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Francis Barreras

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Everything posted by Francis Barreras

  1. Here are a few of mine that I mainly use: Primary Weapon: Storm Rifle Secondary: Magnum Grenade: Frag Armour Ability: Truster Pack Tactical Package: Mobility Support upgrade: Dexterity - Description: This is great for smaller maps like Haven and Abandon. I stick close to cover all the time and wait for the enemy to come into range, using the thruster pack to quickly get back into cover if shields are lowered. I usually only run this with another person who is using another assault rifle loadout, and we stick together the entire match. Name: Mantis Master - Primary Weapon:DMR Secondary Weapon:Magnum Grenade:Frag Armour Ability:Thruster Pack Tactical Package:Wheelman Support upgrade:Sensor - Description: I only rock this on BTB. I immediately go for vehicles, whether it be ghosts, tanks, hogs, or the mantis. Wheelman will help keep me alive and with the sensor upgrade I can see enemies from further away and can plan accordingly. You can also switch out the Sensor with Gunner.
  2. Rumor has it that 343 will be making more Halo games. In my opinion, they should have kept the explanation for the final game. They should have summed and explained everything in a future game, not at the first one. Granted, I will still be playing these future games.
  3. Paradicks: plural for paradox.

  4. 343- I like the specialization classes you have going on and have planned. On the ranking system though, you NEED a skill ranking system similar to that of Halo 2. You can keep the SR rank for use with the points and the specializations, but have a seperate rank for our skill level versus other players.
  5. I am familiar with "Man with no name" archetype. What makes those characters interesting is the fact that you don't know what makes them great or know nothing about their past. I think revealing MC's "secret" this early, since 343 plans on doing more games, ruins the fun.
  6. I do agree that Cortana needed to disappear in this one. I was expecting something along the lines of MC battling with the choices of saving the many versus the few, then at the end it would be either pull Cortana from the Didact's ship to save her or let her do her thing and kill the Didact. And I'm just getting tired of everything being summed up with "prophecy." It's getting a little cliche for me. I liked MC better when I never quite knew why he was so damn lucky. What made Master Chief so interesting to me was the fact that his luck was unexplained. Yes the books can hint at what might be the source of his luck, but they need to leave it at that. They could have saved the Librarian for Halo 6 when they sum up these next three games. Halo 4 needed to be about the struggle between MC's luck and Cortana's life. I think they did excellent showing the degredation of Cortana as she slipped into rampancy, but lacked in the area of MC. I couldn't imagine, as the writters or the CGI designers, trying to convey MC's emotions with his monotone voice and no face thing lol It's been a couple years since I've read the books. Will have to touch up on them again.
  7. This game has been greatly anticipated by many around the world, being called the greatest game in the series thus far. While I did count down the days till the election was over and Halo 4 was on the shelves, I kept wondering the same thing, "What will Chief and Cortana get into this time?" Overall the game deserves an A. It is a beautifly crafted peice of art that is well balanced, from multiplayer gaming to AI enemies to weapons. However, nothing is ever perfect and falls short of glory. Going years back, to Halo: Combat Evolved, the character of Master Chief was established early on: he was this super soldier of a human being with the latest in combat technology. Paired with the one-of-a-kind AI, Cortana, the duo was an unstoppable team. But what made Master Chief so good? In the Halo universe, there were several spartans created along with Spartan 117, with a spartan program before and after him. Several hundred spartans have ever existed. Chief was on Reach when the Covenant invaded and had Cortana with him. He was dispatched ground side to defend a power plant that provided energy to the orbital defense cannons. In the end they had to nuke the plant and escape on the Pillar of Autumn. Before the invasion of Reach, Chief and Cortana were on a mission with other spartans to go and capture a Covenant Prophet. It was Cortana who was chosen to be the AI leading this assault. Why did she choose Spartan 117 over the others? According to Cortana in the book Halo: Fall of Reach, she chose him because he was exceptionally lucky. Luck is Master Chief's main attribute. In Halo: Combat Evolved, Master Chief overloads the engines of the Pillar of Autumn, races down the spine of it, and escapes in a Longsword. In the first mission of Halo 2 Master Chief disarms a Covenant bomb aboard the orbital defense cannon in the nick of time, jumps ship with said bomb and plants it in a Covenant cruiser, and lands on a UNSC ship flying low orbit. Master Chief lands on Earth after jumping the Prophet's forerunner ship the beginning of Halo 3. All of these are examples of how Bungie develpoed Master Chief's character. Master Chief could have had a bad attribute about his character, but as long as the games and books held to that attribute, then it became a part of his character. 343 messed up the campaigns story tromendously when they blaitently disreguarded Master Chief's luck as part of him. After Cortana gets kidnapped by the Librarian and Master Chief runs into her, she explains how he was some kind of prophecy/well planned out scheme. It was at that moment that killed the whole story telling experience for me. Yes, the story was more about Cortana, but you can't have Cortana without Master Chief. They are the dynamic duo of the Halo univere. Their bond can be interpereted in many ways: MC is the human, Cortana the machine; MC is the machine, Cortana the human; MC the body, Cortana the soul; MC the brawn, Cortana the brains. They offer this deeper philosophical level of understanding that most players and fans can relate to or understand. This basis for Master Chief and Cortana needs to be present for thier relationship to work, but when you take away the one thing that makes Master Chief Master Chief, then you lose the relationship and lose Cortana. Besides the hickup where the librarian tried to sum up everything about Master Chief in 2 minutes, everything else played out well. My suggestion for the future games (343, you should pay attention to this), keep Cortana. If you can somehow incorporate her "spirit" into the Master Chief/Cortana duo, now MAster Chief solo, without bringing her back physically, then that would work. She still needs to be there guiding Master Chief along the way. Second, make no more mention to the Librarian or how Master Chief is this prodigy. He needs to have that mysterious shroud of luck that keeps him alive. Again, overall Halo 4 is an excellent game. 343 will have to do some overhauling in the storyline department if they hope to keep the Halo universe alive.
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