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conmaaan

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    Halo, Fallout, Call of Duty, Portal,

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  1. Idc but they need to go back to halo 3 frags cus the reach ones were sooooo overpowered
  2. I hate when i see people whining about the jet pack or his armor. It was just a teaser CGI trailer, the events in it probably will hardly relate to the actual game at all and people need to calm down and stop complaining about stupid little things like that.
  3. I think that Halo 4 should go back to the Ranked and social playlists with the old ranking system instead of the arena and competitive playlists with the new ranking system that was in reach. I always found the arena kind of pointless and i liked the old way a lot better. Any opinions?
  4. In my other topic i said basically what you just said i said that keeping a sprint for everyone would be fine but the other abilities should go.
  5. Im not really talking about the engine just features of the game, I liked the reach engine just fine
  6. People start disliking a series when the developers start changing things. For example, Call of Duty Black Ops. They made the gameplay slower and made the weapons weaker so many people disliked it. In halo reach the BR was taken out, and many other systems such as the melee system, grenades, and health were altered. The key to making people stay interested in a series is to look at what you've already made successful and add upon it, not change it. The best advice I could give is take the model from halo 3, with all the systems just as they were, and put it into halo 4. Add new weapons, things from Reach, new customizations, new modes, new anything you want to, but just don't start taking things out that people loved in halo 3. Except for one thing,I would NOT recommend adding custom killstreaks or weapon attachments. I've seen Cod fanboys lobbying for these already, but i believe that if they were implemented in halo everyone would hate them. Just some opinions
  7. Halo:Reach, was good in my opinion in all aspects but the multiplayer. Not to say that it was entirely bad, but it was just a little disappointing. I just have a list of stuff that I'm going to throw out there to maybe help 343 out a bit. 1. The DMR. I don't really think that there was any reason to take out the BR and I'm sure we would all be glad to see it halo 4. As a minor complaint, it takes down vehicles a bit too quickly. 2. Reticule bloom. Reticule bloom was kind of a terrible idea because without being able to aim down the sights, we need all the accuracy we can get out of the cursor. There was no reason to add this and it should be taken out. 3. Armor abilities. The armor abilities were a good idea, but when put into action they imbalance the game. I wouldn't be opposed to a unanimous sprint ability, but I would like the armor abilities to be taken out. 4. Maps. The maps in Halo 3 were amazing. The maps in Halo Reach are mediocre at best. They need to make more original maps instead of just making several different ones in forge world. As a side note, I wouldn't be opposed to some maps in that were in halo 3, for example Guardian, The Pit, Narrows, Valhalla. 5. Rockets, Grenades, and Explosions in general. The rockets and grenades in Reach were much too powerful. The grenades in reach would kill you even if you had full shields but not full health, whereas in halo 3 the would just take down your shields. The rockets in reach are nearly impossible to dodge. The kill radius should be shortened. 6. The melee system. When you melee someone in reach, all that happens is there shields go down, even when you hit them they only have a fraction of their shields left. In halo 3 if they had low shields they would die. 7. Sniper Headshot Hitbox. This is a minor complaint, but the headshot hitbox for the sniper was a bit too big. 8. Ranking system. Halo 4 should go back to the win/loss ranking system. It gave a bigger reward to players who were better at the game. Credits could still be awarded to players to buy things in the armory. Just some things that could improve the game
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