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Vaulting♥Frog

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Everything posted by Vaulting♥Frog

  1. 1: Zelda: A Link to the Past 2: Any Mass Effect game 3: Dishonored 4: Any Assassin's Creed game 5: Spellforce 1 and 2
  2. Hmmm might have to try SR for my self one of these days. BTW are you limiting your reviews to XBOX games or do you do PC games as well?
  3. You had better be around on XBL. Your one of the coolest people on here and the forum is lessed by your departure. Hopefully we will see you stop by occasionally. But more than that I hope to see you online to continue gaming with you. I hope things work out for you whatever they may be. Until we meet again my friend...
  4. Until there is evidence to support such a claim you can not dismiss the original Prometheans from existance.
  5. Its more of a shadow of the weapon than anything else. Doesnt need to be super detailed like the image above. That being said, I dont see any harm in asking for this.
  6. Definately keep him. It is nice to have a male AI in the games instead of it being purely female. His humor is on point most of the time and, as you said, he can be serious when called for. He gets the job done but does it with a smile. Doesnt need to be all gloom and doom on the Infinity. Spartan Ops is developing him even further and I cant wait to see what will happen with him next.
  7. I can come and play but I dont really want to sign up for another site....
  8. You didnt have to add me. Just mentioning I was there. I was hangin out with Skum and Boss for a while. Was sad face that I missed everybody else though.
  9. We are aware, but thank you for the suggestion. And yes we will have PMs about this however its nice to have a backup.
  10. I just want to say that I was at the Customs game night as well. Played some games with Skum and a few others. Eventually it died off (Fishy got involved too).
  11. With the exception fo the bad pun at the end, that really really sucks.
  12. Its based in the same universe so yes.
  13. Well if that is your position then I wont bother voting on this poll. It is bias and you clearly do not want differing opinions on the subject.
  14. So in otherwords you are unable to select an option that states that a player is fine with the DMR as is and is well informed on the subject? Kind of a bias poll...
  15. Incorrect. The original Promethean AI's were created out of the Promethean class of Forerunners. The Didact started using humans to create Promethean AI's because he felt that greater numbers would be a solution to the Flood and he simply didnt have enough of the Forerunners to volunteer for the process. This is shown in one of the terminal videos from Halo 4.
  16. I would hit that rail... it would be my face on the rail but I still would hit it.
  17. I am not a fan of WWE to begin with. Not judging you, just dont like it period. That being said, I see a lot of programing required for this and a lot of it is just fluff when they could be adding in better and more important things. Customizing your assassinations might seem like a cool idea but have you taken into consideration all the factors that play into each animation? The rate a player moves changes the animation. The way the player being assassinated is moving also affects the animation. If your jumping and the other player is standing there is another different animation. Both being in the air is another different one. There are too many factors already that lead to different animations. I am content with what we already have.
  18. I am not a big fan of it, but mostly because I dont like using the sniper outside of campaign in general. I know many have a blast playing it but for me the only amusement it brings me is the use of the thruster pack. Beyond that I dont care for the mode at all.
  19. I did a lot of those back in the day. Those were days where I had fun playing games with other people. These days however a lot of people I run across make the game seem like a chore (which is why I refused to have XBL until ME3 came out).
  20. I read your post and you make a compelling arguement, however it doesnt sway me. My opinion is my opinion. I am not saying your wrong and I am not saying I am right. I am saying we are different in our views. I find there is a huge amount of skill involved in being successful with Halo 4. I find that with all the tools each player has there are more tactical choices you have to make. Things you have to be aware of that could possibly counter whatever it is you are trying to set yourself up for. Frankly there are just more things to keep track of in general which pushes players to their limits (well at least it pushes me). I see this as a good thing. Its a new skill set to master instead of an old one which people already have established patterns and where no actual growth in the community (in terms of "skill" [i hate that word but I have to use it]). I wont go into the Gauss thing with you because quite frankly I agree, it is a poor spawn for such a powerful vehicle. Actually I wont go into detail with any of it because quite frankly it would be fruitless for both of us and is just a waste of time. I am just going to end my post with this: The old order of "skill" from Halo 3 is gone in Halo 4 and I find that to be a good thing. Something new to master, new to toy with and a great baseline to build upon for the new series.
  21. I find that I end up being put into just as many winning matches as I do losing ones. They kind of balance each other out over time. What most people notice however are the losing ones as they are a negative.
  22. Vaulting♥Frog

    Complex

    Considering that both your points and Sarges are completely based off of opinion they are both valid. That being said, I enjoy Complex a lot. It is a tough map and provides multiple areas for people to ambush you or catch you out in the open. The Ghosts are easily dealt with if you play your cards right. All in all I think it is a fun map to play on (and I dont camp on it).
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