with the necks eating bullets and not receiving damage and because they're not the main enemy in the game. Yeah you fight them but, the main enemy is the Prometheans.
  19. Boosting in Regicide more then likely.
  20. I had the most fun in Grifball when both teams just went for kills. I could easily rack up 100+ kills in almost every game sometimes 200.
  21. I prefer this system over the one Bungie used. If I start a game and 2-3 team mates quit and I'm out number by 4 people then I don't wanna play that game and have my k/d take a big hit so I leave to go play a match that I'll actually have fun in. The system may be flawed but, it works better then the previous one.
  22. Yeah this is sad. Guess this is the boosting I've been hearing about people doing in Regicide. Hope everyone who does this gets perm-banned.
  23. For someone to have to commit suicide to get more ammo is stupid. I've run out of ammo quite a bit with the Carbine I never have a problem picking up another precision weapon. Also you can follow a team mate and pick up a weapon from one of their kills or from them when they die.
  24. The only time I've had a problem with this thing is when someone is hiding with it and watching the radar to get me off guard. Other then that I don't have much trouble avoiding the shotgun blast. I'm not that good with it though. I don't think it's over powered though at all.
  25. I find this to be very true. Even if there was other weapons to use in the game I doubt they'd be able to compete with the Precision weapons. Even if there was SMG type weapons and being able to Dual Wield i doubt they'd be able to fair will against the DMR/BR/Carbine. I do miss the days of Halo 3 very much.
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