Entering CQC should only happen under 3 circumstances, 1. An ambush on an unknowing target if you have a melee power weapon, or shotgun class weapon.. 2. An ambush or assasination on a target unaware of your location. 3. A last ditch effort at survival when badly hurt.
If you enter CQC any other time, it is your fault for dying (actually it is always your fault). As I said, clearly many people in this community lack skill. The AR is NOT a close range weapon, it is a close-mid range weapon. Close-mid meaning about 5-7 feet outside of melee range. Any closer and you are entering the OSK range of any shotgun class weapon, OHK of any melee class power weapon, that is your own fault.
Shotguns, the sword, the grav hammer. ALL of these power weapons have a very fast attack animation. The grav hammer and sword having lunge animations. Unless the wielders of the weapons are ambushed (i.e caught unaware) or charge towards a person in the act of charging a Boltshot, they should never lose that encounter. The Boltshot cannot match the range of the shotguns nor their animation speeds, nor the sheer speed and mobility of the sword or hammer. The Boltshot cannot be held down like the PP as it will auto-fire and has a LENGTHY cooldown period. The gun is a one-trick pony, and it is VERY MUCH balanced. This coming from a person that personally is not impressed by it.
Stop rounding corners without coming out wide, and start paying attention before blindly charging someone or assuming a room is empty if you are not sure. This is what I do to great effect, seeing as using Promethean Vision is not even required to deal with Boltshot users. Then again, I am likely more skilled and possess a better understanding of compeitive mindset than either of you.
Many of you guys lack either skill or situational awareness (maybe both), and justly should suffer the consequences of dumb decisions.