Ok, first off, you haven't seen me rage yet. I am simply trying to point out why your posts are wrong, and instead of manning up to being wrong, you insist on quoting every post I make...which btw, annoys the admins here. You may want to avoid doing it every post.
Second, making a remake of Halo 2 is not simply making things compatable with Live today. In order to do the remake, they have to decompile and recompile every asset in the game, then carefully go back thru and make sure every asset matches the original format in functionality, and test it over and over again. Before that even happens, they have to write a new code base for format differences. It is not as simple as recompile source assets with a new tool and play. it's far beyond that. As a friendly suggestion, you really should go to B-Net and watch their VidOC's on development for the titles. After watching them, you will see what I am saying is nothing but hard published fact. Also take into account that to do the remake properly, they need to design and write a variant engine to run the remastered version on. Aside from that, now you need to develop new assets for the remastered versions.
Third, Halo CEA was a project that resulted from Bungie splitting with Microsoft and not renewing their contract. This occured in 2007 but the original contract stated they still had a few games to produce. When the split occured, Microsoft formed 343Industries, and the inital plan for CEA began. Yes a majority of the game work did not happen until late 2009, but it also took 3 studios a little over a year combined to do the work last minute And at this time, Halo 4 was in production as well. Sabre Int. employed 200 people, and Certain affinity 60 people alone during CEA development. If you alot each team a basic entry 36,000 a year pay, that equates to $9,360,000.00 just for those 2 studios. Add in the 120 or so that 343i has and you get a total $13,680,000.00 just for the basic entry pay for the development of Halo CEA. That does not take into account that people were not all paid the same basic entry rate. I'm no business genius, but 13 million is a lot of money to put into development for a simple remake now isn't it? Now your talking about hiring more than that just to do a remake of Halo 2, while mixing Halo 4 and Halo 5 into the mix?
All of this was done using the Reach Blam! engine code base. The published fact decision to use reach instead of a standalone MM was because they did not want to split the community further, and because dev time to develop a compatable newtork model for CEA to use would have been a 3 year process alone. Halo 2 would be no different, since the network model used for that is extremely out of date compared to the newest Live itteration we have now.
Now, I'm just going to do the same quote game you seem to be playing with me...
Halo 1 came out in November of 2001. They started prelim work on Halo 2 roughly 6 weeks after Halo 1 launched. Halo 2 came out in 2004. 3 Years dev time.
Insinuating that it is in development, or just reading the statement wrong. Perhaps better wording is needed? If it was taken out of context or just worded wrong, my bad bro. Sorry.
See my first quote for the correct answer to this one.
I am sorry if I offended you in any way earlier, but this has to stop. I am simply trying to point you to simple published fact and truth that points to the unlikelyhood of a remake. I would be happy to see one get done, it doesn't effect me. I would love for my fellow gamers of a newer generation get to enjoy what i did back in 04, but the simple truth is, it's highly unlikely. Feel free to prove anything I have said wrong, by linking in correct data. I am not above being wrong, and when i am I am certaintly man enough to admit it. Ask around, I'm not a high horse or punch puller by any means. I hope that we can continue to debate further, but on a more friendly and calmer balance. But all this is wasted of coarse, if your unwilling to read anything I have posted at all. Either way, this will be my last post if that will make everyone happy. I do look forward to future calmer debates in teh future with you. You do have quite an articulate way of putting things. Cheers!