Nick Fuller
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Location
Seattle, WA
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Interests
Halo 4...like a boss!
Nick Fuller's Achievements
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Fail thread all you have to do is spam that weapon since it has the highest rate of fire for those rifles. Still only takes 1 shot to the head with it....smh
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Nick Fuller started following Bring back extraction , swat , What is happening with the AR and 7 others
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of course without using melee.....never had a problem...if you don't know already you don't aim at the head with an auto, u aim at the body to kill faster fyi
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might have just been the connection (could not be yours but the hosts or something). I do know that 343 is going to have an update where: 1) BR will take 4 shots to kill instead of 5; the firing rate will be adjusted accordingly to meet the DMR kill time...I believe 2) Beam Rifle won't have the aim assist 3) The Light Rifle will get a buff, I think it includes faster firing rates 4) AR won't have as much bullet magnetism I've killed plenty of people within 1 clip LOL
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1. Doubles 2. Dominion 3. Throwdown (I havnt played this one however since I get into teams full of idiots or no one communicating. I need to build up a stronger list of friends for Halo 4 before playing this one. Can't do it alone anymore haha
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I used to back out of games already in progress to avoid getting thrown into games that were almost over. But now I usually get thrown in at te very start or when the score is only 10-20 or something. So.....so far so good!
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What's all the fuss over people fussing about things they don't even care about to begin with?
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i guess so long as the battle rifle and DMR kill at the same time. or else we'll get posts of how the BR is OP and that the DMR needs a buff haha!! in terms of 4v4-2v2 sized maps, the BR actually performs better than the DMR (doesn't matter if the DMR has a faster kill time). I wont tell you why but once your CSR in doubles increase and you play with more experienced players, we opt for the BR for a reason which gives you an edge over someone without a BR. And no, it's not because of the size of the maps that make the difference (though it's obvious long range the dmr will pwn). But as Vet to Halo, glad to see the BR being 4-shot once again ^The thing with Halo 3...there weren't as many choices that changed the pace of the game as Halo 4 does. Last time I checked, there was no damage boost in halo 3 haha. So, by adding in a 4 shot BR to Halo 4, it only adds to the collection. It's not game breaking in my opinion however. And what do you mean "decreasing the fire rate [...] so it will take more skill to use?" That's like saying the Rocket Launcher's fire rate was decreased to make it more skilled. hahaha
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I find it easier to find talkative/competitive people now thanks to the CSR. Never made a "friend" online in halo 4 until just a few weeks ago when I started playing again. I usually play doubles to find some competitive and stay away from throwback just cuz I need new people to play with. My gamertag is: God of TryHards Hit me up.
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Fail thread is fail. SR is not competitive!!! A SR130 could lose to a SR32 and make perfect sense. Do some actual research on the CSR that was released. If you want competition, play the playlists that rank you based on wins/loses. Noobs these days...
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Lets get this straight, SR means jack ---- when it comes to skill. Lets be smart people Do research bro. The CSR is up and the competitive ones based on wins/loses are the playlists you want to play (doubles,Throwdown,dominion).
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Who knows they said it wouldn't be a problem when the game would release...
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Havnt been on in a month or 2. But isn't it in Throwdown and maybe doubles? I know it had its own playlist and maybe it got removed which is what you're probably talkin about. I wouldn't play it as its own playlist. It's fun in Throwdown that's for sure!
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I never go back to old halo titles. Halo 3 is meaningless to me now. I overkilled it for a straight 3 years. I got level locked at 47 ( I literally won 17 games straight, then lost 2 games and went down to a 46). So the replay value is gone. Best to just stick with the current titles since they get all of the support...feel me?
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Halo 2 had the best ranking system that actually worked! Period! You couldn't get level locked because you play too muh and you leveled up ONLY by wins. That in turn created a great social collaboration online and you never got the dead air that we hear on Halo 4 today. (I don't remember much on Social since I started Halo 2/Xbox live halfway through its life cycle.) I know this game made what what the social playlists are today because of the community (Zombies anyone?). Halo 3 (from my experience) offered a great competitive playlists and focused much less on the social playlists. I found the social playlists rather boring so I played them like 10% of the entire 3 yrs playing that game. Halo Reach focused much more on social playlists and completely scaled down the competitive playlists (Arena). So obviously I spent more time playing social playlists over the Arena. Too many things went wrong with Arena. It was a great idea on paper, bad when executed. I stopped playing entirely after only a year. Halo 4 focuses entirely on social playlists and none on competitive playlists (referring to ranking and not just playlists like Team Throwdown that have a competitive mindset). They did just release a CSR via waypoint, however I don't see how that's going to change anything (won't know till I try which wont be for a few days). Also, along with taking out a competitive in-game system, they also nullified some social aspects...such as cross team chatting. Like everyone else says, it's like playing with bots every game with no chance to socialize (whether it be good intentions or bad ones haha). To play this game competitively you have to force yourself into that mindset while others in the game won't think that way (could care-less about winning). If they put back a working rank system in game and allow us to actually talk to other players, the replay value of the game will go on till Halo 5 drops for me. But the way this game was made, the replay value is already gone before the 6 month mark... :'( Or maybe I'm just working too much so I think less about playin games LOOL.
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basing it off of streaks increases the need to camp and hide regardless if your team is losing or winning. so no. that's a fail...at least when it comes to Halo