I want to first off say that 343's attempt at making halo has been a good one. I avidly played previous halos and it was honestly the best multiplayer experience on xbox. This new halo offers some unique changes and these changes haven't gone over completely well with the veteran fanbase. I have a few suggestions to help the veteran fanbase and gameplay in general. The main topic being map DLC.
DMR
- It seems that there are alot of topics about the DMR being overpowered. I agree with this. It's a shame when you're all the way across the map and getting picked off by a DMR before you even have time to react. It is so noticeably more powerful then the other starting rifles that it causes a problem. I suggest a slight nerf to its power or a decent nerf to its fire rate. The light rifle scoped shot is powerful but you cannot fire that fast, a similar concept added to the DMR would balance it.
Ordinance Drops
- This seems to as well be a very covered topic amongst these forums and I for one think that they are an interesting idea but poorly done. There is a considerable lack of map control and weapon control because of these ordinance drops and lack of weapon placement on the maps. It is always frustrating when you turn a corner and anyone on the other team could come around with an incineration cannon or other power weapon. There is no longer any work for the power weapons which was a key element that made halo 3's multiplayer so great.
Buff Suggestions
- I would like to suggest a slight buff to plasma grenades (unless you stick someone they are completely worthless), the carbine (frightfully underpowered compared to the other rifles) and to vehicle health (I remeber when you had to make a big effort to take down a banshee or tank or some other vehicle, now one person with a starting weapon can just shoot them a few times and they'll blow up. You are more just a big target instead of something to be feared.)
Maps/DLC playlists
- This part is for the veteran players as well as new halo players that would like to experience the former glory of halo 2 and 3. 343's attempt at map making has not been good. I, along with many people I play with, have to come to agree that the only really DECENT (not great) maps with the game are Ragnarock, Haven and Longbow. Essentially every other map shipped with the game is not very good at all. Previous halo games had beautiful, well thought out and playable maps. *THIS IS MY MAIN REQUEST/SUGGESTION FOR THIS ENTIRE TOPIC* In order to make the multiplayer experience better I want to suggest the following to 343. I know this would be ambitious but it would greatly increase the playability and replay ability of Halo 4. Despite the fact that the DLC has already been announced and what maps will be released, I wish to suggest to 343 that they remake or just touch up maps from halos 2 and 3 to make a rather sizeable DLC for Halo 4. Obvious fan favorites such as Blood Gulch, The Pit, and Guardian (to name a few) would return. I for one believe that every halo 3 map with the exception of Isolation should come back (that seems too ambitious and I highly doubt 343 would bring back that many maps). Although I would like all those maps back some of the most popular small and big team maps would suffice. In addition to the maps, the DLC would also include ranked playlists specifically focused on the DLC maps. These playlist would vary between gametypes like Doubles (should be in the game already ) Slayer, Objective, Squad Battle, and others. The key elements to these playlists however would be that they include NO ARMOR ABILITIES, loadouts would be fine but would be limited to suit more skillful gameplay. NO PERSONAL ORDINANCE DROPS, and power weapons along with normal weapons would be on the maps. I believe this would be ambitious but if 343 could do it they will have succeeded in making the best halo game to date.