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Everything posted by BraverKING514
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Problem made easy. Have a custom color wheel thing you find in alot of computer programs. al little off topic, Have a few hundredbasic shapes and let people make their own emblems, like in Forza 3. Also have the old halo emblems as well as layers with the color wheel.
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Bring all the base armor in for anyone who plays the beta.(Mark IV, Mark V, Mark VI) don't know what effects those would have on you though.
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CoD VS halo 4(the showdown you have been waiting for!)
BraverKING514 replied to Dominator's topic in Halo 4
COD IS NOT EVEN CLOSE TO BEING REALISTIC!!!!!!!!!! HAS ANYONE EVER SHOT A GUN HERE? PS ALL THE GUNS' PROFORMACE IS NOTHING LIKE THE REAL ONES. THE ADS IS NOTHING LIKE A REAL GUN'S. THE LIST GOES ON AND ON. HALO IS JUST AS UNREALSITIC AS COD, JUST IN DIFFERENT WAYS. -
Sounds good just add Armor damage as well. That will take away its effect on you, and your health's resistance to attack, if they have that in the game. (EOD makes explosive resistance, Air assult lets you manuver better with jetpacks, Scout puts a red dot over an enemy's head for you on scope if the sight is near them for 3 secs) If you are shot, it should look like you have been shot.
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Little touches like these add alot of oringinality to the game and will make H4 a game to remember.
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took the words out of my mouth. err, post to be?
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Halo Kenect?!!!!!!!!!!!!!!!! Are you insane that would ruin the entire game!!!!!!!! somethings were never ment to be Halo and Kenect is a great example. PS how would it work without destroying gameplay? Halo is a FPS not an arcade game for 3 year olds!!!!!!!!!!!!!!!!!!!!!!!! :thumbdown: :down:
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Amen
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This is another re-post 343, (If you people reading this agree with me, then Email this to 343, please, for the sake :idea: of Halo, do it.) if you are reading this, put this in your game! DO NOT FALL INTO THE TRAP BUNGIE DID! I've checked and these are the most popular ideas that the fans want to see in your games. I understand that some might not be possilbe, but that is what made Halo great to begin with. It took the idea of a video and redefined it. It made everyone who played it go "holy ****" and other game companies cry like little babys. Halo was the top dog, the one to beat. Bungie made the mistake of not continually changing the idea ofa video game, exept in the storyline, and so they abandonded what made Halo so great. Please,for the sake of the millions of Halo fans, keep the Halo 1 mentality. Blow the game outof perportion! Place these and what else you think of into your game and Halo shalretake its old title, wher if you arn't obbsessed with it you will look like a dumba**. 1. Put all of the campagin things into the online on huge maps. Pelicans, Phantoms, Scrabs, AA Wraths, Ect. 2. Put in armor that needs only achements (make a few hard like Hyabusa in Halo 3). Also have some that need cr and achements or cr and rank. 3. Have each armor piece effect you. EOD protects against explosions, but slows you down. CQB protects against shotguns and improves energy sword deflects. Make the knife an attachment that improves hand to hand (and assassinations). Also, many people want custom armor.( don't know how that would work, but it would be sweet and I'm sure that 343 can do it.) 4. Forgable Firefight maps. Taking custom games to a whole new level. 5. Flood AI gametype. Somthing to make COD shove "Zombies" up its... you get the point. Also make it possable to win, hard but beatable. 6. Ground up forging. You can choose the terrain bulidings/ships (people want online space battles, connected to the ground if possible.) Thes style should be custom as well. (Covanant, Human, Flood, Forerunner and whatever else you guys have in store.)This includes firefight. It would be amazing to havea grunt filled Rupe Goldburg machine. 7.AI integrated online play. For example, take Invasion, add AI's to both sides ( hunters, grunts, brutes, marines, ODST's, everything)aqnd let them be able to pick up objectives (bombs, Data cores, Ect.) and fullfill them like a player would. 8.First person options for vehicles. (I've always wondered what splatered grunt juice looks like on your visor) 9. Weapon inprovements. (supressors, sights that allow for headshots onguns such as the AR, and other thing that you can think of.) 10. Custom Campagin. Let custom maps have theatrics and campain stlye objective the cam be limked so players can make their own story. 11. Larger maps will need larger teams. My friends have sugested 24-32 players. Even more if you decide to link air and land battles. 12. In field weapon and vehicle customization/improvements. Also ground up vehicles in forge would be a god send. 13. 1st Person Presentaion. Halo's stroy is the best I've yet seen. If you keep the actions the Cheif does in first person, this little touch will add a lot of epic effect to it. To bring back Halo you must blow Battlefield 3 out ofthe water. Remember, they have only Earth. You have an ENTIRE galaxy AND the Forerunners! With a different graphics engine and better presentaion of cinimatics you will have spawned a game that truly gives justice to the Halo franchiseand will leavean ipression on the hearts of millions. 14. have destroyable bulidings and ships. That way, if I want to make an assult map that has its target in a buliding, so when the bomb goes it collapses on itself, it can happen. (Make this an OPTION, that way you can have both!) 15. Improve the music!!! Halo 3 and Halo3 ODST's music sent chills down my spine. Reach's not so much, many other others agree. (Are you going to get Martin O'Donall and Salvitorie (forgot his name) to make the music again? I think they're the best pair sence Cheif and Cortona. I hope you find this advice helpful, for I've worked many hours finding this information out. I do pray you use it and get Halo back on its feet
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This is a RE-Post of of my topic. Full Effrect Invasion: This is a list of the ideas I belive wold make a gametype so god that COD will be blown off its throne. Please ass your own ideas, even iff you think its too crazy too work. Halo was made through ideas thought to be the same.Too crazy to work. But they did... 1. Have maps that span both space and land.If I am needed to attack a cruser to save my objective, I can grab a pelican and some buddys and overload its engines.Or if my job is to defend it until it can glass the objective, that can happen. Add drop pods as well. 2. Two sided winning. If there is a ship attacking let the defenders attack it andtake it out and reversing the fight. But give the attackers one last chancrtoturn battle around.This would cause an unparelled realizm to the combat, as if it was happening. 3. AI integreated gamplay. This would let you have such a huge map without lag and it would add a better effect to it. I would love fighting with hunters and ODST online. This would hopefully be the thing that lets you put in phantoms, pelicans, scarbs and everything else. 4.Realistic objectives. Add in things that would happen in the halo universe. Forerunner objectives, such as shield barriers like the ones in Halo 3's mission "The Covenant". Ships like Forward Unto Dawn, of realistic saze and interactions. Let the Covenant use glassing beams and the UNSC use MAC cannons to distroy objectives. If I have to press a button to activate something in campagin, shouldn't I do it online? I press RB and my character moves his/her hand and presses it. Thats all I can think of. in this catigory. Pkease add on. 5.Custom Maps for this gametype need to be ground up, like in custom edition. Have things such as a cruser in the spawning index. Let it be some be senery, to make it look likea fleet, and others be realistic and have full acsess, as if it was realy there.Let players be able to make anything that was seen in the campaigns. If I want to recreate the mission "The Ark" pebble for pebble ans have the same interations (the Dawn coming from space for example) I could, but with online play.Make the building and moving doors be apart of the spawn index. I recommend using different section to store everything in, so I can find theoption to spawn it in the "forerunner buildings" section. Please no budget, Its too hard to add deatils with limited Budget. Players have always said that the maps madein custom edition were the best in existance. 6.Lighting, weather and nature. If I want a that is in the night, I can do it. Also let the weather effect combat. (wind that effects sniping, but the SCOUT armor varient can tell you where to shoot.) If the SPARTAN program was real the armor woud tell the soilder EVERYTHING about his enviroment. Plus, random indigios animals would add more realism to the battlefield.If possable add in waves,storms and lightning that can kill you, but hardly ever have it happen. 7. Highly interactive maps. If Iwanto place a bomb behind me in the ship to take out a few enemys, I can ram it into the wall. If I want to jam a door until it is distroyed I can shoot the control panel. If I wat to make a barrrier I can. PS, make most parts of a map destroyable that way a bomb going off will behave realisticly and if its in the wall next to space, stuff ( including plays and AI) will get sucked into space.But put in emergency doors that close,so not everything gets distroyed. Also have hidden air ducts so you can sneak to the objective. That all I can think of. Please Add on to this thank you and God Bless America BraverKING514
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Have two kinds One for AIs and Players and opne for people who hate AIs Hey AIs are almost people too.
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Full Effrect Invasion: This is a list of the ideas I belive wold make a gametype so god that COD will be blown off its throne. Please ass your own ideas, even iff you think its too crazy too work. Halo was made through ideas thought to be the same.Too crazy to work. But they did... 1. Have maps that span both space and land.If I am needed to attack a cruser to save my objective, I can grab a pelican and some buddys and overload its engines.Or if my job is to defend it until it can glass the objective, that can happen. Add drop pods as well. 2. Two sided winning. If there is a ship attacking let the defenders attack it andtake it out and reversing the fight. But give the attackers one last chancrtoturn battle around.This would cause an unparelled realizm to the combat, as if it was happening. 3. AI integreated gamplay. This would let you have such a huge map without lag and it would add a better effect to it. I would love fighting with hunters and ODST online. This would hopefully be the thing that lets you put in phantoms, pelicans, scarbs and everything else. 4.Realistic objectives. Add in things that would happen in the halo universe. Forerunner objectives, such as shield barriers like the ones in Halo 3's mission "The Covenant". Ships like Forward Unto Dawn, of realistic saze and interactions. Let the Covenant use glassing beams and the UNSC use MAC cannons to distroy objectives. If I have to press a button to activate something in campagin, shouldn't I do it online? I press RB and my character moves his/her hand and presses it. Thats all I can think of. in this catigory. Pkease add on. 5.Custom Maps for this gametype need to be ground up, like in custom edition. Have things such as a cruser in the spawning index. Let it be some be senery, to make it look likea fleet, and others be realistic and have full acsess, as if it was realy there.Let players be able to make anything that was seen in the campaigns. If I want to recreate the mission "The Ark" pebble for pebble ans have the same interations (the Dawn coming from space for example) I could, but with online play.Make the building and moving doors be apart of the spawn index. I recommend using different section to store everything in, so I can find theoption to spawn it in the "forerunner buildings" section. Please no budget, Its too hard to add deatils with limited Budget. Players have always said that the maps madein custom edition were the best in existance. 6.Lighting, weather and nature. If I want a that is in the night, I can do it. Also let the weather effect combat. (wind that effects sniping, but the SCOUT armor varient can tell you where to shoot.) If the SPARTAN program was real the armor woud tell the soilder EVERYTHING about his enviroment. Plus, random indigios animals would add more realism to the battlefield.If possable add in waves,storms and lightning that can kill you, but hardly ever have it happen. 7. Highly interactive maps. If Iwanto place a bomb behind me in the ship to take out a few enemys, I can ram it into the wall. If I want to jam a door until it is distroyed I can shoot the control panel. If I wat to make a barrrier I can. PS, make most parts of a map destroyable that way a bomb going off will behave realisticly and if its in the wall next to space, stuff ( including plays and AI) will get sucked into space.But put in emergency doors that close,so not everything gets distroyed. Also have hidden air ducts so you can sneak to the objective. That all I can think of. Please Add on to this thank you and God Bless America BraverKING514
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Updated poll and ideas: Ranks and armor you achieve during game play.
BraverKING514 replied to Absolute Dog's topic in Halo 4
To continue with the rank idea. Have Rank armour that hasa high level of customisation to it and better effects on how you fight. -
great idea for those who dont like AAs and who like it
BraverKING514 replied to saifa117's topic in Halo 4
All the advances in the game should seem like something that the UNSC, if it was real, would do. Because people are the only constant factor inwar. 343 should look at history and adapt it for halo. History is a cycle because humans are always human. -
It could be true, but I doubt it. There are far too many "leaks" that say this or that. We must wait. Plus, I think it should be a surprise. More fun that way.
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Its a forerunner instalation. It is NOT onyx and to the next person who says it is, How stupid are you? Humans cant make that iind of technolgy!
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Just have different varients of each weapons. The US uses several different submachine guns, assult and sniper rifles. So shouldn't the UNSC and the covenant. Same thing goes for viehicles.
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Add a mix of Classic and new armor. Make the armor effect you, like EOD shielding you from explosives, but slowing you down. Also have attachments that effect you. Think of it as if I was a Spartan, I would want my armour to be very personalized for my style and my specalties. Add tons of options. Re-define customization. Halo redefinded vidio games and made halo. You should continue the tradition 343.
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Are you crazy? Chief with armor ablites is like Halo without Chief altogether. Some Armor ablitites should be kept though. The following make sence in the Halo universe: Jet pack, it is good and it is often used by brutes. Drop shield, needs to be like a bubble shield, like in the trailers and Halo: Legends\ Active Camo, it was used by the Elites and should be kept.\ Jackal Shield. Can be used with single-handed weapons. Thanks BraverKING514
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Just put it in. 343i needs to do what bungie did with 1-3. Make fun and unique. With sandbox physics.
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Make her look more detailed. No more. Thats what bungie did and thats what 343i should do.
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Amen Keep it Halo not reach. Only use things in Halo that make sence. No armor lock or sprint. Drop helid should be invinsable, like in the Trailers and Halo: Legends. Also add in a way to use jackel shelds with single wield weapons.
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Sounds great. just add AIs instead of 20 man teams. That way it works.Keep posting ur Ideas are great.
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She did, but so did Cheif. Hard to make a live action trailer perfect.