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The Director

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Everything posted by The Director

  1. To be fair, you can SUCK in Reach and still get closer to the next rank though. xD What they NEED to do is make a ranking system based off of K/D. Not the actual ratio (1.40 or 2.0) but the +/- (+14 or -5). Something that will bust you down 1 rank and boost you up 1.25 based on how positive/negative you go. The reason I say 1 and 1.25 ratio is because even people who usually go +5 or +10 sometimes get that game where they go -20. This way, it's based solely on your performance rather than your teams performance.
  2. Did you know it was actually going to be a MAC game, then was bought by Microsoft, then was put on X-Box? lol
  3. Facebook. 120 char limit = crap >.> WYR be a bear or wolverine?
  4. Lol he said that it was similar in design, not based off of. And that's because the description of a sphinx in Cryptum and how one would describe a cyclops from Halo Wars is nearly identical. What he is trying to get at is that humans have developed technology that is similar to Forerunner tech without actually finding that much forerunner tech.
  5. Today is the day of Easter. It's, for some reason or another, celebrated with a rabbit who either lays or hides eggs. I'm not sure how that came about, but it's a nice, silly thing for all to enjoy. Most people aren't sure why Easter is celebrated. Some say it's the death of Christ, some say it's the resurrection of Jesus, and Wikipedia says this. No matter what though, it's a definite have fun day, so be sure to have a good time. Happy Easter, and may you have all have sore stomachs from massive amounts of chocolate.
  6. The Director AAN2 Played with you and LoFi for about, what, 20 something games?
  7. That is SO cool! Who knew Bungie would be that clever? Love the name of it too, Sneakernet xD
  8. ^ lolz And I always take H4F with a grain of salt. Sometimes his interpretations of things are just flat out wrong. Other times, he's right on the money. It's usually a coin toss between the two.
  9. Die* lol and probably being burnt to death. I like fire. WYR go a month without internet, or a month without games?
  10. I'm totally going to download that song and put it on my iPod. lmao
  11. Personally, I like the idea of "Spartan Ops" (though I think they should change the name of it because it sounds a bit misleading). From what I've heard about this possible feature it actually has a story-line to it. Which is definitely different from your run of the mill game with a similar feature (and not just call of duty, there are actually quite a few out there). Spartan points, eh. They could come up with a better name. To me "Spartan points" sounds like something a 9 year old would come up with for a school project. Now let's talk about the multiplayer. Now, I've heard that they are making sprint default, but haven't heard whether they are going to decrease the normal walk speed (judging from Halo 3) to do so. I've also heard that the jump jets are going to come into play as well. So, by default everyone gets jump jets and sprint. I've HEARD that they are bringing back AA's, but didn't hear it from 343i, so I'm not sure what to make of it. I'll just leave AA's alone until they come out. Another rumor going around is random weapon drops during multiplayer games. Now, there are a couple of negatives for this. First, call-outs will have to be rethought (which isn't so bad because a hardcore SWAT player has no idea where "shotgun" is in slayer games, making the callout useless). Secondly, players will not be able to memorize where their favorite weapons will spawn. Third, it adds a bit of randomness to the game, which detracts from skill (which some may say that that's not a bad thing, but be honest. If you put the time in the game to actually get good at it and got beat by someone who just bought the game because of a coincidence, it would piss you off). All the negatives aside though, let's talk about the positives of random weapon drops. First, people won't be able to camp power weapons. I've never seen someone say "Oh hey, that's cool, that guy has had the rocket launcher the entire game!" in a sincere voice. Being totally honest, the only power weapons that take any sort of skill are snipers. If you aren't good with default weapons, then you shouldn't be taking the game seriously, let alone be in MLG. Secondly, it encourages callouts that can span across multiple gametypes. As I said previously, calling someone out based on a weapon spawn is half hazard at best. Third, it encourages map movement. The funnest and most satisfying games to win are when everyone is moving around the map, rather than taking a certain area and holding it with power weapons (in my own opinion at least. If you disagree, I respect your right to be wrong). Now let's talk about the 1-50 ranking system based on wins and losses. Halo is mainly a team game. Having a ranking system based only off of wins and losses is all well and good if everyone around the world has 3 friends who can play with them whenever they so desire. If you are a lone wolf, and are very good, then you won't usually get paired with teammates who are also good. You will get paired with bad players to compensate for the good players on the other team. This makes it pure chance if you get a 50 without playing with friends. Also, that sort of system works in a way that allows A LOT of exploitation, which is difficult to counteract. I can practically see MLG people reading this plugging their ears and going "nanananannananana can't hear you", but the fact remains. Last little thing, I know it's a bit cliche, but don't judge a book by it's cover. You can cry and complain all you want, but unless you've actually played the game you cannot accurately judge it. And if you've already played Halo 4, then you belong in prison, not on a forum.
  12. A pen... um to write things on things? WYR be Jar Jar Binks or Kenny from Southpark?
  13. Honestly, I'm good with them gone. Both maps were uneven for SWAT. On pinaccle, if you didn't camp you either have to get lucky or you die. A lot. On uncaged, Blue Team spawns with the advantage of having two areas nearby that are major camp zones (elbow and the cage), and are decidedly difficult for red to obtain. Not to mention the advantage of having the reticle against the cliff rather than against the sky (which is the same color as the reticle, if you hadn't noticed). Overall, they are decent slayer maps, but not that great in SWAT simply for the fact that one is a camp haven and the other one gives a one up to blue team (which means that if two teams of equally skilled players went against each other, the ones on red team would lose). Now, what they should do is add some other maps to make up for the hole in the vote.
  14. Lol actually a couple of the guys I've seen teabagged. Don't worry though, don't think they will be doing THAT again. xD
  15. I ban FTG for being in a clan that I've watched murder my teammates in matchmaking. Poor jimmy...
  16. Another thing it may be is that the Forge goes a bit... funny when you go offline and then back online. Make sure your XBL connection is secure. Another reason it may be doing this is because it's loading forge world. All you have to do when going from map A to map B is switch to a non-forge world map (like sword base) and let it load a bit before you go to the other map.
  17. There's also a couple of glitches about the beacons. Try deleting your save file (this shouldn't affect your achievements), and restart the campaign from the beginning. It worked for me
  18. Welcome to the forum. I've been seeing a lot of your clan around lately. I hope you enjoy your stay here.
  19. I know a guy that knows a fix for the RDoD. I'll try to get him on here to explain how he does it. It's a long shot, but he has extensive experience modding consoles and repairing them, so I'll give it a shot
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