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Shadow393939

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Everything posted by Shadow393939

  1. So I was about to go and recreate one of my all time favourite maps from Halo 3, Jenga. Hopefully some people remember this gem. Well as I got the tower created out of barriers, I tried getting a man cannon set up to launch some debris at it. To my surprise the crates would not budge when assaulted by a gravity hammer. I figured, "No biggy, I'll launch vehicles instead" but the vehicles his the barriers and THEY didn't move. I triple checked that everything was on Normal not phased or fixed, and they still don't move. Tell me, is all hope lost on ever recreating Jenga?
  2. Hmm. Ok, I can't tell if there's a drop in framerate or dynamic lighting, so if you could come into a game maybe tomorrow or something and check it out for me, I'd be grateful. I will try simplifying things though. I don't know where I could do that though.
  3. I switched to respawn zones to be safe, and my map is pretty much complete except for some reason I can't place anymore initial spawn points. It says I have 204 left but won't let my place any. My gamertag is Shadow393939, the map is on my file share, "Spartan Grounds". I had originally made it in Halo 3, and I just recently brought it over to Halo 4 and tried to make it better. It still doesn't work with extraction because I don't have budget left
  4. I think I may have fixed it. However I still need to know if having the dominion respawn zone label on a hill marker and not a respawn zone effects anything. Also I'm not going to go out of my way to make room for the budget, a whopping $75 remaining, on my map to make it work for extraction, but if I don't need to add any new pieces I'd like to know how to set up extraction.
  5. This is my first time posting here, so I'll try to break as few rules as possible. I have been spending the last week making a map in forge and in my maps I try to make the map work with as many game types as possible. With the map I've been making it works with every game mode except Extraction, I haven't tested much since most of my friends are busy playing other games, so I've only had a handful of people test it. However when playing Dominion I noticed that I spawned near a base that my team did not have. It was a neutral base, Base B. I had A, and the enemy had C. I had put a Dominion Spawn Zone on all of them, so is there a way I can fix random people spawning by neutral bases? I was thinking it was maybe inevitable considering this map was designed as a 4v4 or maybe 5v5 Slayer map. So if anyone knows how to fix this issue, that'd be greatly appreciated. Also, I made the Base Spawn Zones out of Hill Markers, Should I switch them to Respawn Zones?
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