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Twinreaper

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Everything posted by Twinreaper

  1. The difference is the engine. Cryengine 2 and 3 use a static form of collision detection, meaning that the collision isn't precompiled, since the levels themselves use static non bsp formats. That alone is why it was able to be done in Far Cry. Unless M$ wants to start a completely new engine and have to completely redo or scrap all previous assets from the Halo franchise, there is no way to do it. As for the possabilities of it on a console, yes and no. While simple things like collision are easily do-able, there are a myriad of others that aren't possible or not easy to do. Like with AI, you would need a separate memory space and executable process to compile needed tags, and then add them to a map source, then compile or "bake" the level. Xbox isn't written to allow separate execution of apps, everything outside of the actual game is a simple widget API.
  2. I hate to be the one to come in a piss on everyones parade, but a lot of the ideas or wants are just too "out of the ballpark". I see a lot of talk about AI. Firstly, you have to understand that a thing called "triggers", "zones" and "pathfinding" is needed to make AI function properly. There is a reason why AI was on Installation 01, and it wasn't because it was easy to do. The ODST bipeds were specifically compiled into that map for a scenario file for players using Chief. In order to allow any kind of AI or NPC character, we would have to be able to edit/write/rewrite certain fields only accessable to the core scenario_file tag. As many do not know, the edits we make in Forge are simple top layer variant settings, and not core .map edits. The other thing that bothers me, is the need for a terrain editor. Terrain just like any or most geometry in halo is a BSP. A BSP has collision (coll) and physics (phmo) compiled and assigned to each plane/face/edge/vertice when the map level mesh is compiled into a proper sbsp tag. Editing the terrain would require us the ability to recompile physics and collision on the level mesh, which aint happening on a console. At least not to any true working degree. While I agree that things like this would be cool, it just isn't going to happen. If it were possible to do these things, we would have seen some of it in Halo 4. And for the record, the crappy lighting thing they tried to pass off as groundbreaking or next-gen....it sucked. It was just a form of using prebaked lighting schemas to simulate actual shadow casting, and most of the lighting shiz had to do with first person camera, not environmental lighting.
  3. I guess Im down for this. Should be interesting... I guess Im down for this. Should be interesting...
  4. Great to be back guys. Thanks for all the encouragement and kind words, iit helps alot!
  5. Hey guys. Along with my triumphant return to my home, I get asked a lot what I have been doing in my time away from here. Instead of a long drawn out TL;DR post, (which I am known for) I decided to sum it up with pictures and a few words. Enjoy... - Got divorced - Got out of a bad dating relationship - Went broke - Went crazy And this...lots of this!... And lastly..... I talked to a pretty girl!
  6. twelve legged puss sack babies. Can't believe this thread of mine has survived and endured this long!
  7. Don't know you, but you must be awesome to be the newest member of our club. Congrats Ed, I look forward to getting to know you better.
  8. Yes I'm back. Not full time like the old days, but still back. Love yah elfie!

  9. Well there goes the ShoutBox neighborhood! Is it a good idea to allow an inmate to run the prison? lmao Congrats Azaxx!!!
  10. Achievements will.still be earnable yes. Gamespy does not host the server list, that is hosted exclusively by MS.
  11. GFWL will not impact the servers. The host migration for the master server list was already migrated into the datacenters used woldwide a few months ago. As long as the server list stays up, you can find hosted games. Without GFWL or even a server list, the game still functions.
  12. The only title to date, that anyone can say has outsold any other title, is Halo for PC. Halo for PC has generated more content, more support and more money for Microsoft than any other Halo title. Granted yes that is over a long period of time, but it still remains one of the top 5 played games on PC.
  13. Chillin like a villain and loving life!

    1. Show previous comments  1 more
    2. Church

      Church

      And you're back/back in black

    3. Minuette

      Minuette

      He's got nine lives, cats eyes

    4. Snipe MD

      Snipe MD

      ...using every-one on everyone.

  14. Age isn't the issue, neither is whom originally developed the title. Microsoft holds all the rights and has all the base source code/files for the titles. Microsoft has been stearing clearer of the PC market for years now. Bringing Halo 3 to the PC would be a huge step in the right direction and rake in a pretty penny for the software giant. But sadly, I don't think we will see any title other than Halo Reach/4 make its way to PC. 343 stated early on they will NOT support titles before their own direct input during development. And as we all know Reach was co-developed between CI, Bungie and 343. So yeah, chances are thinner than a piece of paper...but im still holding out hope myself.
  15. I lol'd at this. Saying iOS is the most advanced mobile operating system, is like proclaming that your the smartest slow kid on the short bus. There is nothing revolutionary or advanced about any iOS. Apple is and always will be a simplistic OS designed for people who are not capable of real handling real advanced software. And lets not even begin to hash out the same old rectangular across the board design of it....
  16. I'm sorry dude, but you have no ******* idea what your talking about. You know how long I've kept my mouth shut, just watching you and others like you constantly bicker about **** you have no idea about? There's a reason I'm known for being the Tech guru, it wasn't a title that was added by myself. It was a title GIVEN to me because I know more about the workings of the game than anyone else out there with the exception of a handful. Halo has done nothing to "mimic" the other FPS titles out there. All the franchise developers did, was take basic core principals established waaaaay back since the days of unreal Tournament, and put a Halo feel on them. Do you really think keeping the gameplay and core mechanics the same will save and keep Halo alive forever? You guys all bash other FPS titles like CoD for keeping things the same, yet here you are bashing Halo for NOT keeping things the same. Halo 2 and Halo 3 are my favorite MM experiences during the Halo franchise. But I would NOT want each title after them to keep playing the same. it's nice to see fresh takes on old ideas or mechanics and have them applied to the Halo universe. Halo 4 may not be my favorite game in the franchise, it's almost last on my last, right above Halo 1. But that doesn't mean I don't see the future 343i is creating by innovating the series with changes. You same people are the same ones who bitched and moaned about Halo 2 not being Halo 1 at first. it took a few years, but you guys finally moved on and found Halo 2 to be the better title.
  17. I really hate it when people try to compare FPS titles and mention skill gaps and randomness. Neither is a legit claim. Skill is purely perspective and independent of each title. The skill sets of Halo games vary across them all. Same goes with CoD and Crysis, each game holds a different varying set of base skills one must possess to be good at each one. Randomness is based on equations, not magical random events that just happen for no reason. Lag plays a huge part in this, but is so often overlooked that it becomes easier to blame the game mechanics. All FPS, suffer from some sort of either lead time, magnetism or bullet spread that works differently in all titles. Just because it's there and it sometimes fails to work to your advantage, does not make it flawed or poor. That being said, going backwards in gameplay will only delay and separate gamers. Halo 3 and 2 were great games, but bringing back that same gameplay, would take the franchise back a bit, and disrupt or destroy any future plans or innovations that the franchise may have planned. Why do you think they ultimately decided not to include CEA with it's original MM experience? They stated directly that doing so would have fragmented the player base. Fragmenting it by destroying other titles the chance to be played because of the unique experience the original had. Seriously...it's been 2 titles now, and you guys are still bitching and moaning about the changes being made to the franchise. 2 games and six years.....they obviously are going forward with innovation. Except it and move on, or leave the game. That's pretty much your only choice.
  18. Do I even need to go into the various details on how this not feasible or likely to ever happen? Do you have any idea how long it takes to complete a standard walking or idle character animation with all it's different permutations?!? Now your asking for all this? Why did you seriously even bother making this thread. End rant.
  19. ****.... Guess I better start behaving now? Congrats Rocket! I'll try not to make your job any more difficult than it already is! lmao
  20. It's just so sad that after all these years, the only game the developers could stick to releasing constant new content with was Halo 4. Like, what's the point?
  21. Intel's nice, if you like over paying for the same power you can get with an AMD. I bet for the money you spent on that crap i7, you could have gotten an AMD Hexa-core Black edition and OC'd it to over 4.7ghz. But hey...it's your money. I still rock an AMD Phenon II X3 with 4th core unlockled OC'd from stock 3.2 to 4.6ghz currently. Still got 2 good GTX 550 TI's out of the three I had running 3-way SLI. And still rockin the Corsair 8gig of RAM. I mean unless you really have to upgrade to a killer machine why bother? Bragging rights don't pay bills when it comes to gaming rigs. I focus on quality of parts above the stats you can list. My rig can still handle Crysis 3 on full detail without any framedrop. I'm sure if I had the settings on Ultra with the downloadable texture pack, I might get some issues...but who cares. I wanna play, not see 3mm sweat beads on a visor.
  22. What exactly do you mean by "screensaver". In my day a screensaver was an animated wallpaper that would play.
  23. This is a difficult one. I've seen many new and some old members go through this before. Unfortunately, it is only human nature to not respond, or avoid conversations with people whom with you have had very little contact. Best advice I can give you as an original member here, get out more. Join the Off Topic threads, frequently post relevant replies when you get the chance. The more you post, the more people will notice you, and hence the more likely they are to engage you in the shoutbox. Leaving will only make you feel worse in the end. Stick around dude, I'll chat your ear off if I see in the SB!
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