I'm not trying to mock or correct your post by the big red numbers, just making pinpoints to address them.
1. But the thread says "AI & Ammo Limits" 2. Yes of course. I believe every one should beat the campaign on legendary at least once. 3. Yes.. But never head on. But how would they "know your move before it even happens"? Though it does seems like that lol 4. Well thats kinda offensive, I figured this was more of a exchange of opinions, may have gotten passionate at a few points but I was having trouble understanding your concept specifics like a few other members.
You shouldn't fight tooth and nail trying to convinces someone who disagrees with you. It's not a flame war I'm after, it's understanding. Most of the posters here agree with you on the matter. And it's a interesting thought which is what made me post, even if my post was only to disagree with the topic. But enough defending my BS! Lets put this train back on the tracks. How would you implement these features in the game? Lower difficulty has the ammo limits? All difficulties? A toggle perhaps? Providing a skull that would give the AI infinite ammo? Mostly every shooter lets their AIs have unlimited amounts of ammo. It just intrigues me as to how this could be pulled off.