Hey everyone. I was just wondering if anyone could give me some advice regarding some of the forge mechanics. I'm on the map "Impact" and I want to make it look like an airlock was breached. I already have some gravity volumes in place to simulate the vacuum, but unfortunately I can't seem to figure out what to do with the airlock itself.
I've tried setting it to normal physics with some fixed/phased wooden pallets underneath it along with a few land mines for another player to detonate, thus "causing" the breach, but that hasn't worked as the airlock remained in the fixed position despite not being connected to anything else (magnets disabled as well), and it being in the normal physics setting. Is there something I'm doing wrong?