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Twinreaper

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Everything posted by Twinreaper

  1. Sad to see you go Bubonic. You've been a great friend to me and for the community as well. Your knowledge of the halo Universe was second to none, and I will greatly miss you. Perhaps after some time I can hope to see you here again? best of luck to you in the future, for whatever it holds my friend.
  2. Ok guys, as I was saying in another post, this kind of thing is killing us as a community and not helping us being taken seriously. There is no reason for anyone to call out another member for supporting their cause or years of devotion. Doing so only helps to further fuel debates and anger between the cultures. Viva, please understand that certain people or sub-cultures devote a large amount of time to a game or anything else in life. The passiona nd time devoted to Halo is no different than the passion car builders feel for rebuilding vehicles, or that artists have for painting, etc.... That being said, as a passionate person that you have shown to be Paar, you have to also look at the other side of things. I know it is not easy to abandon parts of your routine expectations and passion but there has to come a time when you let go a bit just to see if there is something new you can find. Halo 4 holds many mysteries for us and as such, we must wait the proper coarse of things to come albeit slow and not forthcoming soon. Everything will be reveiled in time, and I think as a great community of followers, we owe Halo back a little bit in the form of waiting and giving it a chance. This is a new developer and new ideas, and whole new generation of gamer coming into the franchise. Older members have seen the community and titles grow and a lot of the time we have to hold our tongue and embrace the change first and formost as to set an example. Please try to be a little patient and see what is going to happen. After waiting and more is reveiled and you still feel upset or up in arms about what is happenening, then at that point you can decide which path to go fully. I would hate to see passionate people like you leave and not look back. With such a strong passion and feeling, you could help the push for community wholeness and also help me get the community to be truley heard thru unity.
  3. You raise a good point Viva. But since information or bits of engine code elude us modders at the moment, it is unclear how they changed engine wise, and if they were able to achieve any success with milder compiling components on the console via forge. Given their passion for Forge, according to their own word at halo Fest, it will be interesting to see how far they have taken it and if they have been able to optimise anything down to the point of it being workable outide the PC backend.
  4. This is a great concept and i see a lot of potential for this. With a great scripting system engine, the Ops variety could be near limitless and provide many months to years of enjoyment. It will definatly help kill the time between titles. My only concern is the time we have between the new console release date. it has been slated as 2013, which gives us a year or so before a new console. Do they plan on supporting Spartan OPS into the new console, or will they drop it slowly after it's release. Either way...this is looking more and more like a feature I will revolve my halo life around. Can't wait to see more!!
  5. This is a great concept and he has my support. although I am not a competative type, I applaud his desire to bring MLG and it's following culture into the light. Not only is he bringing entertainment to the droughted film industry, but he is also ina way, helping to educate the entire community about the lives and thinking of an MLG Pro / Competator. Best of luck to this project!
  6. As part of my much needed and welcomed campaign to bring together the community, I am following this up with a very simple yet much needed compiled list of reasonable community geared ideas to 343I. It is my hope through gathering the viewpoints of every possible sub-culture within the community, that I will be able to compile a medium all encompassing view of what the community needs to begin to heal in terms of solid core gameing experiences. Experiences that would allow the entire community to get what they want, and have a great experience TOGETHER. This thread is for only Fun / Tricking / Machinima types from within the culture. Please limit the post to one per person, as I will have to go through this and compile a complete list and it is much easier to do with a 1 post limit. I will close this thread exactly 2 months from now. With the information you provide, I can then compile it, relay it to the right channels and make sure all of our voices are heard in a clear, kind and professional manner. Hopefully 343I will take this community much more seriously in this way, rather than a bunch of scattered posts and threads. Also, please do not use this to flame, insult or otherwise diminish the main goal....TO MAKE SURE WE ARE ALL HEARD PROPERLY. Thank you and good gaming gentlemen.
  7. As part of my much needed and welcomed campaign to bring together the community, I am following this up with a very simple yet much needed compiled list of reasonable community geared ideas to 343I. It is my hope through gathering the viewpoints of every possible sub-culture within the community, that I will be able to compile a medium all encompassing view of what the community needs to begin to heal in terms of solid core gameing experiences. Experiences that would allow the entire community to get what they want, and have a great experience TOGETHER. This thread is for only Casual and Semi Casual types from within the culture. Please limit the post to one per person, as I will have to go through this and compile a complete list and it is much easier to do with a 1 post limit. I will close this thread exactly 2 months from now. With the information you provide, I can then compile it, relay it to the right channels and make sure all of our voices are heard in a clear, kind and professional manner. Hopefully 343I will take this community much more seriously in this way, rather than a bunch of scattered posts and threads. Also, please do not use this to flame, insult or otherwise diminish the main goal....TO MAKE SURE WE ARE ALL HEARD PROPERLY. Thank you and good gaming gentlemen.
  8. As part of my much needed and welcomed campaign to bring together the community, I am following this up with a very simple yet much needed compiled list of reasonable community geared ideas to 343I. It is my hope through gathering the viewpoints of the 3 major sub-culture within the community, that I will be able to compile a medium all encompassing view of what the community needs to begin to heal in terms of solid core gameing experiences. Experiences that would allow the entire community to get what they want, and have a great experience TOGETHER. This thread is for only MLG and True Competative types from within the culture. Please limit the post to one per person, as I will have to go through this and compile a complete list and it is much easier to do with a 1 post limit. I will close this thread exactly 2 months from now. With the information you provide, I can then compile it, relay it to the right channels and make sure all of our voices are heard in a clear, kind and professional manner. Hopefully 343I will take this community much more seriously in this way, rather than a bunch of scattered posts and threads. Also, please do not use this to flame, insult or otherwise diminish the main goal....TO MAKE SURE WE ARE ALL HEARD PROPERLY. Thank you and good gaming gentlemen.
  9. I can definatly understand everyone's fustration with the removal of a staple character like the Elites. Even though they did reveal that the elites were not going to be included as playable, I think it was a descision that was not made lightly. Removing the Elites, leaves a void to be filled by potential other races or a specific race. But I can really see how a large majority of the community will miss them and be angered by this. All i can say is, please wait and give it a chance. Perhaps in time, as we get more information we will love the fact that the Elites were replaced with a more badass species? Halo 4 is not a remake of Reach though. yes they did borrow the Reach engine and add onto it, or stripped it down...still unclear about the amount of both they did....but yeah, we can't be 100% how different it will feel right now. personally speaking I think halo 4 holds a lot of great things in store for players, as long as they are able to hang on long enough to see and experience them. generally speaking to the community, I hope every one of you at least hang in there and give it a chance and see if there is something you can find that you like. 343I has devoted 3 years thus far into this game, and I think it would be highly unlikely that any one of my fellow brothers/sisters, won't find anything they like.
  10. Greeting and salutations my fellow Halo Community members. For those of you that know of me, this post will not be a surprise, but unexpected in some ways. For those of you have not heard of me at all, a little background and introduction first. My name is Twinreaper. I am a Generation 1 (old old school) modder and programmer with a rich heritage that stretches back beyond Halo 1, and stretches into every halo title produced, except Halo Wars. I was around at the ground floor when we were all starting to plan and build the now "Halo Community". I have participated in many posts, threads and websites around the internet. I hold a lot of credibility within my people and communities. I pull no punches and always tell you how it is. As a first step, I want to formally and officially apologize to anyone I may have insulted, looked down on, or made feel bad in the past. It was not my intention and in hind-sight I admit that my path was wrong. Now, my reason for this post... Over the years I have seen this community evolve and in ways devolve. When I first came to Halo and started to build lifelong friendships, the community was still in it's infancy. People were still trying to figure out where they stood and what halo meant to them and to the people who shared their love for it as a whole. As with any community over time, is has been through many changes and many many troubling times. These troubling times have now become the present day "Halo Community" in which we all participate. While Halo may be a great title and have some great people that are a part of it, this community alone over the last 5 years, has declined into the "basement" of the gaming world. Gamer Communities the internet over, now laugh at us and mock us at every turn. Once a great pillar of the gaming world, we are now shunned and left with no credibility or solid backing by anyone...even our own franchise. No one takes this community seriously anymore. No one wants to listen to anything we have to say. Now yes, there are certain times in the case of Reach TU, where the devs did give us a listen....but beyond that mostly what we speak of and talk about in terms of goals and game ideas is lost on deaf ears. SO you may be thinking to yourself, "You have no idea what you are talking about". Rest assured I know completely all too well in which I speak in terms of the community. Anyone who would go to various websites around the net, could plainly see how divided and segregated we have allowed ourselves to become. Because of the fragile nature of a community with various sub-cultures, we lost our main goal. Our main goal used to be a simple fun gaming experience in which we all participated, respected one another, and worked towards making the gaming experience a great one, for all walks of life and gaming preferences. Now, we have sub-cultures who would rather shun, insult, ignore and plain out despise any other sub-culture whom does not share the same views. This is dangerous! This alone is why Halo is failing as a community and a franchise. We have lost ourselves amongst the years of gameplay and interactions resulting their of. In order for this community to continue to grow and prosper, we need to begin to heal our current wounds and come to a great communal understanding. Regardless of whether you are a "Hardcore", "Casual", "MLG", "Fun", "Modder", "Noob" or part of any other sub-culture, you must realize this now.....we need to come together and put aside our past judgments and hangups that we have with each other. There are a great many threads here at 343i that are a shining example of everything I have spoken about. But one thing remains clear and front center...WE NEED TO FACILITATE A CHANGE!!!!!!! I personally am stepping forward to promote and lead this change. Moving forward....You want 343i to take us seriously? You want 343i to listen to this community and really give us great things? You want to be part of something big, and not just a bystander? Do you love your game and community enough to change? I do! And that is why I am officially calling for all gaming sub-cultures of Halo to start trying better to get along. we need to come together and work together properly if we are to survive into something that can once again be the role model and top of the food chain in terms of gaming communities. I don't want us to dwell and further spiral down into a nothingness from which we can never return. It does not matter if you like competitive play, if you casually play, or if you just like to have fun. There is no good reason why any of us have to continue to be jerks towards each other simply because we do not see eye to eye of gaming styles and title decisions. Halo is what united us, and it must be Halo that continues to keep us together. Shed off any misconceptions or hard feelings about title updates, title mechanics, gaming cultures, personal feelings, and help start getting this community back on track. No gaming company wants to try to even begin to listen to a community that is virtually broken. Help fix it now, and you may very well help to facilitate and change in the community and the game itself! No more will intolerance towards sub-cultures be tolerated. We must learn to work together, not bicker back and fourth about what "Halo really is", or "What a Halo game really is". halo means different things to many people, and must be respected as such. Please join with me now my fellow community members, and help to spark a change in the way we view each other and the game in general. Do not allow fear or unsettling feelings prevent you from becoming better towards the community and yourself. Join with me and say "We wont take it anymore, we are Halo HEAR US ROAR!!!!!" If this post has spoken to anyone at all at any level, then I feel good about what I have started and what I have done. I sincerely hope that these words can start to facilitate the change and help change the state of things. In the end isn't that what we all want? To get along and have a great gaming experience? I thank you for your time in reading this, and if you have a similar goal or desire to see the community once again become the king of the gaming world, please sign a comment in the post and show your support!!!! Thank you all once again, and good gaming to you all! - Twinreaper
  11. Greeting and salutations my fellow Halo Community members. For those of you that know of me, this post will not be a surprise, but unexpected in some ways. For those of you have not heard of me at all, a little background and introduction first. My name is Twinreaper. I am a Generation 1 (old old school) modder and programmer with a rich heritage that stretches back beyond Halo 1, and stretches into every halo title produced, except Halo Wars. I was around at the ground floor when we were all starting to plan and build the now "Halo Community". I have participated in many posts, threads and websites around the internet. I hold a lot of credibility within my people and communities. I pull no punches and always tell you how it is. As a first step, I want to formally and officially apologize to anyone I may have insulted, looked down on, or made feel bad in the past. It was not my intention and in hind-sight I admit that my path was wrong. Now, my reason for this post... Over the years I have seen this community evolve and in ways devolve. When I first came to Halo and started to build lifelong friendships, the community was still in it's infancy. People were still trying to figure out where they stood and what halo meant to them and to the people who shared their love for it as a whole. As with any community over time, is has been through many changes and many many troubling times. These troubling times have now become the present day "Halo Community" in which we all participate. While Halo may be a great title and have some great people that are a part of it, this community alone over the last 5 years, has declined into the "basement" of the gaming world. Gamer Communities the internet over, now laugh at us and mock us at every turn. Once a great pillar of the gaming world, we are now shunned and left with no credibility or solid backing by anyone...even our own franchise. No one takes this community seriously anymore. No one wants to listen to anything we have to say. Now yes, there are certain times in the case of Reach TU, where the devs did give us a listen....but beyond that mostly what we speak of and talk about in terms of goals and game ideas is lost on deaf ears. SO you may be thinking to yourself, "You have no idea what you are talking about". Rest assured I know completely all too well in which I speak in terms of the community. Anyone who would go to various websites around the net, could plainly see how divided and segregated we have allowed ourselves to become. Because of the fragile nature of a community with various sub-cultures, we lost our main goal. Our main goal used to be a simple fun gaming experience in which we all participated, respected one another, and worked towards making the gaming experience a great one, for all walks of life and gaming preferences. Now, we have sub-cultures who would rather shun, insult, ignore and plain out despise any other sub-culture whom does not share the same views. This is dangerous! This alone is why Halo is failing as a community and a franchise. We have lost ourselves amongst the years of gameplay and interactions resulting their of. In order for this community to continue to grow and prosper, we need to begin to heal our current wounds and come to a great communal understanding. Regardless of whether you are a "Hardcore", "Casual", "MLG", "Fun", "Modder", "Noob" or part of any other sub-culture, you must realize this now.....we need to come together and put aside our past judgments and hangups that we have with each other. There are a great many threads here at 343i that are a shining example of everything I have spoken about. But one thing remains clear and front center...WE NEED TO FACILITATE A CHANGE!!!!!!! I personally am stepping forward to promote and lead this change. Moving forward....You want 343i to take us seriously? You want 343i to listen to this community and really give us great things? You want to be part of something big, and not just a bystander? Do you love your game and community enough to change? I do! And that is why I am officially calling for all gaming sub-cultures of Halo to start trying better to get along. we need to come together and work together properly if we are to survive into something that can once again be the role model and top of the food chain in terms of gaming communities. I don't want us to dwell and further spiral down into a nothingness from which we can never return. It does not matter if you like competitive play, if you casually play, or if you just like to have fun. There is no good reason why any of us have to continue to be jerks towards each other simply because we do not see eye to eye of gaming styles and title decisions. Halo is what united us, and it must be Halo that continues to keep us together. Shed off any misconceptions or hard feelings about title updates, title mechanics, gaming cultures, personal feelings, and help start getting this community back on track. No gaming company wants to try to even begin to listen to a community that is virtually broken. Help fix it now, and you may very well help to facilitate and change in the community and the game itself! No more will intolerance towards sub-cultures be tolerated. We must learn to work together, not bicker back and fourth about what "Halo really is", or "What a Halo game really is". halo means different things to many people, and must be respected as such. Please join with me now my fellow community members, and help to spark a change in the way we view each other and the game in general. Do not allow fear or unsettling feelings prevent you from becoming better towards the community and yourself. Join with me and say "We wont take it anymore, we are Halo HEAR US ROAR!!!!!" If this post has spoken to anyone at all at any level, then I feel good about what I have started and what I have done. I sincerely hope that these words can start to facilitate the change and help change the state of things. In the end isn't that what we all want? To get along and have a great gaming experience? I thank you for your time in reading this, and if you have a similar goal or desire to see the community once again become the king of the gaming world, please sign a comment in the post and show your support!!!! Thank you all once again, and good gaming to you all! - Twinreaper This post has been promoted to an article
  12. Good mMorning fellow programs. Twinreaper signing in and ready for business. Have a great day everyone!!!

    1. Absolute Dog

      Absolute Dog

      Gooooodmorning 343!

  13. Constantly, that comment about MLG kids picking on him in school was uncalled for. Don't try to be an internet tough guy, and please be kinder to the members here. I personally take issue with your analysis of competative players learning the workings of the game better than casual. If you wanna go that route pal, I can first hand tell you I know how the game works better than ANY MLG kid. I'm an old school generation 1 modder from back before Halo. I have taken apart, recompiled and created more assets than I can count, and I KNOW the workings of the game far better than anyone else. That is a FACT. But look guys, this is all getting way out of hand. This thread in particular is a shining example of why no game company of individual dev will ever take this community seriously. This thread alone shows the great dividing line that has fractured this now fragile and broken community way past any turning point. The Halo community has become the proverbial laughing stock of the gaming world. We used to hold a lot of credibility, and now we are nothing more than a bunch of segregated cry babies whom can't even calmly talk or argue with any valid points or glimmer of comradery. This alone is what killing Halo for us, and it does not look to me as if it will change unless soemone finally stands up and calls for communal understanding and peace. You want 343i to take us seriously? You want 343i to make a game we want? Well thats great, but before any of us can put a say in, we need to start healing the wounds we created amongst ourselves first. Bubonic, I respect you as a member but I have come to expect more from you in terms of dealing with members in the threads. I found your post to be quite insulting. Please remember that you are an older member here and a role model of sorts for your high knowledge of the Halo Universe. Please try to keep the hate and rants in check for me, please? End rant, and end participation in this thread.
  14. Not to rehash an argument...but I almost forgot about this. Halo 3's competition that you stated is false. In order for the title to be conscidered competition it had to release around or right after the title. There were no highly anticipated titles around that time. You could argue Crysis 1 yes, but due to piracy on the PC, it flopped console wise. So take out Crysis. Battlefield was 2114 I think? Not anticipated and sold lower than expected due to the game itself and development pushbacks. CoD as well had Black OPS, but that was released well 8 months before Halo 3. Halo 3 alone had hype out the wazzu and a special appearance at E3 with the trailer for it. Reach may have done better a bit if the PR people at Microsoft were focusing on it. I do agree that reach compared to other titles is weaker by population as a whole. Microsoft is soley to blame for this. At the time Reach was going thru production, Microsoft was worried more about 343i taking the reigns and transitioning the title as well as prepping development for a linear story successor in Halo 4. The marketing people really didn't do a well enough job to hype up Reach, and yes in the end Bungie was more focused on doing what THEY wanted versus giving the community a solid true product that we had come to believe in from them.
  15. Main problem is, all of the hate is always put towards MM....you know there is a campaign and other modes to right? I am tired of hearing about MM complaints personally. Halo wasn't even supposed to have MM or be a FPS..it just so happens it got put in. Everyone is so blinded by MM that they have no concept of the drain MM puts on campaign and other fun modes. I'm all for you guys having your hardcore MLG style play...but you guys never really pause to think about the other gamers who never play MM or the MM modes and stick to campaign and other fun modes solo. Also I am very tired of everyone diminishing peoples skill by posting ridiculous things like "Reach catered to low skill players" and yadda yadda. Way to insult your fellow gamers. If your ego and skill is that great...good for you, there is no need to flame around calling people who play and love Reach low skill or noobs, or whatever. With that kind of posting and attitude, it's no wonder 343i or even Bungie never took any of this community seriously. I'll say it again and say it one last time...this community is way to fractured and diverse to even start to have any direction or right to tell 343i how to produce a Halo title. This community has become a gutter filled cesspool as compared to how it was back 5 to 8 years ago. I should know, I was around and modding the first round of Halo games 10 years ago. I watched the community grow from a handful of gamers to what it is now. This community needs to once again find some solid ground to reform itself on and heal the diversity wounds before it can properly move forward. There has to come a time when we all say "Screw what type of gameplay you and I want...lets come together and have fun and work together to move forward." not more of the same old "I are cuul cuz I am 50 and Reach sucks bloom blah noobs get raped in H3".
  16. The competition and quality is relative. Halo 2 and Halo 3 did not have competition to worry about. Show me one FPS or another genre title from the release dates of Halo 2 and Halo 3 that would have threatened it. You can't. Halo Reach had a lot of competition, and a lot of hype behind other titles that dwarfed it. Reach was not nearly hyped as much as Halo 3 or Halo 2. No matter how good Halo was made, or even if Halo 2/3 came out now....there are too many other great titles that take away from it. You don't think for one minute that games like Mass Effect 3 or even Assassins Creed coming up, won't effect populations for other games? Everything is interconnected and it's always easier to point to a game and say it sucked and that's why nobody plays it. Your looking at the whole thing through closed eyes and seeing it only from a hardcore / MLG perspective. At least that much can be assumed since you asked in another thread why we casual or softcore gamers prefer Reach and why we do. Evolution of the games is a needed thing. Do you honestly think CoD 4 or even Modern Warfare would have had the sales and popularity it did, if it had been like CoD 2 and had not changed? Change is what made those titles popular, and the same will happen with Halo. It jut takes a bit more time for some changes to finally be accepted. In the end, if Halo 4 does not work for you, then move on.
  17. I also respect your views on reach, but I do take issue with people and their misconceptions about bloom. Bloom was never argued about in Halo 1 at all. Halo 2 had bloom but it was a constant, not gradual bloom. Halo 3 had the same constant defined bloom, but was a bit different in settings compared to Halo 2. Overall, peoples issue is only with the precision weapons. Noone ever talks about the bloom settings on any other weapon...why is that? No really, answer it for me. I fail to see why so many people are so hung up on pinpoint weapons. To me, it sounds like that's their only skill then, pinpoint weapons. I'm trying to understand it but noone has really offered any good viable explanation for it. Map control will still work, but it was already stated that the random weapon drops can be figured out and actually timed. That was directly taken from Frankie himself. The interpretation that all weapon drops will be completely random at all times was taken out of context. If I ever do get my hands on another jtag or dev console, I will try my best to provide you or anyone else with tag data that may reveal the timing and fluctuations in the netgame tags. You do have to realize though, the gaming market right now is extremely volatile, and did not help Halo gain sales with Reach. As I had stated before, if the market was not as flooded with next gen titles and you took out major contenders like BF and CoD, people would only be left with an obvious choice in FPS title. I will say that Reach's evolution did not help much, but it is soley not to blame for it's decline or less than stellar performance. It's easy to blame game mechanics when a title fails....unless that is, you do some real research and come to realistic conclusions about a games marketability and competition. I mean look, I get what you are saying about Halo 4's outlook and I agree I don't like the direction it is heading. I'm a hardcore Halo modder, been around since H1 and created hundreds upon hundreds of content extensions for all titles except Reach. I'm with you in wanting a more Halo 2/ Halo 3 gameplay playing field, but realistically I look at things from a dev and company view as well. It makes sense that Halo HAS to evolve to truely stay competitive with other titles. To answer your question from my end, I have played more hours/days/weeks/years than I can count. I still play halo 2 to this day, and run servers for both halo 2 and Halo 1. But I do prefer Reach's attempt at MM. I am a casual gamer, and I liked the pace Reach provided and the options in playing. I liked the refined "error angle" (bloom) mechanic that they perfected. I say perfected because a true "error angle" should not be a pre-defined radius...it should grow or change depend on how the weapon is used. Now I never played Halo 2 or Halo 3 competitively outside my own servers or with CñR. But I liked a lot of new mechanic techniques they introduced. For me Halo 2 and Halo 3 will always fall short with the shotty tag work invloved. Had a little more care been taken in the wepaon tag handling designs....it could have been a much better game, Halo 3. Halo 2 was doomed from the start and is still very much a broken failed version of Halo. The only thing that saved it was the MM and the coming of Xbox Live that was introduced because of Halo 2.
  18. First off, the bloom that you and everyone else is complaining about, was worse in Halo 1. SO if your gonna say that the Ogre Twins had their "skill" inhibited by bloom in Reach, that is just a fail comparison and excuse. You cannot compare skill across titles. Every single title has a different core global.globals setting defined. Of coarse yes, people will retain or be able to use some skill from a previous title, but they simply cannot just pickup a controller and rage out to the top of the pack from the start. Each new title brings new map control, new mechanic variables etc.... You say AA's and bloom for Reach took skill out the pro's hands? I say it opened up a whole new level of skill that everyone HAD to work for...not just pick up the controller and play the same gameplay over and over. AA's and bloom have long been a "hiding behind" feature of all the pros for a while now. It's finally time someone stands up and just admits that their skill in Reach is lesser instead of constantly coming up with excuses as to why they lose. But of coarse they won't. They will all just continue to hide behind poor excuses such as randomness, luck, AA's, unbalanced spawning etc... For everyone out there, show me pulled tag data that supports "random" or "Luck" in a weapon mechanic. Luck and random do not exist...there is data to control everything in the weapon. X-Ray vision aside, you don't know how it's going to be used. It's possible it will only be a "heat vision" type of usage where you briefly can see every biped in your FOV for a few seconds. This is much different than the first impression people get by thinking walls will suddenly become transparent for minutes on end. Armor Abilities have yet to be elaborated on, and you cannot just simply assume that because we had them on Reach, that they will carry over the usage into Halo 4. One thing does bother me. You call out people who use cammo and sniping from afar.....yet you (MLG, not you in particular) will backup and say that BxR or BxB in Halo 2 or Halo 3 was aye ok? Little hypocritical isn't it. In fact ask around the MLG circuit. Guarantee everyone says that button combos are just fine. Well I guess they are crying because cammo AA and sniper is something ANYONE can do, and not just a handfull of people who had to use a "cheap button combo" to get the easy "handed to" kills. Sniping with cammo AA is just as much a skill as anything. Using any wepaon with cammo reveals you, and the sniper contrail will point you towards the sniper. If your not good enough to make your way to him by evading his shots or out smarting him...then I see no reason why he does not deserve the kills he got.
  19. Azaxx puking a rainbow.....EPIC!!!!
  20. Here is a thought..... What if they decided to have a single fire option when zoomed? We have done this in halo 2, where when you zoom it fires single shots, and out of zoom the usual 3 burst fire. If that were the case....the BR and DMR might actually come out pretty even.
  21. This got out of hand fast. I don't even know where to begin sorting this out. I'll just start with random things... 1. The whole bloom argument. It wa sa feature with every title. reach was the first title to correct the datat fields and have it mechanically perform the way it was intended. If need be I can pull post relevant data fields from the weapon tags and globals to back this up. 2. You cannot compare skill across Halo Titles. Each title brought a unique expereince and game play mechanics that were not all available in the previous. 3. Hating on Reach because supposed "pros" or "MLG" players insist there is less skill or the game inhibits players with real skill, only further proves that your skill set is only limited to previous titles, in which you constantly make referrences to. It's a fact, not every pro or mlg guy will be great at every title. People have to evolve or re-learn techniques in order to evolve with a game. Calling things random or luck because you don't understand a mechanic or a gameplay feature is childish. Every feature or usage in the engine is designed to work a certain way. While you may not agree with the way it works, you cannot bash or diminish it simply because you say it is bad. 4. No game on earth is completely different than another. every game uses or borrows ideas or techniques from another game somewhere. Halo in terms of core basics was due for a change. Creating games like Halo may have started out as "fun"...but look where that got Bungie. On the verge of Bankruptcy before Microsoft stepped in and backed them for the rights to Halo. Creating the next Halo game is a balance of fun, compromise and sales. Without sales, there is no further title...just as without no compromise, there would be no fans....you see where this is leading. 5. Saying CoD players or the game in general lacks any skill is false. every game has a certain degree of skill and skill set rquired to master it. Just because it is different than Halo's, makes it no less skill required. 6. Statistically Reach was not a failure by any means. Had Halo Reach been launched when say...Halo 2 was, Reach would have had the same success as Halo 2. The game market is more competative now, and the economy is dragging. Reach's quality had no effect on the sales or population. Economic status' and a heavy competative title presence helped to minimize the impact Reach had. If your gonna try quoting facts or statistics by saying quality or game content killed a franchise or title, you really need to be careful and research the comparative title and "timing" of that said title. 7. Halo was never known for anything other than just being a great innovator in FPS's. I guess in my 10+ years of playing Halo, I must have missed the memo that stated "Halo was and always will be known for being a high competative game that required the most skill to play". Funny, I thought it was because it had a great story, offered various forms of MM gameplay and allowed multiple genres of gamers to come together and enjoy it. Now as I read and go over more of the posts in this thread, I see one common underliying fear. That fear is that the newer systems employed by halo 4, will further regress or require previous title pro's to re-learn or evolve with the title past the point of which they will care to. This of coarse is only assumption. None of us truly know how any of these new features will work, and guessing at them based on pictures alone or misconstrued words is not enough to do so. Now, if there was a Beta and people got to try them out then hated it....that would be a completely different story. Like all opinions, we must all remain respectful of eachother's and stop this constant fighting with eachother. It is all well and good to not agree or want to point out flaws and shiz...but please do so kindly. We really dont need anymore pointless long flame wars between members.
  22. Compile, light, test.......testing would go a lot better if lightmapping was faster!! DOH!

  23. I agree 100% Destroyer. People really need to stop saying halo 4 will be like CoD. I mean don't get me wrong, I dont like what I have seen from h4 so far, but I can at least say that I like that they are finally deciding to evolve the game further into modern MM times. On a side note, calling H4 CoD because of loadouts...would be like calling Mass Effect Fable, because Mass Effect uses Fable's consiquence idea to expand gameplay. I mean c'mon guys...there isn't one game out there that hasn't used anothers idea in some form or another.
  24. Constantly, you have a pretty big ego there pal. Halo 2 was inferior to Reach in all ways. Albeit technical, layout for maps, weapon mechanics...I could go on and list a full 7 pages about how Reach improved upon every technical aspect of the game from Halo 2, Halo 3 and ODST. For the record, you cannot compare the skill factor across game titles. Every single title plays differently than the last and as such, there will be people who excel and people who do not. Your "skill" as you all call it, depends on how well you can truly utilize and adapt to the mechanics that the particular title presents to you. Saying things like "You will get raped in halo 2, and thats why you want Halo 4 to be like Reach", would be like me telling you that you didn't want Halo 3 to be like Halo 1, because I would rape the hell out of you with the sniper. yes I was that good with the sniper in halo 1....I was part of CñR for over a year..... Halo 4 is going to be very very very different from any other Halo title. I think the community got a little confused or even hopeful when they heard the words "We are making Halo 4 with the solid core gameplay of the older titles". Taking that phrase alone, can mean a lot of different things to many people. Older gamers around before Halo, can look at that statement and say to themselves that "Halo will be an evolution of the previous game, but core basics like gametypes and weapon usage will remain linear". While later gamers, that came in during Halo 3 or Reach, will read that and say "Oh yeah!!! Core basics and shiz...it's going to play just halo 'whatever' ". To a developer, keeping core basics means keeping things that the community has become used to over all the titles. Things like "weapon bloom", "playlists", general weapon mechanics and physics handling. Etc... While yes I will agree that because of the lack of information available, it will ultimately lead the community to be mislead in their thoughts and desires in terms of the game and it's route. It is only natural that without proper information, people will panic and go off on tantrums. It's the nature of the beast, and in the end we are all entitles to our own opinions based on what we "CAN" see.
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