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Twinreaper

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Everything posted by Twinreaper

  1. Forge was not in Halo 2 and neither was theatre mode. That part is epic failure!
  2. Next time a mod.wants to tell me to take it to a PM...they better have an unbiased reason and the balls to back themselves up!

    1. Show previous comments  1 more
    2. Absolute Dog

      Absolute Dog

      Twin, with all due respect, a mod always has the proverbial balls. They are backed fully by Twam. Making a public display of this is not suggested in the future. Take any concern you have with a mod to their superior or Twam himself privately.

    3. Lᴜᴋᴇ
    4. SatanicBagels

      SatanicBagels

      If a mod tells you to then that counts as a reason.

  3. Well this is not the correct forum. Halo is run exclusively at Microsoft now via 343industries. This is a 343i fan site. For exclusive help you will need to go to http://www.halowaypoint.com. Hope that helps a little.
  4. Regardless of what features they add, you will still not be able to ever compile or do anything related to geometry in any way. In order to do that, the 360 and Halo 4 would have to be able to execute secondary XEX's....which is not possible since the console itself is locked to 1 executable at a time.
  5. I dont think it's Forerunner at all. I think it's a Precursor object. In fact, most of what we saw has the same orange-ish style...which if I am.correct is the opposite of forerunner styel. I thought the Forerunners primarily built things in white-ish steel.and pale.blue?
  6. Question. How many spam bots have been banned since the sites creation?
  7. Sweaty is correct. The amount of style data that would be required to replace an actual human in-game would almost be infinite. Also you have to.conscider that the AI does not learn nor does it record any statistical data that it can use in future matches to.choose different or new scenarios for.combat. At best, hard coded non-flexible bots will only always be good for target practice and nothing more. The only platform that has the ability to produce such a smart bot would be the pc. In order to provide such an experience, a secondary executable program would have to be run to collect, interpret and form logical reactive styles in real time. The xbox PPC OS is only capable of and designed to, run a single executable
  8. So.Im.confused a bit. I uavent played Halo.since before the transition. Is the last nameplate you had selected the one you have now? Or is there no nameplate at all?
  9. Sounds to me like corrupted profile save data. Either that or you could have possibly made some changes to your home network, and now Live disconnects randomly.
  10. Feeling strangely alone now for the second time.....it's easier to just give in and move on I suppose....

    1. Quantum

      Quantum

      I know what you mean... my life is at a low right now...

  11. DaMN EVEN tWAM POSTED A CONGRATS ON YOUR mOm.....I'm so jealous!
  12. Good day fellow 343i dwellers. As you know, I am the Owner/CEO of Vyrant Studios. A studio that is partnered with Microsoft Developers to test and deploy products and services. As the studio begins to grow and branch out to all platforms of game asset creation, I feel it is vital to give back to the community that spawned the company... The Halo Community. Beginning August 1st 2012, my company's website will begin hosting personal storage and pages for young developers and artists to store and display their content via a "Page Portfolio". Space will be limited and anyone interested will be screened first. Once accepted you will be granted unlimited disk space, and ftp access to a designated private spot on the server. This is a great opportunity for anyone who wishes to display their creations and portfolios without restriction normally encountered by various other sites. You will be able to create your own page and style from scratch and YOU control the layout. Sounds great doesn't it? Then what are you waiting for, take advantage of this now while you still can. In addition to being able to showcase your talent, we will also be providing a list of contacts in which you can, in the future, send information and resumes to, in order to achieve your goals. All that is asked in return for this, is that you also in your spare time assist and join a team of growing and talented game asset creators in order to bring and unlock new avenues of gameplay in various platforms and games. These games will range from Halo, to Crysis, to Unreal etc... Together we can all extend and grow the gaming community and it's content. Halo and Crysis are the 2 main focuses, but other games are always welcome. Please stop by today at the forums if interested and register, then send a PM stating your interest in the Portfolio system. Hope to see you there! Website: Http://www.VyrantStudios.com Forums: Http://www.Vyrantstudios.com/PHPbb3/index.php
  13. Twinreaper

    halo 4 beta

    For the life of me I cannot figure out why they would choose most of or exclusively MLG players. MLG players by nature are only going to be trying to exploit things that would make or break a competitive match. Competitive game-play exploiting does not give 343 an entire open book picture of other things such as jumps, physic glitches via vehicles; turrets, and does not usually encompass map bound breaking. It would nice to see some footage of non-MLG guys play through for once.
  14. Dont get me wrong,.Forge is a great beginners tool for map making but I would rather see completely revamped maps with new geomwtry than forged remakes. Forge is limited to a palette, but actual remakes are only limited to the creators imagination.
  15. As long as it kept to the casual playlists their shouldnt be any problem. Crysis 2 has this on their multiplayer and it works great. But then again, Crysis multiplayer ranks you on personal skill, not win/loss.
  16. One day in June, I stayed all night. And made love to you like the fourth of July. And all those memories, make it so hard to forget about me...

  17. Lol AD...I can already guess with 100% certainty what said future here means. You sure you got the time.for it though?
  18. What a ****. Absolute ****-sucker would be the best way to describe such a ******* son of a devil's evil son of bi.....just kidding. I had to do it! Seriously though, AD was a great friend and a great member. He didn't really do anything special in particular. He was just a very set and focused guy who did what he loved, and he did it well. Life always throws us curve balls and unfortunately he couldn't dodge them for ever. He left a huge gaping whole in this forum, one that likely will never get filled. We all do our part to try to fill in where we can time to time, but you can't really ever replace him. He was one in a million. Some worshiped him, some hated him...and some well just seemed to be his evil or direct clone. either way you slice it AD was loved and will always be missed.
  19. By becoming outdated...your talking like 15 - 20 years from now. Fact is Microsoft has always been smart enough to arrange a wide range of compatability for older games on their OS. As long as a vshell and compatability modes remain a staple of newer OS 's, rest assured Halo 2 will.continue to work. The only issue you will face is installing it on too many machines.
  20. BVG is not an actual game company. It's a small group of programmers using Cryengine to add halo elements, something already done before over and over again. I had planned to do a Halo style content team myself, comprised of Halo 2 map makers from around the globe. We wouldn't be doing anything like SP stuff though. we would be introducing a whole new level of competative play on the Cryengine platform.
  21. It's not the handfull of people you should be worried about. It's the one or two of them that decide to distribute the files for use on jtag consoles. More common than you think, a lot of the hackers/modders actually employ the use of dev consoles. Mine was kick-ass till it fried. Dev consoles aren't at the mercy of unsigned code and xex checks, nor server/client checks/deligation. Dev consoles are a free and clear Easy pass of sorts to do absolutely almost anything you want. Granted yes H4 has a new Studio behind it employing numerous security measures for the game, but let's be honest, it took us merely a few weeks and we had cracked the string table layout and had a full tag list displaying. A few more weeks go by and viola! we have decrypted xex. Halo 4 will be no different. there is not much left in terms of encryption for them to use anymore, aside from moving things in the header by mere bytes...which is predictable. That said, the only hope they have of getting a better hold of modders/hackers is with the new console.
  22. Reach was not designed to compete with anything. Reach was made the way it was, because it represents the type of game that Bungie always wanted to do. This is why we have everything just mashed up in there. If you bother to watch any VidOC's they released, they state clearly several times, that Reach was a game for THEM, not us. It was not nor can it ever be compared to CoD. And if Reach was soooo fail as everyone is so fond of stating, then gander at this... It's quite clear from the server data, that Reach has been played more in a shorter amount of time than any of the other titles. Imagine how much play time Reach will have when it gets to it's 77 month count. The numbers don't lie. You can argue population counts all you want, but it's impossible to gauge population from our perspective since we are not on 24/7 to see who comes and goes. Even if a majority of those games played were not online, they still got played period. And yes, this was published by Bungie themselves back in April when the transition of servers was happening. Enjoy!
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