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Noxus

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Everything posted by Noxus

  1. I'm baaaaaaack! (XD)

  2. XD Thanks. You neeeeeeever know. (Also, I hope another Metroid game comes out within the next few years. LOL)
  3. I dig this. More differences still exist but what you have is fine.
  4. So here's an odd thought I had. What if Nintendo and 343 made a game crossing the Halo Universe with the Metroid Universe? This thought was inspired off of the Haloid video on YouTube. But think about it for a second. I don't know how the story would be put together in a way that would seem plausible (mainly because I haven't given it much thought) but I do have some ideas on multiplayer. Players can choose between playing as Spartans and a version of Samus, each with different qualities. Both Spartans and Samus have unlockable armor which you can wear during the game. Spartans (Using Halo 4 Gameplay Mechanics) -Can customize Loadouts -Can use two weapons -Able to use different Armor abilities -Shields -Can call in Ordinance -Can't collect health powerups, beam weapons for Samus or ammo powerups on the map (That pertains to Samus) Samus -Can unlock different beams and missiles for Arm Cannon (which would consume ammo except the Power Beam) -Able to use Morph Ball along with Bombs or Power Bombs -Different Suits which can help against damage or traversing terrain (Gravity Suit would help cross rivers in some maps without being slowed while Varia Suit would help lower damage and effects of fire and Ice weapons) -Can't pick up or use UNSC weapons -Health Bar (being able to store up to one extra Energy Tank and being able to collect health powerups on the map) Special Gamemodes Samus vs. Spartans- 4 v. 4 Reds: Spartans Blues: Samus Extermination- Co-Op or Competitive Firefight-like game where you take out enemy forces like Covenant (if they're still around at that point LOL) Metroids and Space Pirates. I know this idea is a bit "out there" but it's an interesting concept to think about. So tell me what you think. Feel free to add/change anything. Thanks for reading.
  5. Oh heck yeah! Those were awesome to use. It's really the way people see video games. Everyone has their own so it's okay if you don't understand.
  6. I do have a bit of a problem with this statement. I don't know about you, but I do prefer playing against people of similar skill. I don't want a game thats ridiculously easy but also not get utterly owned by the team/players. If someone is unable to at least be on par with similarly skilled players, that says something about their overall skill. There are such things as bad games which happens to all players at some point in time. But to be honest, I also kinda agree with those who are wanting a "new" skill system. In H3, you were not only ranked based on games but how well you did. More skilled players would be placed with other skill players for the most part. Same goes with the lesser skilled players. It's really about the skill balance of each game which (in my opinion) Reach and 4 lack. Control is also a candidate in this. Reach had an option to match you with seemingly similar skilled players. It didn't work all the time but the option was there giving the player control over what type of match they wanted. Halo 4 has none of that. I'm getting off topic though. Really, Halo has become more of a chore to play and thus made it not fun, at least for now. Halo 3, Reach, and 4 just aren't fun at the moment. I love the series for many reasons and I think a break would be nice to regain my composure and try to make the Halo games fun once more. Who knows, I may get that urge to play a quick game to help with the restoration of that joy the games can bring. But for now, I think I will just take a break from the games for now. Looking back now, the series doesn't deserve to be deserted, especially by a long time fan. Halo has brought me hours of enjoyment and that's what I want out of the game. Enjoyment. I don't want to feel as if I'm forced to play the game. It's like reading a book for fun and reading it for an English class. The book isn't as enjoyable if you're have to read it for a good grade. Anyway, this has gone on long enough and I may have strayed off of the main topic once again. I do apologize for this lengthy piece of text.
  7. I don't exactly see what you mean by a difference but it's not just Halo 4. It's the series as a whole. Lately I haven't been having as much fun as I used to despite my loyalty to Halo. I do want to enjoy it more but its become more of a chore to play... Probably....I think I'm just being over the top about this and need a prolonged break. True... very, very true...
  8. I might end up Leaving the Halo franchise, not because it's declining, but because I don't find it fun to play anymore... It's really become more of a chore. I don't know... maybe it's due to my low skill or something. But I'm gonna think this over... what do you think though? Would it be better if I left Halo or should I push forward? I do wanna hear your opinions.
  9. An odd topic yes but I thought I may as well share it. Now, I have 2 controllers. One being the standard wireless controller and an Afterglow. After switching between them for quite sometime I noticed something. The Afterglow's sensitivity is higher than the wireless controller's. Confused? Allow me to explain what I mean. When I play Halo, I'd set my wireless controllers sensitivity to about 2 or 3 (I have a hard time aiming, don't judge me). But when I plug my Afterglow in with that same sensitivity, it feels more like a 5 or 6. Since my wireless controller is a bit damaged (thanks to my butterfingers), I have to use my Afterglow and I tend to do a bit poorly in games, even when I set the sensitivity to 1. I don't get why this is but whatever. I'm not concerned.
  10. We all have our favorite weapons for one reason or another. So what are your favorite weapons to use? Mine are: Brute Plasma Rifle from Halo 2, Carbine, Suppressor, BR, Needle Rifle from Reach, and the Sniper.
  11. Noxus

    Dominion

    Dominion is my favorite objective gametype out of all the others in the Halo series. I love the amount of strategy that needs to be in it as well as teamwork. I'm glad 343 put it in and I hope this remains in the future games.
  12. XD No, but now I wanna try that now.
  13. Those who make remakes of old Halo maps really have some skill. I've tried a couple times in both Reach and Halo 4 and boy it's not easy. Mad props to those who do manage to make outstanding remakes. Keep up the great work!
  14. Ah yes, the Sticky Detonator... that's fun to use, but can get annoying when it's used on you a lot. XD
  15. I don't hate grenades. Everyone is getting this false idea that I do hate them. Yeah, the usage of spamming is in every Halo game. That I have learned to accept despite how much it annoys me. I do use a lot of PV and I do see these things coming sometimes. Other times it's so out of the blue I have little time to react. If I do happen to see these types of situations I usually just stay clear of them. It is avoidable but as I have stated it's when it's unavoidable.
  16. Well yeah, I do move if an area is being blown up by grenades. Stop putting words in my mouth. I have made it clear that I don't care about the use if grenades as a whole and if you would've actually read my other posts in this topic you would've seen that. FINALLY, someone gets what I'm trying to say.
  17. Noxus

    Halo Fan Mix

    Halo and another series colliding to get awesomeness. XD
  18. Noxus

    Tails using a Carbine

    From the album: Halo Fan Mix

    It's not too great but I'd thought it would be funny to share anyway.

    © Tails© SEGA Carbine© 343i

  19. XD That's freakin' hilarious.
  20. Exactly. Play the game how YOU want. Not how others want you to play. Customize your loadouts based on your habits while playing. Example: If you find yourself running out of ammo fast, use the ammo upgrade in one of your loadouts.
  21. This is a bit random but I felt it would be interesting to share. As we all know, Halo:CE was released in 2002 on the original Xbox. But what if it wasn't released then but instead a launch title for the 360 ( assuming Microsoft made it regardless if its predecessor's success). Do you think the Halo franchise would be as successful if that was the case? Or do think Halo would be more /less successful? I would like to hear from you guys on this subject. I personally think it wouldn't be as successful due to the fact that it would be competing with COD which would've had loads of time to build up a strong fanbase. Since Halo is a futuristic FPS, it would be considered odd by veterans on FPS games at that time...
  22. I do agree with this. However, even if people did send 343 their complaints, that's won't stop people from expressing their feelings towards the Halo games on this fourm. Yes, it would be better to directly email 343 but 1. Who knows if they'll even read it and 2. Who knows if they'll take action based on those complaints.
  23. Noxus

    DAT BOLTSHOT

    I used to hate it... until I used it a couple times and see how fun it is to use. I have a new respect for it... but I suck with it so I don't use it too often. XD
  24. The story may have some faults but overall it's pretty good. Cortana's character was good in my opinion and when she died, I did feel some sort of sadness. It seems like you don't fully understand Cortana as a character and the impact she has in the Halo series. She's been there since the first game and we've been listening to her, taking her advice, and even engaging in a bit of conversation every now and then. Hearing her slowly become rampant and watching her die kinda makes you appreciate her character a lot more since now you know she's gone forever. This kinda goes with the saying "you don't know what you have until you don't have it anymore". Even though she may have been a side character it doesn't mean she wasn't important the story. Going to your cop analogy, even though the person providing Intel to the cop, doesn't mean they weren't. Imporrtant. In fact, they're one of THE important people since they provide the cop the details they need in order for the cop to do their job. They may not get any recognition but they're still important. My point is this. Cortana's death was a bit sad to see and had meaning behind it. She may not have been the "main" hero but saying that she's not important is entirely incorrect.
  25. I completely agree with you. Having Chief speak more adds a lot to his character and is a welcoming addition to the Campaign. I think Nintendo should take note of having a character speak and implementing it into a story. They tried this with Samus in Metroid Other M and well... it didn't exactly go too well...
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