Jump to content

BraverKING514

Dedicated Members
  • Posts

    720
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by BraverKING514

  1. Make it an option in forge and in particular game types. That will make everyone happy.
  2. Its fine. The moderators are big on keeping it friendly and so am I. Thank you for respecting that.
  3. Great Ideas. Here is my personal wishlist and yes it is very long. Bear with me on this: (Sorry for any repeats and poor grammar, I wrote this last year and do not want to again) An idea from saintsfire: An interface like the emblem creator except with the helmet where you get the raw form and then decide all the attatchments and accessories that went on maybe even other armor pieces like hayabusa. Full Effect Invasion: This is a list of the ideas I belive wold make a gametype so god that COD will be blown off its throne. Please ass your own ideas, even iff you think its too crazy too work. Halo was made through ideas thought to be the same.Too crazy to work. But they did... 1. Have maps that span both space and land.If I am needed to attack a cruser to save my objective, I can grab a pelican and some buddys and overload its engines.Or if my job is to defend it until it can glass the objective, that can happen. Add drop pods as well. 2. Two sided winning. If there is a ship attacking let the defenders attack it andtake it out and reversing the fight. But give the attackers one last chancrtoturn battle around.This would cause an unparelled realizm to the combat, as if it was happening. 3. AI integreated gamplay. This would let you have such a huge map without lag and it would add a better effect to it. I would love fighting with hunters and ODST online. This would hopefully be the thing that lets you put in phantoms, pelicans, scarbs and everything else. 4.Realistic objectives. Add in things that would happen in the halo universe. Forerunner objectives, such as shield barriers like the ones in Halo 3's mission "The Covenant". Ships like Forward Unto Dawn, of realistic saze and interactions. Let the Covenant use glassing beams and the UNSC use MAC cannons to distroy objectives. If I have to press a button to activate something in campagin, shouldn't I do it online? I press RB and my character moves his/her hand and presses it. Thats all I can think of. in this catigory. Pkease add on. 5.Custom Maps for this gametype need to be ground up, like in custom edition. Have things such as a cruser in the spawning index. Let it be some be senery, to make it look likea fleet, and others be realistic and have full acsess, as if it was realy there.Let players be able to make anything that was seen in the campaigns. If I want to recreate the mission "The Ark" pebble for pebble ans have the same interations (the Dawn coming from space for example) I could, but with online play.Make the building and moving doors be apart of the spawn index. I recommend using different section to store everything in, so I can find theoption to spawn it in the "forerunner buildings" section. Please no budget, Its too hard to add deatils with limited Budget. Players have always said that the maps madein custom edition were the best in existance. 6.Lighting, weather and nature. If I want a that is in the night, I can do it. Also let the weather effect combat. (wind that effects sniping, but the SCOUT armor varient can tell you where to shoot.) If the SPARTAN program was real the armor woud tell the soilder EVERYTHING about his enviroment. Plus, random indigios animals would add more realism to the battlefield.If possable add in waves,storms and other ambient effects. 7. Highly interactive maps. If Iwanto place a bomb behind me in the ship to take out a few enemys, I can ram it into the wall. If I want to jam a door until it is distroyed I can shoot the control panel. If I wat to make a barrrier I can. PS, make most parts of a map destroyable that way a bomb going off will behave realisticly and if its in the wall next to space, stuff ( including plays and AI) will get sucked into space.But put in emergency doors that close,so not everything gets distroyed. Also have hidden air ducts so you can sneak to the objective. 1. Put all of the campagin things into the online on huge maps. Pelicans, Phantoms, Scrabs, AA Wraths, Ect. 2. Put in armor that needs only achements (make a few hard like Hyabusa in Halo 3). Also have some that need cr and achements or cr and rank. 3. Have each armor piece effect you. EOD protects against explosions, but slows you down. CQB protects against shotguns and improves energy sword deflects. Make the knife an attachment that improves hand to hand (and assassinations). Also, many people want custom armor.( don't know how that would work, but it would be sweet and I'm sure that 343 can do it.) 4. Forgable Firefight maps. Taking custom games to a whole new level. 5. Flood AI gametype. Somthing to make COD shove "Zombies" up its... you get the point. Also make it possable to win, hard but beatable. 6. Ground up forging. You can choose the terrain bulidings/ships (people want online space battles, connected to the ground if possible.) Thes style should be custom as well. (Covanant, Human, Flood, Forerunner and whatever else you guys have in store.)This includes firefight. It would be amazing to havea grunt filled Rupe Goldburg machine. 7.AI integrated online play. For example, take Invasion, add AI's to both sides ( hunters, grunts, brutes, marines, ODST's, everything)aqnd let them be able to pick up objectives (bombs, Data cores, Ect.) and fullfill them like a player would. 8.First person options for vehicles. (I've always wondered what splatered grunt juice looks like on your visor) 9. Weapon inprovements. (supressors, sights that allow for headshots onguns such as the AR, and other thing that you can think of.) 10. Custom Campagin. Let custom maps have theatrics and campain stlye objective the cam be limked so players can make their own story. 11. Larger maps will need larger teams. My friends have sugested 24-32 players. Even more if you decide to link air and land battles. 12. In field weapon and vehicle customization/improvements. Also ground up vehicles in forge would be a god send. 13. 1st Person Presentaion. Halo's stroy is the best I've yet seen. If you keep the actions the Cheif does in first person, this little touch will add a lot of epic effect to it. To bring back Halo it must blow Battlefield 3 out ofthe water. Remember, they have only Earth. Halo have an ENTIRE galaxy AND the Forerunners! With a different graphics engine and better presentaion of cinematics Halo will have returned to being the game that truly gives justice to the Halo franchise and will leavean impression on the hearts of millions. 14. have destroyable bulidings and ships. That way, if I want to make an assult map that has its target in a buliding, so when the bomb goes it collapses on itself, it can happen. (Make this an OPTION, that way you can have both!) 15. Improve the music!!! Halo 3 and Halo3 ODST's music sent chills down my spine. Reach's not so much, many other others agree.
  4. I love the story behind Halo and everything in the Halo universe. I do not count REACH as a Halo game, it was poorly done and lacked a good story line. I loved the main 3 Halo stories and Halo War's. As far as online goes, I like infection, BTB and Invasion. (One of the few good points of REACH)
  5. Calm down. Other people are untitled to their own opinions. If you disagree, then say so and give reasons instead of doing pointless personal attacks. That only makes you look like you are trolling. Halo needs to evolve in its own way, while keeping its identity, so I agree with no AA's, except for a few being used in certain game types. It needs to keep its base gameplay, but add in things like frigates, space battles, pelicans, and drop pods. I remind you to use some respect for the sake of the forums, we want to keep it friendly here. This is not Bungie.net and we aim to keep it so.
  6. I agree with all of these. Here are mine that aren't already said: AI's involved in certain playlists (like invasion, firefight, etc.) More usable vehicles (Pelicans, phantoms, drop pods and so on) Space battles with cruiser on cruiser combat. Space and land battles so drop pods can be used.
  7. If you think Halo is bad, well, you've never played MW3. My brother gets cussed out almost every game. (I don't play any CoD game.) As far the number of ******** in Halo, it's in all games. People will be ******** when they realize they will never interact with the other person. So these guys are right. Find a new group and mute.
  8. Just because one game uses it, doesn't mean it shouldn't. If the core gameplay stays the same, it is all good. Adding in little touches like this don't change the entire game experience, and makes it better.
  9. You guys don't do racing games do you? I think it should be switchable and I personaliy am a better driver in 1st. If you don't like it, stay out of it. And Halo needs to move forward without destroying itself. This would not alter gameplay that much and more people would be satisfyed with the game. If this was in REACH, I would play for once. This also shows more of the interior and will let you connect better with the game. (That connection is why the Chief doesn't say much or show his face, it adds to it. And so will this.) Like I said, if you don't lik 1st person, stay out of it.
  10. He has a point. We may not be fighting them, but they could still be there. And all that has been said is "no purple" will be in Halo 4. If you notice in the concept art trailer, there are two types os ships, one group looks a lot like the Pillar of Autum, and have pelecans around them. The others are more streamlined and I think the Covies have been busy upgrading their tech. All "no purple" means is the covies, as we know them, are gone.
  11. I need new pants and... This could be an easter egg in game. No it needs to be
  12. That's what I said. Thanks for the feedback.
  13. More Easter Eggs: http://www.youtube.com/user/RoosterTeeth?feature=watch#p/search/6/kHgfXHzZ2nw http://www.youtube.com/user/RoosterTeeth?feature=watch#p/search/0/TiQAAvX7r0A
  14. Easter Eggs: http://www.youtube.com/watch?v=gtEKEKcZ3jw http://www.youtube.com/user/RoosterTeeth?feature=watch#p/search/7/Jjh9wqMAOlY
  15. Here is an artist named Jorge Quintero who has made two songs that I believe, if given a Halo tune, but kept in the same general style, Would make for a great soundtrack and fit as something to surpass the old Halo's music. http://www.youtube.com/watch?v=R9_yDuPdPSQ What to you think?
  16. I have played the Elder Scrolls games and have always enjoyed finding their secrets. Skyrim is filled with references to their other games and even movies and other company's games. I am a complete Elder Scrolls nerd, so if anyone ever needs info on game, how to get past a part, work past bugs, etc, post it here and I will help or give you the link to the help. Here are some fun little glitches: http://www.youtube.com/watch?v=TDd65t62Gb0&feature=related
  17. I can't find them all because my copy had a glitch so the door on Assult on the Control Room will not open!
  18. If it gets passed, bring me with you. I'm notborn german, but it is still in my blood. Anyways, what happened to the days when people had a sense of honor and duty? Seems the politics olny caters to the pocket books of those involved. This is why I say: Twam for President 2012! :fattwam:
  19. If it was changed like that, there would be rebellion. Just sayin
  20. I still think there is more than just Flood. Spark said "...and these Reclaimers might just prefer the Flood." Plus the Halo 4 concept art trailer had something else in it.
  21. Just play more Halo. It always helps me finish essays I have to write. Or thats what I keep telling my family...
  22. I have a new screen saver and I love it! Where did you find this?
×
×
  • Create New...