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Shwangdi

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Posts posted by Shwangdi

  1. After playing Oddball on Haven a few more times, another annoyance emerged.

     

    -Oddball on Haven

    I love Haven. It is the Guardian of Halo 4.

    However when playing Oddball, the Blue Team seems to always have a disatvantage.

    The Blues spawn on top on a level higher than the oddball is, and it takes precious time to fall to the floor below. By the time I reach Bottom Mid, 8 times out of 10 the Red Team has the oddball already.

    A solution seem pretty simple.

    Either spawn the Blues on the level below, or move the Ball Spawn closer to Bottom Mid.

  2. Please respond/give reasons for the following topics:

     

    -
    Why is the fileshare system restricted, being the same as Reach's?

    In Halo 3 I loved the ability to check a fileshare at any time. When Reach came along, it became impossible to check someones fileshare inside a matchmade game lobby.

    No longer could I find spectacular maps in the fileshares of No-name people.

    Why restrict the times of access?
    It's such a silly thing to do.

     

    -
    Why is the Theater limit reinstated?

    For what reasons is there a limit of 1 player in a theater lobby?

    Even when playing local splitscreen, a sign-out is required just to view a moment from the previous game. Why?

    The system used to allow party leaders to freely bring players into a theater lobby and show some hysterical ganeplay footage.

    But now, players are forced to use the faulty fileshare system to enjoy others' clips.

    So why do it?

     

    -
    The Flood.

    I love the idea of flood. The only reason for this section is
    the monsterous lack of customizations available for custom game-making.

    Easily more than half of both Reach's and 3's custom maps, were those of infection. But with these new options, they are not possible.

    Flood cannot have custom loadouts.
    Why?

    This is the biggest issue. Yes I understand the whole "flood sword arm" thing, but with that as the only setting available, custom infection maps are instantly shut down.

    Flood
    have forced visualt effect options.
    Why?

    Just implament a "Visual Effects- None" option. That is all I ask.

     

    -
    Custom Map searches.

    No maps are even available to search.

    Just a bug?

     

    -
    Buton Indications.

    Believe it or not, it took me a very long time to discover how to edit a map's description, or how to view temporary history.

    Please make things like that easier to navigate.
    I'd suggest a "Press Y to view options" display.

     

     

    Responses are welcome. Please. I most of these are simple things to fix. At least in the eyes of someone who has no idea how to make a video game.
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