ok it's like ordinary slayer, it will work with halo 4/5/6 (they have instead of 1 point kill they have now 10 point kill.. but don't know how assist, sprees and medals work)
Game type
it is like ordinary slayer with 50 kills (500 points)
and a timelapse on maybe 5-7 minutes
when your team hit 50 kills (team RED) the game does not end, the game ends when the time goes out
then you wonder, both teams will be at 50 kills at time ends who wins
when first team reaches 50 kills they don't receive any more point the objective is to stay att 50 kills and keep the other team under 50 (team Blue)
you probably wonder how they do that
the other team is only at 35 kills so there kills still counts but for every kill they get the other team loses 1/2 kill (5 points)1 kill (10 points)
so the more kill the blue teams get the less skill points the red team have
and you can't get a half kill so you must wait till you have 49 killed in order to get 50
so the objective for the blue team is when the red team reaches 50 is to deny their win by killing then both to lower
the red teams score and raise the blue teams score in order to win
and if both have 50 probably very hard to have there will be a tie
Do comment both positive and negative what you like/don't like what to improve and what not to improve
+ this is only a rough demonstration of the idea for work is needed to have it playable
(the only reason to the color is to have track on the teams)