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plaxus

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    plaxusrt

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  1. go to network settings and switch it too xbox live, it likes to swtich to local if you have a guest or foriegn account sign in.
  2. Meh, personaly achievments are pretty useless, you don't gain anything ussualy, not a lot of people care or even look at others so your not taking anything away from anyone else but yourself. Its refreshing to get them legit but I guess boosting it wont get you banned or hate mail. How ever..armour and xp will tick people off so avoid that, its very obvious. Your not tampering or abusing a system, its a clear consious descision thats not uncommon to pull off, it would be silly to ban you for it but you really should try to get them legit.
  3. The 3 maps they give you are pretty large and have a huge variety of spaces to build and unique objects, forge world isnt really necessary, I mean, who really used the entire map? Further more of those who did, where the maps even practically playable? The hornet/ falcon sounds really nice though, there is not enough team vehicles in the game let alone only one flying craft.
  4. I make tons of kills with close range and assult rifle but only when I get the jump well in advanced. Its really hard to honestly win a dmr vs assult rifle with no cover drawing line of site at the same time. That was my point.
  5. I have been a long time player of the halo games and I think I speak for a lot of people when I say we are a little bit hung out over the DMR. I'm not just complaining here, I'm going to make a valid statement. It is the most prominent weapon used in general. Just look at anyone on waypoint. It covers long range with 50/50 on snipers,beam rifle and can disrupted binary equally well if it lands first. It has no competition in mid range from pistol, carbine ,light rifle and about 50/50 with battle rifle when direct no cover face to face confrontation and has the advantage on close range over storm rifle and assault rifle variants if you don't make the first 5 bullets connected before hand which can be easily countered with a quick grenade head shot combo or melee. It also has the ability to jolt the character more then most other guns slowing them down and has boosted aim assist which is very obvious. I've shot people half off my scope and have gotten kills with it. Doesn't anyone else think the assault rifles should get a bit more of a boost in close quarters? Not much point if they loose every direct confrontation. They only one up in groups or whilst the target is distracted so you can land your first couple of hits. Its at least 50/50 in long range, 70/30 short and 80/20 medium if not more so. That is far more average coverage to other weapons. You cant knock someones scopes out at long range with an assault rifle and such, it is strictly short range so why should it share that territory with DMR so much. It's used too much because of the clear advantage and I would like to be able to have an equal chance while using all the parts of the game. Shouldn't there at the least be a lobby like classic where you don't get to start with dmr, battle rifle or plasma grenades. I think it would do the community well to appeal to people in some way that have delt with the dmr all through halo reach and now halo 4. I miss halo 3 starting with assault rifle, one grande and a pistol and everything else was on the battle field. I believe it would make the game play flow better, allow players to use more weapons, appeal to veteran gamers and also chop down on high grenade kills. What do you all think?
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