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Cortar

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Everything posted by Cortar

  1. Because people didn't like how in Halos 1-3 you had to "aim" and use "strategy." Now, its all about kills, they need to be really fast kills too!
  2. POD was 343's way of making sure Halo 4 was firmly in the realm of casual games. They made sure to add a ton of hidden information and controllable actions so good players cannot dominate as easily as they used to be able to. The skill gap is much shorter now.
  3. Cortar

    Hologram

    Surely you aren't saying they should have brought armor lock back?
  4. Anyone with half a brain can tell its a hologram. Iv never fallen for it, and I haven't seen it worked very well unless the player is just straight up bad (has <=1.0 kd) Halo used to be about skill, now its just casual. Used to you could know how many snipers the enemy had, and know where the were. Now, this is impossible.
  5. I miss the days when developers had integrity and actually released decent maps on disk instead of only releasing a few crappy ones and holding back a ton for DLC.
  6. Yes, yes, we have this glorious JIP system you say! Well sorry, but in objective games, this doesn't cut it. Especially in dominion where your team can instantly lose the game at any time. At least in objective games, being down a player at any time, for any length of time is very detrimental to your chance of winning. Also, so many times people just leave when the enemy scores the first flag, or when they get a little bit ahead in oddball or koth, and why not? Theres no reason not to, let some other poor sap have to join and play a losing game. Nobody likes joining a game that literally ends as soon as you get in. But they can't change this, why? Because then the leaving problem will only get worse. If they make it so that you can't join a losing game, or games over 50% done, then at that point, if their team is losing, even more people will just leave, especially if someone else leaves first.
  7. Cortar

    IC... Why?

    Are you smoking crack? Or maybe you confused this game with another.. Becuase vehicles are definitely less important in this game than any other. The focus is much more on footsoldiers, vehicles are nice little distractions for a few seconds until everyone stickies or pp's it. Doesn't matter if the blast range is shorter, the kill range is much larger. You can get kills without having to actually hit anywhere near the person. Unlike the RL in which you need to at least hit somewhere near him.
  8. Cortar

    IC... Why?

    What need was there to add this retarded weapon into the game? We already have so many tools against vehicles and tons of power weapons that are good against players on foot. What niche does a weapon thats strictly better than the rocketlauncher fill? Was some developer so bad he couldn't hit with the rockets?
  9. If anything, the boltshot should NOT be able to 1 shot kill, even fully charged it should at most bring down all shields. 1hko is dumb on a weapon you can spawn with!
  10. Real mature. Good job, you win the argument! Good to know thats the only way you can respond.
  11. Or how about JIP is optional? So you could choose never to join a game in progress?
  12. Well thats what you get with no weapons on map and when dropped weapons despawn in a few seconds....
  13. Especially compared to the weekly ones. 4 killing spree medals is a lot harder to get than 16 headshots.... Do the people that make these challenges even play this game?!?!?? Also, they give you piss poor xp compared to their challenge level...
  14. Welcome to Halo, if you want assault type of weapons to be "good" then go back to literally every other shooter in the genre
  15. GJ 343, letting people IN A PARTY PLAY A FFA match. Cause thats REALLY smart, I mean, there are no such things as custom games right?!!?!? The ease in which stuff like this could have been stopped makes me smh
  16. This is exactly why this system is bad. Maybe only the first person should be penalized but now, since you all left, some poor souls who just want to play a game get dropped into this loss thanks to the JIP. And what about the other team, thats a good game ruined for them since now its like 5v2 which isn't fun for anyone.
  17. I literally just played a 1v1 game in Big Team Slayer because everyone but someone else and me left in map selection. Then the glorious JIP system would drop a new person in every minute, but they would just leave again, because why stay?
  18. Dear god please stop replying if you don't bother to read anything I say....
  19. THATS THE POINT. If the gun was any accurate at all, it would too broken because of how fast it fires... Well I agree with you about the autoaim for the DMR but that doesn't mean the AR takes skill... because it doesn't.
  20. Hmm must be the same as Reach, the had a similar system and ended up with most people being mute banned because everyone muted everyone else all of the time.
  21. You must not be reading my posts, because like I have been saying THE JIP DOES NOT ALWAYS WORK IN A MATTER OF SECONDS!!! Many times the game will go on for MINUTES before it fixes it. Minutes in which the future course of the game can be determined....
  22. Because you don't have to aim the AR. A nonpower weapon gun that requires skill to use should always be more powerful than one that doesn't Again, the DMR takes skill to use, so obviously it should be better than the "point and hold trigger down AR"
  23. So you say the H4 moves towards increased teamplay, but right before you acknowledge that the flag carrier change makes so you don't have to communicate with your team? The radar thing you are dead wrong. So wrong..... H4 doesn't shift anything to teamplay, there is no need to have map control anymore so there is very little teamplay now. Some, but not nearly as much as in Halos 1-3
  24. If the teams are of equal skill then yes, the one person can make a complete difference. It only takes on person to pick up the laser.
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