Alrighty! Since we have already seen the assassination feature in the two latest Halo titles, those being Halo Reach and Halo 4 respectively, we can only assume that they will also make their oh so welcome appearance in Halo 5, indeed. The only question that we can ask ourselves is how they will look like... If you analyzed and compared the assassination movements and types from the two previous installments, you will notice that none of them are reused, even if they were, they were different I some areas of movement, approach, and of course player on player designation.
Now it is for you to decide and speculate... What fabulous assassinations will we see now? Which ones would you like the people at 343 to synthesize? And of course, what other ways would you want the assassination system to be changed, altered, or improved?