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Vaulting♥Frog

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Everything posted by Vaulting♥Frog

  1. Its not that it isnt enforced. When people are caught breaking the laws they get punished simple as that. The problem is catching them in the first place. People are becoming increasingly clever in obtaining weapons that they shouldnt have. While the laws might need to be updated a bit that still wont stop people from buying a gun when they shouldnt be able to. They always find ways around it if they are really serious about getting one. Just like any other law really.
  2. Check out my maps on my fileshare as well. I got a map to go with it.
  3. CapToenail24 I will go online and put it on my fileshare now so you can check it out
  4. I would rather have the flying monkeys from The Wizard of Oz or the Hawk Men from Flash Gordan. Either of those would be beast.
  5. We have a mantis battle game. I will put it on my fileshare so you can check it out. Was a heck of a lot of fun. Also I am a huge MechWarrior fan so I love messing around in mechs all the time.
  6. In the books he did just fine with out Cortana, and for a chunk of Halo 3 we played with out her... But yes he should be on his own if Cortana doesnt come back.
  7. I try not to make assumptions and inferences on forums as they tend to cause trouble (I am not always successful but I do try).
  8. The OP didn't specify matchmaking so that is why I made that comment. If it is matchmaking specific then yes they should have a static loadout playlist.
  9. Just about the spelling error, I sometimes type to fast and it counts as a double press for some of my keys. It was unintentional. But back to the OP's idea. While yes a game can help support a competitive play style that competitive play style is determined by the players themselves. Taking Halo 4 for example. With its different mechanics comes a different style of competitive gaming. One that many, so it seems, are refusing to either recognize or flat out refuse to play it. Halo 4 is not supposed to be Halo 3. The competitive play in Halo 3 is supposed to be different than in Halo 4. I personally think people are so hung up on the idea of competitive game play from Halo 3 that they just are not open to any change what so ever from it. Reach was pushing the boundaries in a good way but many seemed to feel that because it wasn't the same as Halo 3 that it was bad. Yes it is a radical change from Halo 3's competitive scene. Yes that can shock populations. That shouldn't mean however that competitive game play is dead. If you keep the game play the same (such as Halo 2 or Halo 3) the game it self will suffer as there is no evolution. No advancement. Instead it will get left behind and could end up spelling the end of the franchise. Now yes I agree there is such a thing as too much change too quickly. In that respect I see some faults in Halo 4, but those faults shouldn't (and to me are not) so overwhelming as to say the game isn't competitive. There are plenty of things I would love to see changed in Halo 4 but those are personal things. More over the changes that were done in Halo 4 have sprung from a new vision of Halo and where it could lead. The Bungie vision of Halo has been completed with their series of games and a new vision has sprung up and we barely have our first look at where it is going or where it could be going. I don't think, opinion right here, think that that is a reason to avoid Halo but to continue to play it. But that is a different thread entirely.
  10. Probably my SNES. The Atari and the Commodore 64 were amazing in their day but the games for the SNES outclassed them by a wide margin. Now if we were just dealing with modern games then it would be my PC.
  11. How exactly is Halo 3 dead? It is still being played, same as Reach. Both those games will be online for a while yet.
  12. I am not worried about it taken down. It happens to all online games eventually. But I doubt it will be taken down in the near future. I suspect it still has several years of life in it still.
  13. Can I just point out that we have been playing with loadouts since Halo CE... just because we were never able to customize them nor see them until Halo Reach doesnt mean they werent loadouts. Whats more is the starts that Halo 2 and Halo 3 had (such as SMG starts or BR starts) are all loadouts. They are just preset thats all. Loadouts have been around the entire time, its only now that we can customize them.
  14. There are always bad eggs who try to ruin the experience for others. Even well intentioned systems such as the ranking system will have these things, which is why I am glad it hasnt been visible. While it does need to be a bit more accurate in its matchmaking currently I dont mind that it is invisible as it cuts down on these bad eggs.
  15. A draw back I see to this is members start using their "stats" as an excuse to bully other members. Or that because they have better stats than another player it makes the "lesser" player's opinion invalid. I dont mind self promotion or competitiveness however as with any stat listing for any game there comes bad eggs who either abuse or cheat the system. Just pointing out something that should be considered.
  16. While I really dont like Halo Wars, I would put up with it to game some more with you guys.
  17. Honestly, competitive game play starts with the player. The game itself doesn't make competitive games its the player and their mindset that creates it. If you want to be competitive then be competitive. While I am a fairly relaxed player in all respects I still can be very competitive while playing as I do enjoy winning more than loosing. Thus I choose to be competitive at the game, even if I would be defined as casual by most every bodies standards. Halo 4 didn't take away and competitive game play. The players decided to take it away themselves because some do not like the features of the game itself. That's all their is too it.
  18. Umm you can create a custom gametype that forces everybody to use the same loadout. Basicly thats the same thing as you are asking for...
  19. Bravo dude, though I dont know you very much I still enjoy seeing you in the playdates and getting roasted by you.
  20. Well done my friend. You always were a steady voice of reason here. Glad to see you got this, your going to make a great mod.
  21. I saw through it right away...
  22. Well the Mark I armor was produced in 2512 which were successful to a degree. No pilot is listed however for that set. Now if you were skipping a few sets ahead to the more modern Mark IV then the first successful test was done by John-117 at Chi Ceti V On November 27th 2525. The rest of the Spartan-II program members applauded him due to the speed and fluidity of his movements in the armor. Also if you are looking for where it is manufactured, that is unknown but the first Mark IV armor was assembled at the Damascus Materials Testing Facility on Chi Ceti V. The particulars on where each part was made is unknown so no actual manufacturing site is known (to my knowledge at least).
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