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outlaw2005

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    Randy Fighter

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  1. From what I can tell they also removed 1 flag ctf, assault, headhunter, and a couple other game types from Reach. They also removed the Falcon and didn't replace it with any flying UNSC flying vehicle. Some things are impressive like magnets, easy object duplication, etc but overall I am pretty disappointed with forge so far. Oh, and I wish there was a way you could test out your map without having to go from Forge into War Games. It took me an insane amount of time to test little changes because of that. I wish there was a test mode in Forge that would let me run the map like it would be in matchmaking.
  2. @inujuk - is this a bug or an intentional design decision? I really hope it's not the latter because 1 flag CTF was one of my favorite gametypes!
  3. I am having a helluva time getting my map set correctly for one flag CTF. I even went back into Reach to check the 1 flag CTF I made in there and copied the settings but still no luck. How do I need to set it up in Halo 4? This is what I have currently. Defender Base: Flag Stand - set to owned by defenders, not game specific, both asymmetrical and symmetrical, and have it set to ctf_flag_return Attacker base: I tried both a flag stand and capture plate with these settings owned by attackers, not game specific, both asymmetrical and symmetrical, and ctf_flag_return. I tried many different settings for both of these but the best I could come up with is the flag spawning on the defending side like it was supposed to but no capture area to bring it back to. I also got both flags up for a regular CTF game, but I want it to be 1 flag. What am I missing??
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